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Forums - Sony - Its OFFICIAL ~~ Hideo Kojima THINKING bout making MGS5 Himself!!

Metal Gear... yes please.
Metal Gear Solid... no thanks, should leave Snakes story as it is

MGS4:Existance should be at E3 though



                            

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if kojima takes the head, forget about multiplatform.



Onyxmeth said:
windbane said:
Onyxmeth said:

Personally, I'd like somebody else to take the reins. MGS5 needs an overhaul that I don't think Kojima will be willing to provide. Is it really too much to ask that I be able to actually play more of the game? I mean for fuck's sake, there was at least an hour of cutscenes that could have easily been playable.

Also bring back the CODEC!

I completely disagree. The series was made to be a movie-like experience, a merging of cinema and gaming. MGS4 was made to complete the storyline. The cutscenes were fantastic and there was still a lot of playable game, especially considering the under-rated MGO.

 

I believe the series was made to create a stealth-action game, which is another thing I'd like for them to bring back in the fifth one. There was a fantastic lack of stealth in MGS4.

Regarding the cutscenes though, I see no reason why some of them couldn't have been more playable. Why couldn't you take over as Raiden to face Geckos and Vamp in Episode 2 for at least some of the time? How about the first time Snake gets effected by the nanomachines whackadoodles in Episode 1? How about Episode 3? They couldn't rework that entire episode so some of it was playable, like maybe a quick fight with Ocelot towards the end? Frankly it's not even the cutscenes themselves, just the lack of gameplay surrounding them. Any game that needs to bookend a long cutscene with two more long cutscenes with nothing but a save point to seperate them should probably find a way to sneak some game into there.

 

Metal Gear was made to create a stealth-action genre, but Metal Gear Solid was made to create the cinematic stealth-action genre.

I don't want to play as Raiden when the cutscene looked better than anything I could have done with him. There was plenty of gameplay, maybe not as many chances to hide (the game's motto was no place to hide), but it was the perfect ending to the best game series on earth (imo). It needed all those cutscenes to tell the story. Maybe there could have been some more codec convos, but then people would complain about that (even if they were all optional).

 



Jo21 said:
if kojima takes the head, forget about multiplatform.

Don't forget. Kojima said it himself - "I'll work on multiplat games from now on".

 



for now, I honestly want to see a different kojima game. later on i want MGS5



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It better be on wii. It better be launched on the first.



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windbane said:
nice interview. The only problem with MGS5 is that MGS4 was built to end that storyline.

 

MGS4 was really only a "dream" :P. I think that the finishing up of the storyline was the reason there were so many cutscenes, a new MGS might not have as many. I could care less as long as they keep it interesting like 4!



AdventWolf said:
windbane said:
nice interview. The only problem with MGS5 is that MGS4 was built to end that storyline.

 

MGS4 was really only a "dream" :P. I think that the finishing up of the storyline was the reason there were so many cutscenes, a new MGS might not have as many. I could care less as long as they keep it interesting like 4!

hah, only a dream...that would make me feel better about Meryl, that's for sure...

 



If Kojima makes this game then something assuredly tells me...

PS3 Exclusive ?

Seriously though, Kojima is a big ol fan of the Sony system, imagine what he could do with MGS5, in all honesty tho we wont see this game til the next generation of consoles anyways. And when/if we do, it will be nothing short of epic imo.



"Kojima explained that he was never tied to an exclusive platform, but felt that the original Metal Gear Solid matched the PlayStation 1's technology and demographic. As far as the future is concerned, Kojima thinks that depending on the title he'll "have to decide whether it's exclusive or to go multiplatform. I'm really flexible on that and it's more about the project itself.""

http://www.gamezine.co.uk/news/game-types/shooter/kojima-flexible-on-multiplatform-not-100-satisfied-with-mgs4-sales-$1283549.htm

Don't be so sure about exclusivity. I'd hope it's only PS3 though.