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Forums - Gaming - JRPGS With "Save The World" Plots

What about a game where you play primarily from the perspective of the character who would typically be classified as the villain? Anti-heroes don't count.



Crusty VGchartz old timer who sporadically returns & posts. Let's debate nebulous shit and expand our perpectives. Or whatever.

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I like saving the world- it makes me feel like i'm not wasting my time :)



blaydcor said:

What about a game where you play primarily from the perspective of the character who would typically be classified as the villain? Anti-heroes don't count.

Shadow of the Colossus again. Or every Bioware RPG ever, depending on your mood.



Torillian said:
noname2200 said:
Torillian said:
noname2200 said:
Xeta said:

How about a story about keeping someone alive? It can't be where the person is crucial to keeping the world alive, or anything else where it's just an extention of saving the world, or some great higher system that can be equated with "world" (like civilized life).

Rune Factory Frontier: the entire plot revolves around keeping the whale island spirit alive and well.

 

 

But you do that because if you don't he'll come smashing into the town, which could be seen as your whole world in that game.

Meh, doesn't really count: there are a whopping nine villagers there when you arrive, and they could all pick up and leave at any time (it's not like anyone was actually born there, and it'd only crush this one small valley).

 

but you never meet or contact anyone outside of this small village.  For that game the village is basically your entire world.

Sure you do: you correspond regularly with what's-his-name from game one, half the bachelorettes are from the previous title, and Brodic comes and goes (if you trigger his event).

You've settled down, sure, but it's not like you've already put down roots when the island asks for your help (which is the day after you arrive...). You're helping 'cause you're a good guy, and that's it.



blaydcor said:

What about a game where you play primarily from the perspective of the character who would typically be classified as the villain? Anti-heroes don't count.

Laharl in Disgaea?

 




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Also Alphonse in Tactics Ogre: Knights of Lodis.



zexen_lowe said:
blaydcor said:

What about a game where you play primarily from the perspective of the character who would typically be classified as the villain? Anti-heroes don't count.

Laharl in Disgaea?

Nice one!

I'd toss in Fable and Fable II's "evil" characters.

 



What about a JRPG where the main character doesn't fight at all, instead has a lot of creatures to do the fight for him, and the the only purpose is to have as many creatures as you can?

Let's see who doesn't get which one this is...
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Now, seriously, it seems that everything is done, does anyone have an idea not done in a RPG?



Well, besides the obvious Pokemon and all of its rip offs, there's also Overlord and Pikmin, though of course those aren't JRPG's

What about an RPG where your main character is incredibly old or severely handicapped?



Crusty VGchartz old timer who sporadically returns & posts. Let's debate nebulous shit and expand our perpectives. Or whatever.

Screw Positivity! A game about brainwashing people. And you cannot be a god character because then games like Black & White and Actraiser would make me feel like an idiot.