SnakeEyez said:
mrstickball said:
You know, you could always look at the fact that the average X360 owner buys 8.0+ units of software, and the average PS3 owner buys 5.5 units of software as a quality metric to ask 'how would game X sell on console Y?'. The PS3 lags well behind the 360 in overall attach rates, which really hurts the notion that most PS3 exclusives would sell better on the PS3, when the global metric proves otherwise.
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Well the way I see it is that since some genres sell more than other genres on certain consoles, that has a whole lot to do with the attach ratio. For example, shooters sell like crazy on the 360, and most of the high profile exclusives on the 360 are shooters so of course ppl will buy tons of them. The PS3 fanbase, IMO is not a shooter based, and this gen has been all about shooters which could be why the PS3 attach rate is not as high. I'm not a HUGE fan of shooters and I bought my PS3 at launch thinking it would have more RPGs and that is why I haven't bought lots of games (again, most games this gen are shooters). I'm not saying that everybody is like me, but if there are a good number of ppl that are like me and buy few shooters and wait for other games (that may not be as succesful) then that could be a reason why the attach rate is not as high. There are many variables, everything is not black or white (again IMHO).
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So you explain that the X360 has a 50% higher attach rate merely based on one genre, and a few exclusive games? That's a pretty weak argument, I think. Almost every other console (and I mean every other console) that has had decent hardware sales has beaten the PS3 in terms of attach rate: Xbox, Gamecube, PS1, PS2, Wii, X360, ect, all have had much better attach rates, and especially at the 2.5 year mark. The PS3 is underperforming in terms of software attach rate, despite the games it's recieved. I think we could agree that the GameCube and Xbox had many less quality games than the PS3 has had, but both have higher software attach rates.
BTW, here are the LTD numbers for SW attach rates:
NES
Japan - 11.764
America - 6.790
Other - 5.057
Total - 8.096
SNES
Japan - 11.359
America - 5.781
Other - 5.737
Total - 7.722
N64
Japan - 7.175
America - 6.886
Other - 6.394
Total - 6.834
GameCube (End of 2005)
Japan - 6.693
America - 9.838
Other - 8.550
Total - 8.945
Xbox (Unofficial, End of 2004)
Asia - 4.706
America - 9.773
Europe - 8.200
Total - 8.945
PlayStation (End of June 2005)
Japan - 13.201
America - 9.122
Europe - 7.552
Total - 9.367
PlayStation 2 (End of 2005)
Japan - 8.454
America - 11.222
Europe - 9.294
Total - 9.885
So yeah, I don't buy the argument.