HOORAY! Same day release! (T2's fiscal year ends in October, I believe)
Good. I don't like console FPS. Why keep a multiplatform FPS away from the PC? Pure nonsense.
| 1337 Gamer said: not very surprising more platforms = more sales |
If that's the doctrine they went by, you would at least expect Take Two to release it for the market leader, the console that earned them more revenues last quarter than either of the HD consoles.
Super World Cup Fighter II: Championship 2010 Edition

Kenny said:
If that's the doctrine they went by, you would at least expect Take Two to release it for the market leader, the console that earned them more revenues last quarter than either of the HD consoles. |
Unreal Engine 3 isn't on Wii though. Developing an all new engine for one version isn't cost effective. If there was a middleware engine that was on the Wii as well as the other three platforms I bet they'd do it though.
Vectorferret said:
Unreal Engine 3 isn't on Wii though. Developing an all new engine for one version isn't cost effective. If there was a middleware engine that was on the Wii as well as the other three platforms I bet they'd do it though. |
uh...im pretty sure there are.
Just from a quick google search...theres Vicious Cycle's engine, EA's dead space engine, something that seemed to be called AI engine, the Gamebryo engine (used in Oblivion).
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