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Forums - Microsoft - Is the 360 the jRPG machine this generation?

pearljammer said:
libellule said:
Most of the JRPG this generation are :

- new IP
- pretty average (to not being rude)

==> JRPG this generation : non event !!!

Even SO4 in Xbox360 in Japan : non event.

(outside FFVIII perhaps but it is multiplateform ...)

At the end : more JRPG are on the xbox360 BUT it is a non event ...

Sadly, I agree. The new IP thing isn't a bad thing though!

It's become very expensive to be an active JRPG fan this generation. To add to that, we've only seen a few gems, paltry when compared to generations past.

 


agreed with these. after e3 08 it really looked that way and it was filled with 360 jrpg king propaganda but when everything was done there was nothing to get upset about in the begining. (the way some people reacted)



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invetedlotus123 said:

I know that PSP and DS have much more jrpgs than 360, but for home consoles, is 360 the jrpg choice this gen?

All the money spended developing jrpg crowd for 360 or they still waiting for ps3 ports?

 

I don't understand about people complaing about making jrpg for 360, if they have the money why they don't just go and buy a 360 to play the games they like? It's just like saying that if a movie that really want to watch aren't showed in my favourite channel i just won't watch it. 

I don't see the point in ignoring or brushing aside the DS and PSP just because they're handhelds. They are the two JRPG powerhouses, and it's looking more and more likely that the future is only going to get brighter for them and bleeker for consoles. The 360 doesn't look like a JRPG machine at all in my eyes. It's merely the most productive console, but to put it up against powerhouse JRPG consoles of year's past, it's in pathetic shape and the well has seemingly run dry. There is currently nothing on the horizon. However over the course of the next 9 months, the DS and PSP both will produce five times as many JRPGs as the 360 has had in it's entire lifetime thus far.

Discounting the handhelds as the champs just for being handhelds is no better than discounting the Wii as the sales champ because it's "different" or "is catering to a seperate market". The 360 gets the bronze medal though if that makes anybody feel any better.

 



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



JRPGs are probably going the way of the dodo. Maybe not for handhelds.



JaggedSac said:
JRPGs are probably going the way of the dodo. Maybe not for handhelds.

Dodos are extinct. RPGs are traveling. The reason you see so few Square Enix RPGs on consoles is because what could be one team of 100 guys making one single console RPG for 360, PS3 or both can instead break off into four or five teams and get that many RPGs out on the DS in the same timeframe. Now tell me this. What sounds more profitable to you? Five RPGs coming out on a single 90 million userbase, a lot of which is in Japan, or one RPG coming out on either a 30 million userbase, 22 million userbase or a combined 52 million userbase that has barely any Japanese presence?

 



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



Onyxmeth said:
JaggedSac said:
JRPGs are probably going the way of the dodo. Maybe not for handhelds.

Dodos are extinct. RPGs are traveling. The reason you see so few Square Enix RPGs on consoles is because what could be one team of 100 guys making one single console RPG for 360, PS3 or both can instead break off into four or five teams and get that many RPGs out on the DS in the same timeframe. Now tell me this. What sounds more profitable to you? Five RPGs coming out on a single 90 million userbase, a lot of which is in Japan, or one RPG coming out on either a 30 million userbase, 22 million userbase or a combined 52 million userbase that has barely any Japanese presence?

 

 

But you have to remember, Dev should always be behind with the jrpg? They know that realese for handhelds could be more guaranteed, but dev sometime wants to make games with better graphics and with many features that just a powerful system can bring, if dev didn't have the wish to go beyond and have new challenges to make better games a new gen would never be realesed, Capcom knowed that RE: Code veronica would have sold much more on ps1 than DC, but they wanted to make a game that just wasn't possible with the ps1 and DC could give this game to then.

 

And if you want to go beyond handhelds just can't give it to then, but 360 and ps3 can in the matter of processing power and wii can give it in the matter of gameplay(but for jrpg i don't think motion capture would be very addictive because of the length of the gameplay)



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For consoles yes, but its pretty much an empty victory.



Tease.

invetedlotus123 said:
Onyxmeth said:
JaggedSac said:
JRPGs are probably going the way of the dodo. Maybe not for handhelds.

Dodos are extinct. RPGs are traveling. The reason you see so few Square Enix RPGs on consoles is because what could be one team of 100 guys making one single console RPG for 360, PS3 or both can instead break off into four or five teams and get that many RPGs out on the DS in the same timeframe. Now tell me this. What sounds more profitable to you? Five RPGs coming out on a single 90 million userbase, a lot of which is in Japan, or one RPG coming out on either a 30 million userbase, 22 million userbase or a combined 52 million userbase that has barely any Japanese presence?

 

 

But you have to remember, Dev should always be behind with the jrpg? They know that realese for handhelds could be more guaranteed, but dev sometime wants to make games with better graphics and with many features that just a powerful system can bring, if dev didn't have the wish to go beyond and have new challenges to make better games a new gen would never be realesed, Capcom knowed that RE: Code veronica would have sold much more on ps1 than DC, but they wanted to make a game that just wasn't possible with the ps1 and DC could give this game to then.

 

And if you want to go beyond handhelds just can't give it to then, but 360 and ps3 can in the matter of processing power and wii can give it in the matter of gameplay(but for jrpg i don't think motion capture would be very addictive because of the length of the gameplay)

What do you mean by "be behind"? I haven't seen a single advancement in RPGs past the PSOne days(which is where the hardware of the DS is at) that can't merely be replicated on the DS. Give me one single advancement since the PSOne days that the DS simply can't handle. For every one you give me, I'll give you something the touch screen and dual screens have added to the experience making the triumphs of DS RPGs far above what the 360 or PS3 could give RPGs.

 



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



I think they should be making the JRPGs for DS and PSP and then port to PSN and Arcade for the consoles.



Soriku said:
Right now, yes. By the end of the gen the Wii should be #1 for JRPGs.

Do you really think that's going to happen? The Wii would need an immense selection of RPGs over the next few years just to catch up to where the DS will be by the end of this year. The DS is gettin 2-3 RPGs a month nowadays. Those are amazing numbers. We just got Avalon Code, Valkyrie Profile, Suikoden Tierkreis, Legacy of Ys, Pokemon Platinum and Crystal Chronicles: Echoes of Time in March. Last month we had Fire Emblem, Dragon Quest V, My World My Way and Blue Dragon Plus. Do you realistically think the Wii could ever keep up with this type of momentum? FYI, there are already two more Atlus RPGs coming in April.

 



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



Both brought many interesting new features, Wii can bring as much innovation as ds in the matter of Gameplay. But what i'm saying is that processing power DS can't give to games, i've already played very interesting games on DS, i just love The World Ends With You(really funny) and this game was just possible with DS. But see other case, FFIV DS, the Touch Screen just added nothing to the game than a few minigames, processing power could have done more to this game than touch screen or motion sense.

What I'm trying to say is, depending on the game the Director of the game want to make HD is the right way to go, HD will add much more to FF than Wiimote.

The true sin of this gen is that ps360 don't have motion capture and PSP don't touch screen, putting everything together, processing power and motion capture, dev would be able to make outstanding games.