Grampy on 14 March 2009
| BTFeather55 said: It will be a bad thing if developers only try to imitate the top 5 games on the system. And if they don't try to advance current gens like Madworld, No More Heroes, and some of the new announced rpgs seem to be doing. The worst thing that I've noticed is that so many of the new games like Zack and Wiki or No More Heroes (even Boom Blox someone wrote on here it was selling like gangbusters but checking Wii numbers here today in anticipation of games I want to get when I get mine, I see that it has only sold .90 million copies) and that are some of the system's best games seem to have poor sales. Wii sales do seem to be top heavy towards certain types of things while quite a few of its best core titles have very poor sales especially with the system having a userbase that big. .40 million for No More Heroes is unexcusable. Nintendo said that their goal with the Wii was to expand the market of videogames and attract many new people to gaming, and they've obviously done that. However, I often see forum posts where people say that this is for the benefit of every type of game, but I seriously doubt that every type of game and gamer has benefited from it so far. |
Actually 900K is very good sales for a puzzle game and given the likely development costs, very profitable. EA has said that they are quite pleased. That said I think the game deserved more; it's one of my favorites.








