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Forums - Gaming - Why third-parties always find an excuse to not work on Nintendo systems?

papero2 said:
noname2200 said:

You do realize that Jullian Michaels and Guiness World Records also outsold HD games like Valkyria Chronicles, Banjo-Kazooie, Tales of Vesperia, and many more.

Right?

 

Yes! but do you realize that this games wont sell on any other system?

Thats what the wii sells, it sells Fitness party animalZ. Developers wont put millions on the line to bring a "AAA" that gets outselled by a cheap shovelware.

 3rd parties are working the hell out of the wii... just not how us gamers would want to.

There are several problems with this post.

Those games haven't sold on other systems because they've never been offered, let alone pushed, on other systems. Do you really think that there's something magical about the Wii system that makes people who have hitherto displayed little interest in gaming to suddenly shell out hundreds of dollars to play videogames? Or do you think they're gaming now because, for the first time in a very long time, someone is finally offering them software that they're interested in?

The phrase "underserved markets" leaps to mind, and Nintendo was simply the first one to discover this particular cluster and design something accessible enough to pull it off. Or can you name comparable games on the other two consoles that have failed? I can name some "casual" games on the PS2 that were million sellers...

 

Second, idiotic dismissal aside, the Wii does sell software to the expanded audience. It also sells software to the core audience. Or do you reckon it was your proverbial "soccer moms" (oh, how you snobcore now seem to fear the MILFs!) that made Smash Bros. Brawl outsell Melee despite its smaller timeframe and higher price? Was it the elderly alone that made Corruption sell more than Echoes, and be roughly on par with the first Metroid Prime? Are you asserting that Twilight Princess sold exclusively, or even primarily, to the eight year olds of the world? Perhaps we owe the success of Resident Evil (both of them) on the Wii primarily to teen girls!

No my friend, you're not only wrongly pigeonholing the type of software Wii sells, you're picking a terrible example. At least, so says the execs at Ubisoft, who complained that their "casual" offerings weren't selling all that well!

And I hate to break it to you, but...developers are starting to bring their AAA games to the system, even though they've been holding off so far. I guess they don't agree with your diagnosis of the Wii...

 

Finally, I hate to inform you of this, but at the last meeting of the Gamers Association, we took a vote, and...you're no longer the one who's allowed to define who is and is not a gamer. Sorry.



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people find excuses for everything



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Kantor said:

Well...Tales of Vesperia would probably have sold even worse on Wii, so we have no way of knowing that, I suppose.

May I suggest, purely as a crazy wild idea of mine, that we can at least gauge this title's sales by looking at the Wii's Tales of game? Y'know, the one that was released at the exact same time (but was publicly acknowledged as the spinoff game, where Vesperia was the main title)? Seeing as how New World did better, that would tend to show that the Wii would have sold more copies...

 

 

Nah, that method would just be crazzy!

But let's take another example: Call of Duty: World at War. 5.4 million on 360, 3.22 million on PS3, 1.12 million on Wii. This is actually a comparison we can make. Why is it that, despite the fact that the Wii has well over double the PS3's userbase, the PS3 version outsold the Wii version almost 3:1? And why did the 360 version outsell the Wii version well over 4:1?

May I suggest the fact that Call of Duty IV skipped the Wii may have shifted the userbase? This may have escaped your attention, but Call of Duty wasn't a particularly big franchise until Modern Warfare came around. That would be the same Modern Warfare that was never released on the Wii.

Plus you can't deny that the marketing push wasn't exactly equal. In fact, you may recall that when World at War came out, there were initially several stores that didn't even have the game in their database, since the Wii version's release was much less heralded.

To support my thesis, I propose we look at the last Call of Duty that was released before Modern Warfare skipped the Wii.

http://vgchartz.com/games/index.php?name=call+of+duty+3&console=&region=All&developer=&publisher=&genre=&keyword=&boxart=Both&results=50&order=Hits

Note that the Wii version outsold the PS3's version. And you can't use the "USERBASE!!!" argument either, because the Wii version also outsold the PS2's. Kind of implies that the Wii can move software just fine, assuming you give it an equal chance...



Madworld, No More Heroes. if ninty fanboys ignore this great games why should thir dparties care.



jonnhytesta said:
Madworld, No More Heroes. if ninty fanboys ignore this great games why should thir dparties care.

Psychonauts. Beyond Good and Evil, God Hand, Killer 7. If PS2 owners ignore these great games, why should third-parties care?

Obvious answer: because a few titles will always flop, but the system has proven its ability to sell other quality titles.

