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Forums - Sony - Joystiq hands on with PSP Slim-Part 1

naznatips said:
Yeah I'm not happy with this at all. The load times fixed turned out to be a load of BS, there is still only a single analog, it's lighter but hardly smaller, the cord isn't even packed in, the video output looks worse than a DVD, and the battery life isn't even longer unless I want a giant lump sticking out the back of it like a hideous tumor. There isn't a chance in hell of me upgrading my current PSP for this.

Taht game doesnt use the 64mb ram though. Didint the developers say something about developer's wanting to make load times cut in half? Because if it did, load times would be halfed. From 32mb to 64mb doubles speed. I was expecting the interent to be double the speed, but they didint which is dissapointing.



 

mM
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Wow....it looks the same. And is still doesn't have GT PSP.



Wii Code 8761-5941-4718-0078 

leo-j said:
naznatips said:
Yeah I'm not happy with this at all. The load times fixed turned out to be a load of BS, there is still only a single analog, it's lighter but hardly smaller, the cord isn't even packed in, the video output looks worse than a DVD, and the battery life isn't even longer unless I want a giant lump sticking out the back of it like a hideous tumor. There isn't a chance in hell of me upgrading my current PSP for this.

Taht game doesnt use the 64mb ram though. Didint the developers say something about developer's wanting to make load times cut in half? Because if it did, load times would be halfed. From 32mb to 64mb doubles speed. I was expecting the interent to be double the speed, but they didint which is dissapointing.


No, developers never said that.  Sony said that developers would have the "ability to reduce load times if they so chose with future titles."  It doesn't fix past titles, and it won't even be applied to all future titles.  I rarely even use my PSP for anything but emulating old anyway, so the load times don't affect me.  I only own 4 games on my PSP, and although I'm going to buy a few more this year, it's not at all worth the extra cost.



Doesn't seem to be much of an improvement to me. TV output, and smaller form size is nice though. New purchasers of a PSP should look to the new one, but it doesn't seem to be much of a reason to upgrade.



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@naznatips: Obviously upscaled DVD (perhaps even non-upscaled) would beat UMD video. UMD only has 1.8 Gb and DVD 9 Gb capacity so UMD video is allways more compressed. Even better compression methods of UMD video is not enough to compensate that big difference. I don't think UMD could ever reach quality of properly upscaled DVD on big screen.



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a thought occurred That extra 64MB could be a real bad thing if games start requiring it, seriously that would bite for current owners and to developers doubling the available ram is probably really tempting... plus I'd seriously be annoyed if suddenly games aren't compatible with my old psp



I HAVE A DOUBLE DRAGON CAB IN MY KITCHEN!!!!!!

NOW A PUNISHER CAB!!!!!!!!!!!!!

naznatips said:
leo-j said:
naznatips said:
Yeah I'm not happy with this at all. The load times fixed turned out to be a load of BS, there is still only a single analog, it's lighter but hardly smaller, the cord isn't even packed in, the video output looks worse than a DVD, and the battery life isn't even longer unless I want a giant lump sticking out the back of it like a hideous tumor. There isn't a chance in hell of me upgrading my current PSP for this.

Taht game doesnt use the 64mb ram though. Didint the developers say something about developer's wanting to make load times cut in half? Because if it did, load times would be halfed. From 32mb to 64mb doubles speed. I was expecting the interent to be double the speed, but they didint which is dissapointing.


No, developers never said that.  Sony said that developers would have the "ability to reduce load times if they so chose with future titles."  It doesn't fix past titles, and it won't even be applied to all future titles.  I rarely even use my PSP for anything but emulating old anyway, so the load times don't affect me.  I only own 4 games on my PSP, and although I'm going to buy a few more this year, it's not at all worth the extra cost.


Yes thats what I basicly said, I really need to work on my grammar.Im getting a new one becuase, Im tired of the color, and it has video out.



 

mM
Untamoi said:
@naznatips: Obviously upscaled DVD (perhaps even non-upscaled) would beat UMD video. UMD only has 1.8 Gb and DVD 9 Gb capacity so UMD video is allways more compressed. Even better compression methods of UMD video is not enough to compensate that big difference. I don't think UMD could ever reach quality of properly upscaled DVD on big screen.

Its not an issue of compression, but one of resolution.

UMD is 272x480

DVD is 480x720

This means UMD will look like shit on a tv, especially if its HD



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away" 

masschamber said:
a thought occurred That extra 64MB could be a real bad thing if games start requiring it, seriously that would bite for current owners and to developers doubling the available ram is probably really tempting... plus I'd seriously be annoyed if suddenly games aren't compatible with my old psp

Sony will never allow that - that is why the RAM can only be used for optional things in game code, such as a loading cache (to reduce loading times).

It could be still be sucky though - new games designed for the updated PSP might have terrible loading performance (i.e. streaming) on the old PSP. 

 



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shams said:
masschamber said:
a thought occurred That extra 64MB could be a real bad thing if games start requiring it, seriously that would bite for current owners and to developers doubling the available ram is probably really tempting... plus I'd seriously be annoyed if suddenly games aren't compatible with my old psp

Sony will never allow that - that is why the RAM can only be used for optional things in game code, such as a loading cache (to reduce loading times).

It could be still be sucky though - new games designed for the updated PSP might have terrible loading performance (i.e. streaming) on the old PSP.

 


 I'm pretty sure it's impossible to have worse loading times than some of the current PSP games lol.