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Forums - Nintendo - wii is doomed theory: it wont sell becuase all its games are the same

scottie said:
BladeOfGod said:
Wii sold 48 million ( 47.98 million but lets make it simple) and PS2 sold about 149 million. but i don't think Wii is gonna outsell PS2. PS2 never stopped selling good till 2007, but Wii is already slowing down, because it doesn't have any good software to boost it besides Madworld.

And even if wii manage to sell another 50 million in 3 years it would be 100 million and than wii sales will starting to slow down very fast, and wii would probably sell 140 million in the end of its life cycle.


But than again, this is just my predicting, it can go much worse or much better for wii

 

Jan 1st - 15th March 2006 - 0 sales

Dec 31 - Mar 10 2007 - 2.27 million

Dec 30 - Mar 8 2008 3.04 million

Dec 28 - Mar 7 2009 4.28 million

 

Look at that, huge slowdown. It's almost negative sales by this point


I was talking about Japan. Death and rise of every console always starts in Japan.

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I don't think it's a enough for a bingo, but there are definitely several spaces covered.



It will be a bad thing if developers only try to imitate the top 5 games on the system. And if they don't try to advance current gens like Madworld, No More Heroes, and some of the new announced rpgs seem to be doing. The worst thing that I've noticed is that so many of the new games like Zack and Wiki or No More Heroes (even Boom Blox someone wrote on here it was selling like gangbusters but checking Wii numbers here today in anticipation of games I want to get when I get mine, I see that it has only sold .90 million copies) and that are some of the system's best games seem to have poor sales. Wii sales do seem to be top heavy towards certain types of things while quite a few of its best core titles have very poor sales especially with the system having a userbase that big. .40 million for No More Heroes is unexcusable.

Nintendo said that their goal with the Wii was to expand the market of videogames and attract many new people to gaming, and they've obviously done that. However, I often see forum posts where people say that this is for the benefit of every type of game, but I seriously doubt that every type of game and gamer has benefited from it so far.



Heavens to Murgatoids.

BTFeather55 said:
It will be a bad thing if developers only try to imitate the top 5 games on the system. And if they don't try to advance current gens like Madworld, No More Heroes, and some of the new announced rpgs seem to be doing. The worst thing that I've noticed is that so many of the new games like Zack and Wiki or No More Heroes (even Boom Blox someone wrote on here it was selling like gangbusters but checking Wii numbers here today in anticipation of games I want to get when I get mine, I see that it has only sold .90 million copies) and that are some of the system's best games seem to have poor sales. Wii sales do seem to be top heavy towards certain types of things while quite a few of its best core titles have very poor sales especially with the system having a userbase that big. .40 million for No More Heroes is unexcusable.

Nintendo said that their goal with the Wii was to expand the market of videogames and attract many new people to gaming, and they've obviously done that. However, I often see forum posts where people say that this is for the benefit of every type of game, but I seriously doubt that every type of game and gamer has benefited from it so far.

Actually 900K is very good sales for a puzzle game and given the likely development costs, very profitable. EA has said that they are quite pleased. That said I think the game deserved more; it's one of my favorites.



Offtopic: The only thing I think motion controls are not good for is turned based RPGs. And I'll be damned if motion controls being the new standard means the end of turned based!

Ontopic: This guy is crazy. This article is also so a year and a half ago...
The only thing that I thought could prevent the Wii from outselling the shit out of everything was lack of new releases. Reality keeps proving me wrong every single damn week. I want to say that Japan is starting to make sense again, but I don't want to eat crow later when it gets a new color and becomes suddenly hot again.



Quem disse que a boca é tua?

Qual é, Dadinho...?

Dadinho é o caralho! Meu nome agora é Zé Pequeno!

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@johann: Although I agree about motion controls for turn based RPG, they would be great with IR point and click on the menus... It's annoying holding the control sideways...



BTFeather55 said:
It will be a bad thing if developers only try to imitate the top 5 games on the system. And if they don't try to advance current gens like Madworld, No More Heroes, and some of the new announced rpgs seem to be doing. The worst thing that I've noticed is that so many of the new games like Zack and Wiki or No More Heroes (even Boom Blox someone wrote on here it was selling like gangbusters but checking Wii numbers here today in anticipation of games I want to get when I get mine, I see that it has only sold .90 million copies) and that are some of the system's best games seem to have poor sales. Wii sales do seem to be top heavy towards certain types of things while quite a few of its best core titles have very poor sales especially with the system having a userbase that big. .40 million for No More Heroes is unexcusable.

