Continued from other thread:
MikeB said:
It's 6.8 GB, like I already clarified years ago.
For example DD 3.5 inch diskette had a capacity of 1 MB, yet the MSDOS filesystem allowed only 640 KB, the same disc could hold 880 KB with the Amiga default file system and up to 960 KB with a more advanced, faster and modern Amiga filesystem later on.
For gaming data 6.8 GB is the 360's DVD limit. Just take notice of the file size when installed on harddrive.
Games which max out to almost exactly 6.8 GB storage include, Condemned 2: Bloodshot, Dead or Alive 4, Eternal Sonata, Fable 2, Ghost Recon: Advance Warfighter 2, GTA IV, Lost Planet, Madden 09, Mass Effect, Gears of War 2, NBA 2K9, GRID, Rainbow Six Vegas, Saint Row 1 & 2, Splinter Cell: Double Agent, Warriors Orochi 2, etc.
All games using about 6.7-6.8 GBs, as that's the limit of 360 DVDs. No game can be found which requires over 6.8 GB per disc for this reason.
Condering the evidence presented to you, why do you think 3.4 GB and 6.8 GB are so common?
Asmo wrote:
There's a difference between DD 3.5 inch diskettes and high density 3.5 inch diskettes. They can hold twice as much data. So on an Amiga it would hold 1.76 KB (or near 2 MB of data with alternative filesystems) and only 1.44 MB on Windows (so slighty more efficient 640KB for MSDOS regarding normal density 3.5 inch diskettes).