More in-depth answer: You may want to shoot Suda51 and Grasshopper Studios an e-mail telling them that No More Heroes flopped, because those poor fools are under the impression that it's not only Suda51's best-selling title ever (we threw a party. There was cake. It was awesome.), but they were so happy with the sales that they're making a direct sequel, something Suda51's never done before. In fact, let's ask the publisher how they feel about the game.

http://www.mcvuk.com/news/29950/Rising-Star-enjoys-Wii-chart-success

"We are weeping with delight...(i)t is a verification of all the posturing and ambitious claims made these past months. I think a 'told you so' would be apt at some point...Thanks to Nintendo and the Wii console.”

 

 

"Disappointed" indeed...

 

 

And what of Madworld? It's a complete flop that would have done so much better on other systems, right? Weeeeelllllll...

It turns out Madworld is the spiritual sequel to a PS2 game called "God Hand." Most of the developers are the same, and the beat-em-up gameplay is similar, especially on Hard Mode. But don't worry if all of this is new to you, because you see, God Hand sold terribly on the PS2. (70k worldwide, lifetime).

http://vgchartz.com/games/game.php?id=868&region=All

Madworld's already outsold that, and it's still at full price. Let me repeat that:

The Wii's game more than doubled the sales of its PS2 predecessor in just over a month.

But who needs perspective?



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*NoName: You've been spouting truth throughout this thread.



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

noname2200 said:
jonnhytesta said:
Madworld, No More Heroes. if ninty fanboys ignore this great games why should thir dparties care.

Psychonauts. Beyond Good and Evil, God Hand, Killer 7. If PS2 owners ignore these great games, why should third-parties care?

 

Yeah, but other "gamer's games" sold well on the PS2. The PS2 was not a console where only first party games and casual games sold well, like the wii is.



SRPG: That makes absolutely 0 sense.



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

noname2200 said:
papero2 said:
noname2200 said:

You do realize that Jullian Michaels and Guiness World Records also outsold HD games like Valkyria Chronicles, Banjo-Kazooie, Tales of Vesperia, and many more.

Right?

 

Yes! but do you realize that this games wont sell on any other system?

Thats what the wii sells, it sells Fitness party animalZ. Developers wont put millions on the line to bring a "AAA" that gets outselled by a cheap shovelware.

 3rd parties are working the hell out of the wii... just not how us gamers would want to.

There are several problems with this post.

Those games haven't sold on other systems because they've never been offered, let alone pushed, on other systems. Do you really think that there's something magical about the Wii system that makes people who have hitherto displayed little interest in gaming to suddenly shell out hundreds of dollars to play videogames? Or do you think they're gaming now because, for the first time in a very long time, someone is finally offering them software that they're interested in?

The phrase "underserved markets" leaps to mind, and Nintendo was simply the first one to discover this particular cluster and design something accessible enough to pull it off. Or can you name comparable games on the other two consoles that have failed? I can name some "casual" games on the PS2 that were million sellers...

 

Second, idiotic dismissal aside, the Wii does sell software to the expanded audience. It also sells software to the core audience. Or do you reckon it was your proverbial "soccer moms" (oh, how you snobcore now seem to fear the MILFs!) that made Smash Bros. Brawl outsell Melee despite its smaller timeframe and higher price? Was it the elderly alone that made Corruption sell more than Echoes, and be roughly on par with the first Metroid Prime? Are you asserting that Twilight Princess sold exclusively, or even primarily, to the eight year olds of the world? Perhaps we owe the success of Resident Evil (both of them) on the Wii primarily to teen girls!

No my friend, you're not only wrongly pigeonholing the type of software Wii sells, you're picking a terrible example. At least, so says the execs at Ubisoft, who complained that their "casual" offerings weren't selling all that well!

And I hate to break it to you, but...developers are starting to bring their AAA games to the system, even though they've been holding off so far. I guess they don't agree with your diagnosis of the Wii...

 

Finally, I hate to inform you of this, but at the last meeting of the Gamers Association, we took a vote, and...you're no longer the one who's allowed to define who is and is not a gamer. Sorry.

Dude we could be here all night...so ill make this my last post.

Thanks for posting some great coming Wii games, yet Monster hunter and dragon quest would sell millions even on the atari 2600.  Xtitle on rails is not what i would call a "AAA". Awesome sales from 1st party titles... to bad nintendo figured where the money is at and is keeping cores users on Life support.

ask for your money back, there is no such association. But dont worry, you indeed are a gamer, unlike the vast mayority of wii owners.

 

 

 

 

 

 

 



PSN = vic_haste

Arius Dion said:
SRPG: That makes absolutely 0 sense.

 

Please, do tell.