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Forums - Nintendo - Dark Cronicles planned just after UC1 was finished.

Saturated? There were only three notable rail shooters announced for 09 before RE:DC (HotD, DSE and S&P2), I'm probably going to buy all of them eventually, but there'd have to be a lot more than that before I'd consider the market saturated. I'd say that some of the developers jumping on the bandwagon are unoriginal (EA) but I wouldn't consider it saturated; it's no where near the FPS problem on the HD consoles.

And I'm pretty sure they were planning DC before UC was done considering the big black hole that was RE2 in the first game.



Tag - "No trolling on my watch!"

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Say what you will, Umbrella Chronicles was a blast. And I can only imagine that this game will be even more fun. If it doesn't look like it's going to suck hard, this'll be a day one purchase for me.

Also, I can hardly say I'm surprised that they're doing a second UC, did anyone not see this coming?



Wasn't sure where to post this but LotN, figured you might be interested.

Its a mods response on Capcom forums from today, http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/13965448/So_your_next_Wii_game_is_Resident_Evil_Umbrella_Chronicles_2_Question?num=10&pg=9

A lot of Wii owners bought it because it was one of Capcom's tests. They said if it sold, we would get a proper RE in the future. And guess what? It hasn't happened yet Frown

So, as I said before, a lot of the people that bought the original will not buy Dark Chronicles (including me).

 

And how long do you think it would take Capcom to build a proper game on the Wii?

Games are planned at least a year or two before they ever enter production, and then they have like a two year development time on top of that, so given that and when RE4/UC were released and sold a million copies, you honestly expected to see a proper RE game already?

The time, money, and development team size of something like UC isn't nearly as big as a proper RE game would be (on any platform) so of course you're going to see UC2 before you see a RE proper.

Like that's what ends up being really annoying about you guys is that you don't take these facts into account or don't even know about them but then spout off about it as if you do or like you've got it all figured out.

You might say "well Capcom should tell us these things that you're saying then" but they can't. It would be great if companies could be that open about everything but they can't, ie if they had a proper RE game planned they couldn't tell you.

Going by your logic, why did Capcom start developing Dead Rising and Lost Planet on 360 before it was a proven platform for those games?

Because they got dev kits for 360 before anything else. Not to mention Microsoft was pretty crazy with snacthing up alot of exclusives early on. There's also the fact that early on nobody (not even Nintendo) predicted how well the Wii would do.

I can also say this now that someone else let it slip, but apparently Capcom's MT Framework engine that they develop almost all their next gen games on isn't Wii compatible.



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

see that is the thing

capcom HAS an engine that works on the wii-VERY WELL

RE4's engine was ORIGINALLY developed Gamecube Only

they should assign a bunch of engineers - and should have back when RE-4 wii edition went and sold 500k copies in a few months-2 YEARS ago- to updating that engine to fully exploit the Wii hardware.

to date we have not seen any updated re4 engine for the wii. we've seen the re4 engine used for dead rising, but no Updated Engine for the Wii yet.

is it coming? who knows- maybe if no "normal" RE type game is announced by xmas this year then the wii only owners will not be getting a normal RE game this generation, they have had 2 years so far....



megaman79 said:

Wasn't sure where to post this but LotN, figured you might be interested.

Its a mods response on Capcom forums from today, http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/13965448/So_your_next_Wii_game_is_Resident_Evil_Umbrella_Chronicles_2_Question?num=10&pg=9

A lot of Wii owners bought it because it was one of Capcom's tests. They said if it sold, we would get a proper RE in the future. And guess what? It hasn't happened yet Frown

So, as I said before, a lot of the people that bought the original will not buy Dark Chronicles (including me).

 

And how long do you think it would take Capcom to build a proper game on the Wii?

Games are planned at least a year or two before they ever enter production, and then they have like a two year development time on top of that, so given that and when RE4/UC were released and sold a million copies, you honestly expected to see a proper RE game already?

The time, money, and development team size of something like UC isn't nearly as big as a proper RE game would be (on any platform) so of course you're going to see UC2 before you see a RE proper.

Like that's what ends up being really annoying about you guys is that you don't take these facts into account or don't even know about them but then spout off about it as if you do or like you've got it all figured out.

You might say "well Capcom should tell us these things that you're saying then" but they can't. It would be great if companies could be that open about everything but they can't, ie if they had a proper RE game planned they couldn't tell you.

Going by your logic, why did Capcom start developing Dead Rising and Lost Planet on 360 before it was a proven platform for those games?

Because they got dev kits for 360 before anything else. Not to mention Microsoft was pretty crazy with snacthing up alot of exclusives early on. There's also the fact that early on nobody (not even Nintendo) predicted how well the Wii would do.

I can also say this now that someone else let it slip, but apparently Capcom's MT Framework engine that they develop almost all their next gen games on isn't Wii compatible.

 

Already saw it, since I'm on those boards. And my initials username is LTNK. It's Lord The Night Knight, not "of the". There is no "f" in my username.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs