By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Microsoft - Screen Tearing

Holy crap, I've never really seen examples of screen tearing before this thread. I always assumed it was tiny little glitches in the screen that only nit-pickers would care about.

Thank god I've never had this problem, it looks annoying as hell. :P



Around the Network
nightsurge said:

I wonder how bad the tearing is in KZ2. I seem to remember lots of possible tearing, and much more often than I saw in any 360 game thus far.

 

EDIT:  Also, avery, I have a feeling you are just one of those individuals with a more sensitive eye than the normal human.

 

Ah.  That's not predictable by any means.  I never could have expected a comment like that from you.

I mean you don't see any screen tearing at all in 360 games.  (Well except that Blue Dragon game).  But it's all over the place in KZ2.



Rpruett said:
nightsurge said:

I wonder how bad the tearing is in KZ2. I seem to remember lots of possible tearing, and much more often than I saw in any 360 game thus far.

 

EDIT:  Also, avery, I have a feeling you are just one of those individuals with a more sensitive eye than the normal human.

 

Ah.  That's not predictable by any means.  I never could have expected a comment like that from you.

I mean you don't see any screen tearing at all in 360 games.  (Well except that Blue Dragon game).  But it's all over the place in KZ2.

You need to pay attention, bub.  I bolded and reddened what you seem to have missed.  I believe I mentioned this earlier as well that you seem to be missing:

Of course you are going to see it if you slow it way down... but still I have never seen any tearing the likes of these claims in Gears of War or any 360 game. Sure the tearing could be happening at the top and be unnoticed, but I never see the tearing that you keep finding. Is it possible that these are chance events and only happen given precise circumstances? Ie. character placement, on screen action, etc.

Basically when watching that video, I saw instances where the game lagged or jittered slightly, but never saw the actual tear as the one shown when he went through in slow motion.  What I meant in my comment about Killzone 2 is that I saw many more jitters and lag in different sections of that game that were similar to what I saw in the Gears video and merely pondered if those were really screen tears as well.

I would have expected you to understand this, Rpruett.



nightsurge said:

You need to pay attention, bub.  I bolded and reddened what you seem to have missed.  I believe I mentioned this earlier as well that you seem to be missing:

 

Oh sorry, bub.   I was too busy reading this comment from you on the previous page :

 

"Exactly what my experiences are.

EDIT:  Now that I think really hard, I have seen tearing in one 360 game, but only in a few spots.  That was Blue Dragon.  I have not seen it in any of the other games he listed though."

Your post on the previous page and the one on this page seem to contradict each other.  Surely you can understand my confusion, bub.

 

 

Basically when watching that video, I saw instances where the game lagged or jittered slightly, but never saw the actual tear as the one shown when he went through in slow motion.  What I meant in my comment about Killzone 2 is that I saw many more jitters and lag in different sections of that game that were similar to what I saw in the Gears video and merely pondered if those were really screen tears as well.

I would have expected you to understand this, Rpruett.

 

You'll have to forgive me for assuming typical bias.  I mean look at the source.  /Shrug

 

 



Rpruett said:
nightsurge said:

You need to pay attention, bub.  I bolded and reddened what you seem to have missed.  I believe I mentioned this earlier as well that you seem to be missing:

 

Oh sorry, bub.   I was too busy reading this comment from you on the previous page :

 

"Exactly what my experiences are.

EDIT:  Now that I think really hard, I have seen tearing in one 360 game, but only in a few spots.  That was Blue Dragon.  I have not seen it in any of the other games he listed though."

Your post on the previous page and the one on this page seem to contradict each other.  Surely you can understand my confusion, bub.

They are not contradicting in any way, bub.  My post on this page says: " much more often than I saw in any 360 game thus far" Notice that it no where says "no 360 game I have seen has screen tears"? I said that Blue Dragon had tearing in only a few spots that I actually saw and noticed as tearing.

 

 

Basically when watching that video, I saw instances where the game lagged or jittered slightly, but never saw the actual tear as the one shown when he went through in slow motion.  What I meant in my comment about Killzone 2 is that I saw many more jitters and lag in different sections of that game that were similar to what I saw in the Gears video and merely pondered if those were really screen tears as well.

I would have expected you to understand this, Rpruett.

 

You'll have to forgive me for assuming typical bias.  I mean look at the source.  /Shrug

I know right?  Having owned more 360 games and tried and played more, and with a much higher level of experience with PC and 360 games than you, you'd probably assume my knowledge is greater than yours in this respect.  /Shrug.

 

 

You seriously do not understand the common english sentence do you?

 



Around the Network
JaggedSac said:
Never noticed. My eyes must be suffering from the ravages of age.

 

Hah, goes with your avatar.

It's a matter of training. I never noticed anything like that until I started working with pro video, after a couple years I spot all that crap and it blows because it kills some enjoyment. I can't watch digital TV without all the artifacting and scaling getting on my way.

On topic: crappy engines are crappy. There's a chance your TV can't handle the hertz (images per second) your console is sending to it, try messing with those settings. If you have one of those new 120hz or 200hz tv's, it's probably the internal image tampering screwing it up, see if you can force it down to the same hertz your console is outputting.





