By using this site, you agree to our Privacy Policy and our Terms of Use. Close
BTFeather55 said:
BTFeather55 said:
It will be a bad thing if developers only try to imitate the top 5 games on the system. And if they don't try to advance current gens like Madworld, No More Heroes, and some of the new announced rpgs seem to be doing. The worst thing that I've noticed is that so many of the new games like Zack and Wiki or No More Heroes (even Boom Blox someone wrote on here it was selling like gangbusters but checking Wii numbers here today in anticipation of games I want to get when I get mine, I see that it has only sold .90 million copies) and that are some of the system's best games seem to have poor sales. Wii sales do seem to be top heavy towards certain types of things while quite a few of its best core titles have very poor sales especially with the system having a userbase that big. .40 million for No More Heroes is unexcusable.

Nintendo said that their goal with the Wii was to expand the market of videogames and attract many new people to gaming, and they've obviously done that. However, I often see forum posts where people say that this is for the benefit of every type of game, but I seriously doubt that every type of game and gamer has benefited from it so far.

 

      What I was intending to say there was if all developers decide to try to imitate Wii Sports, Wii Play, etc, when making games for the Wii then that would be a bad thing imo because many of them should focus on making better games in traditional genres than we've seen in the past like the developers of Madworld, No More Heroes, Fragile, and Kizuna seem to be doing.

    Now I believe that poor sales for certain types of games and better sales for other types of games will influence the types of games we see made in the future.  I prefer more traditional types of games and games with mature storylines, so I'm keeping my fingers crossed in hopes that Madworld sold at least 500,000 copies last week.  I would like to see one of the rpgs come out and have really strong sales as well.  And if a GTA game comes to the Wii, I hope it gets respect from the critical community and sells as well as games like  Zelda and Galaxy.

 

 Madworld didn't sell 500,000 copies this wekk so let's squash that expectation right now.



"Pier was a chef, a gifted and respected chef who made millions selling his dishes to the residents of New York City and Boston, he even had a famous jingle playing in those cities that everyone knew by heart. He also had a restaurant in Los Angeles, but not expecting LA to have such a massive population he only used his name on that restaurant and left it to his least capable and cheapest chefs. While his New York restaurant sold kobe beef for $100 and his Boston restaurant sold lobster for $50, his LA restaurant sold cheap hotdogs for $30. Initially these hot dogs sold fairly well because residents of los angeles were starving for good food and hoped that the famous name would denote a high quality, but most were disappointed with what they ate. Seeing the success of his cheap hot dogs in LA, Pier thought "why bother giving Los Angeles quality meats when I can oversell them on cheap hotdogs forever, and since I don't care about the product anyways, why bother advertising them? So Pier continued to only sell cheap hotdogs in LA and was surprised to see that they no longer sold. Pier's conclusion? Residents of Los Angeles don't like food."

"The so-called "hardcore" gamer is a marketing brainwashed, innovation shunting, self-righteous idiot who pays videogame makers far too much money than what is delivered."