what i always do?
which is proving my points by saying the samething that other people say in the same situations and wait for the 'butb but but its different' replies?
what i always do?
which is proving my points by saying the samething that other people say in the same situations and wait for the 'butb but but its different' replies?
maybe a lot of sony fanboys arent really into FPS type *shrug*
plus Halo Wars, well its Halo ;)
Hyruken said:
Killzone 2 had more hype then MGS4 at least in advertising revenue. Can only speak for here in the UK but they spent £2m advertising KZ2 here. They didn't spend anywhere near as much on MGS4 here. Personally i expect KZ2 sales to at least match what Gears 1 sold seeing as the PS3 has now got a bigger install base then what Gears 1 had at that time. I would also go so far as to say im confident that KZ2 cost maybe even twice what it cost to make and advertise the orgional gears game. Advertising = hype. |
Gears of War cost $10 million to make. On development alone KZ2 could have cost anywhere from 4-8 times as much. Gears of War did have a large advertising campaign though, so including that the ratio probably drops too 2.5-4.5 times the cost for Killzone .
starcraft - Playing Games = FUN, Talking about Games = SERIOUS
Since when is 4k a handy beating?
^ lol 8 times as much? get off it starcraft. it might be 4 times if that. no wayim going through that again since you want to ignore my facts so you can act oblivious to troll.
starcraft said:
Gears of War cost $10 million to make. On development alone KZ2 could have cost anywhere from 4-8 times as much. Gears of War did have a large advertising campaign though, so including that the ratio probably drops too 2.5-4.5 times the cost for Killzone . |
Yes, but the costs of developing Unreal engine 3 (which had to be made for Gears 1) isn't included in that total. Which is fine and all, but they're lucky that people went on a buying spree for that engine.
^ but but but surfer girl said so. those are my facts!
| Max King of the Wild said: ^ but but but surfer girl said so. those are my facts! |
So far as I can tell, you didn't present a single fact.
I certainly didn't attempt to do so. I merely speculated (and made no attempt to hide this) as too the differential in development costs. Based upon what we can guess and surmise, my speculation was reasonable.
If we based all discussion off what we can know and prove...well...there wouldn't be much point in these forums.
Please drop your aggressive and sarcastic tone in future, it is unbecoming of you.
starcraft - Playing Games = FUN, Talking about Games = SERIOUS
one fact (and only one ill rehash since im not going to get sucked into this all again since itll all get ignored anyway) is the game couldnt of been in development much longer than 3.5 years since GG had two full ps2 games and a psp games being worked on at the time not to mention devkits werent made availble till 2006 which i know some devs got sooner but i wouldnt say gg was one. mostly launch and sooner than later titles. not to mention sony bought gg basically in 2006.(which supports gg not getting devkits because most likely 1st party got em first)
that pretty much puts a damper on the 'kz2 in development for at least 5 years' arguement that people like to use to inflat costs