Current-gen game collection uploaded on the profile, full of win and good games; also most of my PC games. Lucasfilm Games/LucasArts 1982-2008 (Requiescat In Pace).

nightsurge said:
Rpruett said:
nightsurge said:

 


They are not contradicting in any way, bub.  My post on this page says: " much more often than I saw in any 360 game thus far" Notice that it no where says "no 360 game I have seen has screen tears"? I said that Blue Dragon had tearing in only a few spots that I actually saw and noticed as tearing.

 

Again this is what you said in regards to screen tearing (On the first page) :

"Exactly what my experiences are.

EDIT:  Now that I think really hard, I have seen tearing in one 360 game, but only in a few spots.  That was Blue Dragon.  I have not seen it in any of the other games he listed though."

Again....You said essentially that you've only seen one game that screen tears on the first page and then on the second page your wording changes to KZ2 has a lot more screen tears than any 360 game thus far.

So  which is it? Do a lot of 360 games screen tear and KZ2 is just worse?  Or is Blue Dragon the only screen tearing 360 game?

 

 

I know right?  Having owned more 360 games and tried and played more, and with a much higher level of experience with PC and 360 games than you, you'd probably assume my knowledge is greater than yours in this respect.  /Shrug.

LOL.  Whatever you say, kid.     Have you graduated college yet?

 

 

 



Rpruett said:
nightsurge said:
Rpruett said:
nightsurge said:

 


They are not contradicting in any way, bub.  My post on this page says: " much more often than I saw in any 360 game thus far" Notice that it no where says "no 360 game I have seen has screen tears"? I said that Blue Dragon had tearing in only a few spots that I actually saw and noticed as tearing.

 

Again this is what you said in regards to screen tearing (On the first page) :

"Exactly what my experiences are.

EDIT:  Now that I think really hard, I have seen tearing in one 360 game, but only in a few spots.  That was Blue Dragon.  I have not seen it in any of the other games he listed though."

Again....You said essentially that you've only seen one game that screen tears on the first page and then on the second page your wording changes to KZ2 has a lot more screen tears than any 360 game thus far.

So  which is it? Do a lot of 360 games screen tear and KZ2 is just worse?  Or is Blue Dragon the only screen tearing 360 game?

 

 

I know right?  Having owned more 360 games and tried and played more, and with a much higher level of experience with PC and 360 games than you, you'd probably assume my knowledge is greater than yours in this respect.  /Shrug.

LOL.  Whatever you say, kid.     Have you graduated college yet?

 

 

 

No, you are wrong again.  And no I have not graduated yet, but it is moving along quite well, thank you

Again this is what you said in regards to screen tearing (On the first page) :

"Exactly what my experiences are.

EDIT:  Now that I think really hard, I have seen tearing in one 360 game, but only in a few spots.  That was Blue Dragon.  I have not seen it in any of the other games he listed though."

Exactly.  I have only seen tearing in this game.  Other games, such as Gears of War 2 as was shown in the video, have moments where I see the game jitter or lag momentarily, which when watched in slow motion turns out to be a screen tear (from that video)Blue Dragon is the only game where the tearing was actually noticeable as something more than a common jitter.  What I am saying that you keep misunderstanding is that in Killzone 2 I saw a lot more "jitters/lag moments" than in any of the 360 games I have played and that if those jitters are possible tearing, it would have way more tearing than any 360 game I have played so far.

Seriously, why do I have to spell out every simple thing to you?



nightsurge said:
z101 said:
averyblund said:

So I've had my 360 for about 3 months now and have gotten a ton of enjoyment out of it but one thing really bugs the hell out of me. There seems to be an insane amount of screen tearing across a wide range of games. Now the offensiveness seems to vary title to title but in some cases it really affects the mood of the game. Do most devs not use v-sync in their games? Oddly enough I have not noticed this much on the Wii and only here and there on my PS2 (God of War II had a lot). Is this a HW issue on my side or is this just lazy programming? Maybe I'm just being overly picky, but I was pretty surprised that something like this would be allowed on a console whose selling point is high quality graphics. Any fixes would be appreciated. 

 

Most 360 games have tearing, you will have to live with it or buy a cheap pc-system. Even the cheap system has already more power than a 360, better graphics and almost all good 360 games.

Find me a PC that can outperform the 360's graphics capabilities and costs $300 or less.

 


http://vgchartz.com/forum/thread.php?id=65891 Though that's $350. You can more than make up for that with the cheaper games... and, dare I say it? Free online.



nightsurge said:

I wonder how bad the tearing is in KZ2. I seem to remember lots of possible tearing, and much more often than I saw in any 360 game thus far.

 

EDIT:  Also, avery, I have a feeling you are just one of those individuals with a more sensitive eye than the normal human.

Why do you bring up Killzone 2 in this thread?  Are you trying to divert attention from the 360 screen tearing issue.  I think it has been well documented that screen tearing is an issue for some 360 games, and it has nothing to do with the person's display.  



Thanks for the input, Jeff.