Nintendo said that their goal with the Wii was to expand the market of videogames and attract many new people to gaming, and they've obviously done that. However, I often see forum posts where people say that this is for the benefit of every type of game, but I seriously doubt that every type of game and gamer has benefited from it so far.

 

      What I was intending to say there was if all developers decide to try to imitate Wii Sports, Wii Play, etc, when making games for the Wii then that would be a bad thing imo because many of them should focus on making better games in traditional genres than we've seen in the past like the developers of Madworld, No More Heroes, Fragile, and Kizuna seem to be doing.

    Now I believe that poor sales for certain types of games and better sales for other types of games will influence the types of games we see made in the future.  I prefer more traditional types of games and games with mature storylines, so I'm keeping my fingers crossed in hopes that Madworld sold at least 500,000 copies last week.  I would like to see one of the rpgs come out and have really strong sales as well.  And if a GTA game comes to the Wii, I hope it gets respect from the critical community and sells as well as games like  Zelda and Galaxy.

 



Heavens to Murgatoids.

BTFeather55 said:
.40 million for No More Heroes is unexcusable.

Heh.



wii will not slow down but overall i agree with you. Most casual games are repetitive but the nintendo games are very good. I think the wii will continue to sell well. I think nintendo needs to worry more about next gen than the wii.



Long Live SHIO!

BTFeather55 said:
BTFeather55 said:
It will be a bad thing if developers only try to imitate the top 5 games on the system. And if they don't try to advance current gens like Madworld, No More Heroes, and some of the new announced rpgs seem to be doing. The worst thing that I've noticed is that so many of the new games like Zack and Wiki or No More Heroes (even Boom Blox someone wrote on here it was selling like gangbusters but checking Wii numbers here today in anticipation of games I want to get when I get mine, I see that it has only sold .90 million copies) and that are some of the system's best games seem to have poor sales. Wii sales do seem to be top heavy towards certain types of things while quite a few of its best core titles have very poor sales especially with the system having a userbase that big. .40 million for No More Heroes is unexcusable.

Nintendo said that their goal with the Wii was to expand the market of videogames and attract many new people to gaming, and they've obviously done that. However, I often see forum posts where people say that this is for the benefit of every type of game, but I seriously doubt that every type of game and gamer has benefited from it so far.

 

      What I was intending to say there was if all developers decide to try to imitate Wii Sports, Wii Play, etc, when making games for the Wii then that would be a bad thing imo because many of them should focus on making better games in traditional genres than we've seen in the past like the developers of Madworld, No More Heroes, Fragile, and Kizuna seem to be doing.

    Now I believe that poor sales for certain types of games and better sales for other types of games will influence the types of games we see made in the future.  I prefer more traditional types of games and games with mature storylines, so I'm keeping my fingers crossed in hopes that Madworld sold at least 500,000 copies last week.  I would like to see one of the rpgs come out and have really strong sales as well.  And if a GTA game comes to the Wii, I hope it gets respect from the critical community and sells as well as games like  Zelda and Galaxy.

 

 Madworld didn't sell 500,000 copies this wekk so let's squash that expectation right now.



"Pier was a chef, a gifted and respected chef who made millions selling his dishes to the residents of New York City and Boston, he even had a famous jingle playing in those cities that everyone knew by heart. He also had a restaurant in Los Angeles, but not expecting LA to have such a massive population he only used his name on that restaurant and left it to his least capable and cheapest chefs. While his New York restaurant sold kobe beef for $100 and his Boston restaurant sold lobster for $50, his LA restaurant sold cheap hotdogs for $30. Initially these hot dogs sold fairly well because residents of los angeles were starving for good food and hoped that the famous name would denote a high quality, but most were disappointed with what they ate. Seeing the success of his cheap hot dogs in LA, Pier thought "why bother giving Los Angeles quality meats when I can oversell them on cheap hotdogs forever, and since I don't care about the product anyways, why bother advertising them? So Pier continued to only sell cheap hotdogs in LA and was surprised to see that they no longer sold. Pier's conclusion? Residents of Los Angeles don't like food."

"The so-called "hardcore" gamer is a marketing brainwashed, innovation shunting, self-righteous idiot who pays videogame makers far too much money than what is delivered."