There's co-op? How do you do it if there is only 2 people playing co-op, one controls two members?
Anyway that's a good selling point.

Thanks to Blacksaber for the sig!
There's co-op? How do you do it if there is only 2 people playing co-op, one controls two members?
Anyway that's a good selling point.

Thanks to Blacksaber for the sig!
| ckmlb said: There's co-op? How do you do it if there is only 2 people playing co-op, one controls two members? Anyway that's a good selling point. |
I think whoever is player one would control two characters, whoever the 2nd player doesn't choose. mrstickball might be able to confirm. It's a neat feature, and works out well. I think they should've done something similar for Jeanne D'arc. That would've been killer.
Threads of Interest:
The Movie Thread: http://www.vgchartz.com/forum/thread.php?id=6880
The Crow Eating Thread: http://www.vgchartz.com/forum/thread.php?start=0&id=3886
The Betting Thread: http://www.vgchartz.com/forum/thread.php?start=0&id=7104
Custom GIFs Thread: http://www.vgchartz.com/forum/thread.php?id=18963
The Greatest Game Ever Conceived On Any Platform
Tag: "I have tasted Obi-Wan's bitter tears"
Where are people getting this idea that your game has to be over 80% to be good? It's a one to ten scale. If anything, you want your game to hit at least the 70% mark. That's still above average. If your game is in the 60-70% Range, that's what is often defined as average. So you want to be above 70%, not 80%. Think about The Legend of Dragoon and Crash Bandicoot (the first one) game rankings on those games were not good but people seemed to really love them just the same.
As far as multiplayer goes, it's similar to Final Fantasy VI on the Super Nintendo. This is a turn based RPG, you can set up in the menu which player controls which character. It's nothing complex at all.
As much as I like VGChartz, I must be honest. I'm not too interested in the community. Most (I'd say a good 70% of the people here) are too caught up in the fanboyism and politics of gaming, and are mostly just people waiting to ravenously insult another user on the forums. I tried participating in the forums but rather than discuss it seems most of you would rather tear other people down. Why is it necessary to insult everyone who thinks differently than you? Also, not everything here is a fanboy conspiracy. I see the word fanboy here than I do on most forums out there. I'm sorry, I don't want to be a part of a community that's so negative towards everyone all the time. I'd rather go to a place where the people of a forum are more willing to discuss and step away from personal attacks any time someone disagrees with them. I just can't take it anymore.
So I ask, respectfully, that you don't add me. I'll more than likely respond to respectful messages but don't count on me being on the forums too much and don't count on me accepting your friend request.
| Arlando909 said: Where are people getting this idea that your game has to be over 80% to be good? It's a one to ten scale. If anything, you want your game to hit at least the 70% mark. That's still above average. If your game is in the 60-70% Range, that's what is often defined as average. So you want to be above 70%, not 80%. Think about The Legend of Dragoon and Crash Bandicoot (the first one) game rankings on those games were not good but people seemed to really love them just the same. As far as multiplayer goes, it's similar to Final Fantasy VI on the Super Nintendo. This is a turn based RPG, you can set up in the menu which player controls which character. It's nothing complex at all. |
Yeah, same basic deal as FFVI.
As far as reviews go, for me anything 10-9 is great. Anything 8.9-7.5 is good. Anything 7.4-6.5 is good within niche, and anything below that usually requires a very "special" person to enjoy it, or at the very best is average.

In reality yes, 6 should be an average game and that's the scale at 1up and EGM, but at the other sites, when you see 6 from IGN for example that means it is crappy by their review score.
One of the reasons I prefer 1up/EGM. When I see a 6.5 on 1up I still think it's worth trying if it looks interesting.

Thanks to Blacksaber for the sig!
Dolla Dolla said:
I think whoever is player one would control two characters, whoever the 2nd player doesn't choose. mrstickball might be able to confirm. It's a neat feature, and works out well. I think they should've done something similar for Jeanne D'arc. That would've been killer. |
You mean Wi Fi co-op? Good luck finding someone with a PSP and Jeanne D'Arc lol... that's one thing I love about the DS, it's the game sharing feature so good and so helpful to get more people to buy your game...

Thanks to Blacksaber for the sig!
Hmm... This game interests me, but it might get lost amongst the many great titles to be released this year. And, of course, I need to buy an Xbox 360 first. Mass Effect will (or will not) decide when that happens.
ckmlb said:
You mean Wi Fi co-op? Good luck finding someone with a PSP and Jeanne D'Arc lol... that's one thing I love about the DS, it's the game sharing feature so good and so helpful to get more people to buy your game... |
Yeah, finding people to play PSP games with online can be tough. Still, Jeanne D'Arc is an awesome game. It's too bad it didn't sell better. :(

The costs of making a tactics RPG on the PSP...

Thanks to Blacksaber for the sig!
| ckmlb said: The costs of making a tactics RPG on the PSP... |
Well not only that but Tactics RPGs don't sell very well on any system. It's too bad, because they are one of my favorite types of games. Fire Emblem, FFT, FFTA, Jeanne D'Arc, and a few others is about all that's available currently. It's a genre that I would like to see expanded more, but the sales aren't good enough to prompt RPG companies to make them very often.
