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Microsoft - Screen Tearing - View Post

Rpruett said:
nightsurge said:

I wonder how bad the tearing is in KZ2. I seem to remember lots of possible tearing, and much more often than I saw in any 360 game thus far.

 

EDIT:  Also, avery, I have a feeling you are just one of those individuals with a more sensitive eye than the normal human.

 

Ah.  That's not predictable by any means.  I never could have expected a comment like that from you.

I mean you don't see any screen tearing at all in 360 games.  (Well except that Blue Dragon game).  But it's all over the place in KZ2.

You need to pay attention, bub.  I bolded and reddened what you seem to have missed.  I believe I mentioned this earlier as well that you seem to be missing:

Of course you are going to see it if you slow it way down... but still I have never seen any tearing the likes of these claims in Gears of War or any 360 game. Sure the tearing could be happening at the top and be unnoticed, but I never see the tearing that you keep finding. Is it possible that these are chance events and only happen given precise circumstances? Ie. character placement, on screen action, etc.

Basically when watching that video, I saw instances where the game lagged or jittered slightly, but never saw the actual tear as the one shown when he went through in slow motion.  What I meant in my comment about Killzone 2 is that I saw many more jitters and lag in different sections of that game that were similar to what I saw in the Gears video and merely pondered if those were really screen tears as well.

I would have expected you to understand this, Rpruett.