Gnizmo said:
If you like I can whip up some simple math that shows how dead wrong he is. The short version is any game that has sold 200k can make a tidy sum on a $600k budget. Hell they could make money on a $2 million budget if the numberI have are correct. |
he says nintendo takes from them the same amount that sony and microsoft, but wii games are cheaper so lets says they keep US$20 per copy, by 100,000 thats 2,000,000, mad world is around 76k now so if the game had a cost of 2 million it will have to sell 100,000 to break even, but break even is not a success, is not something that will make you start throwing hardcore games into de wii and if mad world had a cost of 6,000,000 then it needs to sell 300k to break even.
I think the guy is exagerating, but he is not so far away from the truth, he is saying that if you make games like BABYZ, you will make a huge profit, games like madworld will flop comerciallly.
dd if = /dev/brain | tail -f | grep games | nc -lnvvp 80
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