This is why i felt there was still a real danger of them leaving the console market, even now, when i know that they were profitable for that whole span. I don't think they would have been happy with virtual irrelevance, despite the fact that they were still making money.
I also like what is basically his dig at the technological hurdles of game development. He said the minutiae of making 3D worlds detracted from the vision you were trying to produce, which is very true.

Monster Hunter: pissing me off since 2010.









