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Forums - Nintendo - FF:TCB Wii ~*~ DETAILS BLOWOUT! (60% COMPLETED, no leveling up & MORE)!!

famousringo said:
Some more details from gonintendo.com:

- the conflict between Layle and Amidatelion comes when Amidatelion attacks a new passenger airship on an escort mission. Layle is the one heading the escort mission.
- actions within cities can change the way townsfolk feel about you (women fall in love, guards try to fight you, ect.)
- some sort of multiplayer mode using multiple Wiimotes to help/hinder Layle is hinted at
- no release date

Sounds like Super Mario Galaxy-style multiplayer. Cool beans.

 

Fable Fantasy : The triforce bearers



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that doesn't necesarily mean there won't be swords...



"Pier was a chef, a gifted and respected chef who made millions selling his dishes to the residents of New York City and Boston, he even had a famous jingle playing in those cities that everyone knew by heart. He also had a restaurant in Los Angeles, but not expecting LA to have such a massive population he only used his name on that restaurant and left it to his least capable and cheapest chefs. While his New York restaurant sold kobe beef for $100 and his Boston restaurant sold lobster for $50, his LA restaurant sold cheap hotdogs for $30. Initially these hot dogs sold fairly well because residents of los angeles were starving for good food and hoped that the famous name would denote a high quality, but most were disappointed with what they ate. Seeing the success of his cheap hot dogs in LA, Pier thought "why bother giving Los Angeles quality meats when I can oversell them on cheap hotdogs forever, and since I don't care about the product anyways, why bother advertising them? So Pier continued to only sell cheap hotdogs in LA and was surprised to see that they no longer sold. Pier's conclusion? Residents of Los Angeles don't like food."

"The so-called "hardcore" gamer is a marketing brainwashed, innovation shunting, self-righteous idiot who pays videogame makers far too much money than what is delivered."

Soriku said:
haxxiy said:
By the way, I've just watched the latest trailer and the game is starting to get a certain FF7 accent I'm not sure people will like...

 

I think you mean FF6. Because this game is more on the industrialized part but has the typical fantasy elements that were gone from FF7.

Gakme looks awesome every time :D Layle is such a pimp.

Maybe FF6 with FF7 technology and a Cloud-like protagonist.



 

 

 

 

 

KylieDog said:
Soriku said:

@Griffin

Yeah it does :3

@Kylie

Of course it's an RPG. With Zelda-ish elements though.

 

No leveling.  No RPG.  Action-adventure.

Well said. its leveling random crap up that gives JRPG's there RPG-ness even VC has a Leveling system.

Hell even CHAOS LEGION has a type of leveling system, but this game does not? WTH!?

 



Just because they said "swords were left for guns" doesn't mean they're wont be any swords at all.

They also said that the yukes were eradicated yet theres one in the game.



"Pier was a chef, a gifted and respected chef who made millions selling his dishes to the residents of New York City and Boston, he even had a famous jingle playing in those cities that everyone knew by heart. He also had a restaurant in Los Angeles, but not expecting LA to have such a massive population he only used his name on that restaurant and left it to his least capable and cheapest chefs. While his New York restaurant sold kobe beef for $100 and his Boston restaurant sold lobster for $50, his LA restaurant sold cheap hotdogs for $30. Initially these hot dogs sold fairly well because residents of los angeles were starving for good food and hoped that the famous name would denote a high quality, but most were disappointed with what they ate. Seeing the success of his cheap hot dogs in LA, Pier thought "why bother giving Los Angeles quality meats when I can oversell them on cheap hotdogs forever, and since I don't care about the product anyways, why bother advertising them? So Pier continued to only sell cheap hotdogs in LA and was surprised to see that they no longer sold. Pier's conclusion? Residents of Los Angeles don't like food."

"The so-called "hardcore" gamer is a marketing brainwashed, innovation shunting, self-righteous idiot who pays videogame makers far too much money than what is delivered."

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@ Soriku: I'm judging based on this pic alone:

Maybe he has Cloud looks and Zack personality then 



 

 

 

 

 

Soriku said:
KylieDog said:
Soriku said:

@Griffin

Yeah it does :3

@Kylie

Of course it's an RPG. With Zelda-ish elements though.

 

No leveling.  No RPG.  Action-adventure.

 

Yeah, there's no little numbers you can see. However, you can still up your HP and your stats. Which makes it an RPG.

@haxxiy

I guess. I wouldn't say Cloud-like protagonist though...Cloud is emo while Layle from what we seen isn't...and he's a laid back super hero badass unlike Cloud.

 

 So your saying Monster Hunter is an RPG?



KylieDog said:
Soriku said:

@Griffin

Yeah it does :3

@Kylie

Of course it's an RPG. With Zelda-ish elements though.

 

No leveling.  No RPG.  Action-adventure.

 

Actually, on further reflection, Soriku is right.

The essence of role-playing is having control over the decisions your character makes. That can include the way your character grows his skills, but I'd argue that having dynamic NPCs which react to your decisions and actions is actually more important to role-playing than allocating skill points. I think this game might actually be more of an RPG than any previous Final Fantasy game.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

famousringo said:
KylieDog said:
Soriku said:

@Griffin

Yeah it does :3

@Kylie

Of course it's an RPG. With Zelda-ish elements though.

 

No leveling.  No RPG.  Action-adventure.

 

Actually, on further reflection, Soriku is right.

The essence of role-playing is having control over the decisions your character makes. That can include the way your character grows his skills, but I'd argue that having dynamic NPCs which react to your decisions and actions is actually more important to role-playing than allocating skill points. I think this game might actually be more of an RPG than any previous Final Fantasy game.

O RLY?!11!?

Well in that case, Chaos Legion DMC4, God of War 3, Dynasty Warirors and many others are "essence" JRPGS? Mmm, i get it now, then that must mean Folklore a true JRPG then, awesome im save this and discuss it with certain VG members later.



Great news. This game is actually my most wanted Wii game currently, and this means quite a lot after the disappointment the original Crystal Chronicles was for me.

This game seems to make everything right what the first one failed to though, it actually has a main character with a personality, not just a nameless hero, and it seems to be an action-adventure instead of a dungeon-crawler.

I still think that Square-Enix started to put a lot more effort into this game after they realised how successful the Wii was. This would explain the long development time and why the game was non-existant for a while. Anyways, this is definitely a so-called "AAA game".



Currently Playing: Skies of Arcadia Legends (GC), Dragon Quest IV (DS)

Last Game beaten: The Rub Rabbits(DS)