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Forums - Sony - Gameinformer:Killzone 2 impression

FishyJoe said:
It's amazing how some of these comments are almost word for word what was said about Lair a few months ago. Have people not learned their lesson?

 Actually its amazing how every thread in sony forum is full of the same crap form wii owners.



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sieanr said:
GranTurismo said:
The game is still in pre-alpha, already you can tell major enhancements in the graphics from the one shown at E3. Over at the Sony site you can see this in one of the posts made. This game is going to be huge.

Link?


http://boardsus.playstation.com/playstation/board/message?board.id=killzone2&thread.id=8353

 

They talk about some of the cleaned up parts in the vid and stuff, and one of the Dev team guys comes in a says it is still not in alpha.

 

"We're not Alpha yet."   Seb Downie - QA Manager - Guerrilla Games

 



What's going on here? People saying it won't be AAA because it isn't innovative?

Killzone 2= AAA.



Kimi wa ne tashika ni ano toki watashi no soba ni ita

Itsudatte itsudatte itsudatte

Sugu yoko de waratteita

Nakushitemo torimodosu kimi wo

I will never leave you

@who ever said this is lair

Well this game has been played, when they played lair they said it sucked. When they played kz2 they said its AAA experience.



 

mM
GranTurismo said:
Going up against Halo3 is suicide for almost any game, GTA is the only game that can do this. With FF and GT being the the only other games that could pull sales away from other games.

 I don't know if GTA is still that uber-big. I've been playing it since GTA 1 but i did quit after Vice City, It's not bad or anything but it is just always the same thing over and over again, if they would just bring it out as a low-cost episode, i would understand it. But 60$ for a game i already own 4 times.



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dtewi said: What's going on here? People saying it won't be AAA because it isn't innovative?
You got it wrong. The budget alone makes it AAA, almost irregardless of the game.

What we're (or at least I'm) saying is that rendering techniques and 7.1 sound as its best and most hyped features are a little disappointing for such a high profile game.

Hus: First it was oh it can't be done money wont equal the trailer, sony came through silenced the while industry so i guess the new thing to whine about "it lacks innovation" tell me wheres the innovation in Mario Galaxy or Halo3 ?
Com'on man... Mario? All the sperical planet's, big and small, gravity influencing game play. Reviving costumes that radically change the gameplay, with never before seen abilities for the Mario character. Shooting stars with the remote, and a small co-op mode around that. It may still "suck", though it certainly doesn't look like it judging from what everyone that's played it has to say. But after all, Sunshine did "suck", precisely because the new things that weren't all that well received. You still can't seriously claim lack of inovation in the Mario series. Not with Galaxy, Sunshine, 64...

And Halo. You might have a point a little time back. But now? It's got 4 player online co-op confirmed (besides all the other multiplayer modes). You got the Forge mode. You got the Saved Films thing, that doesn't impact gameplay, but looks cool as hell. And you get to share maps, screenshots, films... It's also the wrapping of a immensely popular series (at the very least this story arc), so it has to stay true to its predecessors. And I know all this without even being into the franchise at all, so I imagine a fan has a lot more to look forward in it.

I'm not saying Killzone 2 won't bring anything new to the table. I'm saying I hope it does (since they're spending so much money on it), and that you as a fan should hype that and not its 7.1 sound. The weather thing, if true, is a great example of what I think should be hyped. But to each its own: if it's two more audio channels is all that it takes to make you happy... who am I to argue with that.



Reality has a Nintendo bias.