I thought the zombie sections were...scary, as in you could die just like that. Well, it asks for shoulder firing, which was cool and a change of pace/mechanic/strategy. But I found myself blind firing on several occasions out of necessity (i.e. the camera showed Drake but not the enemy, and there was no time to correct that), which was both frustrating and cool (because it worked).
Rather short though, and I felt that the later enemies (soldiers with lasers and stuff) were underused, or those sections were over rather quickly.
The mele I felt was perfect, as you didn't have to learn a whole new mechanic for it, but rather being some simple but bad ass finishing moves. Cool.
The final battle I feel should have taken place in a somewhat larger area, as to offer more incentive to try to change positions/outflank some enemies.








