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Forums - Nintendo - For everyone complaining about us NINTENDIANS saying "It will have legs"...

Excellent post. The problem of those that think they're "hardcore" is that they are ready to jump in to buy their favorite games the midnight on the day of the release, while us the mainstream consumers (that make a console live longer) take our time to buy a game cuz we got better things to do than staying shopping at midnight for a game that I can get happily a month later



What are you looking at, nerd?
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Roma said:
COKTOE said:
I'm a Nintendoid, for the record. Don't own a Wii...yet, might not. Will I lose my Nintendoid status if I don't but one? And how about "Nintendophile"?

 

It is ok if you don’t but one but if you don't buy one then it is not ok!

 

Majin why not make a thread and spread the word to let every Nintendo fan know what they really should be called. We are the ancient Nintendians ;) :P

 

 

Sounds good. I'll start a thread right away :)



StanGable said:
Excellent post. The problem of those that think they're "hardcore" is that they are ready to jump in to buy their favorite games the midnight on the day of the release, while us the mainstream consumers (that make a console live longer) take our time to buy a game cuz we got better things to do than staying shopping at midnight for a game that I can get happily a month later

 

heres a the big perk for that one

 

since most game devs cater to teh hardcore after a month they assume the onlything that will get teh game moving is a price cut

 

so we get the same game with out the full cost



 

StanGable said:
Excellent post. The problem of those that think they're "hardcore" is that they are ready to jump in to buy their favorite games the midnight on the day of the release, while us the mainstream consumers (that make a console live longer) take our time to buy a game cuz we got better things to do than staying shopping at midnight for a game that I can get happily a month later

That describes me pretty well.  I don't feel the need to get a game the day it is released.



Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic

Now Playing
Switch - Super Mario Maker 2 (2019)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
Mobile - Yugioh Duel Links (2017)
Mobile - Super Mario Run (2017)
PC - Borderlands 2 (2012)
PC - Deep Rock Galactic (2020)

Games on nintendo platforms always have legs, because the userbase is not just some dumb fratcore like on other consoles.



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mesoteto said:
StanGable said:
Excellent post. The problem of those that think they're "hardcore" is that they are ready to jump in to buy their favorite games the midnight on the day of the release, while us the mainstream consumers (that make a console live longer) take our time to buy a game cuz we got better things to do than staying shopping at midnight for a game that I can get happily a month later

 

heres a the big perk for that one

 

since most game devs cater to teh hardcore after a month they assume the onlything that will get teh game moving is a price cut

 

so we get the same game with out the full cost

 

Although I agree Meso, we need to consider that this generation has been all about selling fast otherwise the game is a flop. Developers hype new franchise and expect that they will immediately become a million seller just like well establish franchises (the Halos, the GTAs, the Gears of Wars) but that's unrealistic. More imporantly, here the posters believe that anything that doesn't sell over a million in the first month is a flop. How many games from the PS or PS2 generation sold more than a million in the first month? If that's how we base a success then both systems were gigantic flops, particularly I'm interested in seeing how starting franchises performed  on PS1, I'm sure developers would let their games sit in the market longer at full price (at least a year) and when it reached that mark we would start hearing about such developer working on the sequel.

Now, I also understand why developers expect their hyped games to sell over a million fast; it is thanks to the rising costs that both, the PS3 and the 360 (although cheaper), brought to their development. So the fact is that although Wii games take longer to sell a million, those that developed games for the Wii will win the most in the end and will start creating new franchises that will take longer to get a sequel (as in the previous generation).

 



What are you looking at, nerd?