Rpruett said:
nightsurge said:
Rpruett said:
nightsurge said:
They are not contradicting in any way, bub. My post on this page says: " much more often than I saw in any 360 game thus far" Notice that it no where says "no 360 game I have seen has screen tears"? I said that Blue Dragon had tearing in only a few spots that I actually saw and noticed as tearing.
Again this is what you said in regards to screen tearing (On the first page) :
"Exactly what my experiences are.
EDIT: Now that I think really hard, I have seen tearing in one 360 game, but only in a few spots. That was Blue Dragon. I have not seen it in any of the other games he listed though."
Again....You said essentially that you've only seen one game that screen tears on the first page and then on the second page your wording changes to KZ2 has a lot more screen tears than any 360 game thus far.
So which is it? Do a lot of 360 games screen tear and KZ2 is just worse? Or is Blue Dragon the only screen tearing 360 game?
I know right? Having owned more 360 games and tried and played more, and with a much higher level of experience with PC and 360 games than you, you'd probably assume my knowledge is greater than yours in this respect. /Shrug.
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LOL. Whatever you say, kid. Have you graduated college yet?
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No, you are wrong again. And no I have not graduated yet, but it is moving along quite well, thank you 
Again this is what you said in regards to screen tearing (On the first page) :
"Exactly what my experiences are.
EDIT: Now that I think really hard, I have seen tearing in one 360 game, but only in a few spots. That was Blue Dragon. I have not seen it in any of the other games he listed though."
Exactly. I have only seen tearing in this game. Other games, such as Gears of War 2 as was shown in the video, have moments where I see the game jitter or lag momentarily, which when watched in slow motion turns out to be a screen tear (from that video). Blue Dragon is the only game where the tearing was actually noticeable as something more than a common jitter. What I am saying that you keep misunderstanding is that in Killzone 2 I saw a lot more "jitters/lag moments" than in any of the 360 games I have played and that if those jitters are possible tearing, it would have way more tearing than any 360 game I have played so far.
Seriously, why do I have to spell out every simple thing to you?