Pristine20 said:
Surely you do understand that the word "exclusive" means we can never make a real sales comparison right because you can brag about 360 exclusives performing better but we have no metric to determmine how they would've performed on ps3. It also helps that the games people usually use for these exclusive comparisons with 360 are shooters and I think everyone would agree that the vast majority of HD shooter fans are on 360. Even a hardcore PS fan like myself would probably buy my multiplat shooters on 360 if I had one because the triggers seem perfect for that genre. It's more obvious when you consider the fact that multiplat shooters like cod4 sold much better on 360 in EU even when the ps3 userbase was slightly ahead of the 360. So telling us that a game like kz2 would have had a higher attach ratio on 360 won't win anyone over because most would already know that. However, if you argue that other beloved ps3 exclusives like say mgs4, VC, LBP would have had better attach ratios on 360, I'd have to disagree. |
You know, you could always look at the fact that the average X360 owner buys 8.0+ units of software, and the average PS3 owner buys 5.5 units of software as a quality metric to ask 'how would game X sell on console Y?'. The PS3 lags well behind the 360 in overall attach rates, which really hurts the notion that most PS3 exclusives would sell better on the PS3, when the global metric proves otherwise.
Back from the dead, I'm afraid.







