sc94597 said:
amp316 said:
sc94597 said:
amp316 said: Call Of Duty is the biggest FPS franchise that there is. I am skeptical about the Conduit outselling it. I really am. |
WaW was also a game that spanned multiple platforms and sold less on the Wii than the others. The conduit is an exclusive. The conduit also looks to be a better game compared to the Wii version of WaW. So if we gone by your logic CoD3(wii version) should have sold more than Red Steel, because it is a bigger series.
|
Not a fair comparison in my opinion. CoD 3 didn't have multiplayer. Red Steel did. This is a huge selling point. CoD: WaW has online multiplayer. I just don't think that the Conduit is going to sell the super high amounts that some people think that it's going to. FPS don't sell well on the Wii. They just don't.
|
Well to be honest CoD:WaW also seems to be at a multiplayer disadvantage. The addition of many more players and what seems to be many more modes in the conduit seems to put it in an edge. Also remember, WW2 shooters are much more present on the Wii compared to space shooters, giving the Conduit another advantage. So how about I list advantages for the conduit and advantages for CoD WaW.
The Conduit:
- Exclusive
- What looks to be a better campaign.
-Not WWII
-What potentially could be better multiplayer(there is a chance this might not work out, but with voice chat alone I will probably prefer the conduit).
- Massive hype behind it unlike the Wii version of CoD:WaW.
- Probably won't have supply issues like CoD:WaW(wii) did.
CoD:WaW
- Released before christmas
- Part of a much larger existing franchise.
- First decent FPS on the Wii in both campaign, and multiplayer.
Now let me just say that most people who bought CoD: WaW will buy the conduit because it they obviously seem to be interested in FPS' on the Wii. Not only will those people buy it, but those who bought CoD:WaW on other platforms instead because it was superior on those platforms(in their opinion) might buy it. Now not only will those some of those people buy it, but people who prefer Sci-Fi shooters to WWII(or warfare) ones might look into the Conduit as well. So the major thing imo that will allow the Conduit to surpass CoD:WaW is advertisement. Sega/HVS need to get all of the people who don't go to websites to find game info, but still play FPS' and bought CoD:WaW to know about this game. Now if the game turns out good, or even better than CoD:WaW(which is very likely) then the chances of the game selling more than CoD:WaW, with good advertisement seem to be increased. If Sega/HVS don't advertise the game at the level they need, then I don't think it will sell well. As to the part where you state FPS' don't sell well on the Wii, I want to ask what FPS on the Wii has deserved to sell more than it has or is selling.
|
How does CoD:WaW seem to be at a multiplayer disadvantage? The advantage of many more players? 16 in the Conduit as opposed to 8 in CoD? Going by that argument, the Conduit is at a similar disadvantage to MOH:H2. You can have 32 player death matches in that. Many more modes? What are they? The only that I've heard of in it that isn't in CoD is capture the flag. Is there leveling up, weapon unlocking, perks, and a prestige mode like CoD?
I will now look at the advantages that you have listed:
The Conduit:
Exclusive. (This doesn't really matter that much when your user base is as large as the Wii's.)
What looks to be a better campaign. (Pure specualtion on your part. The campaign in CoD is pretty good and I don't know how you can say that the campaign in the Conduit looks to be better.)
Not WWII. (I'm sorry. It will sell better because it's aliens instead of nazis? It's not like shooting aliens is an original concept either. There are several zombie shooters and those seem to do well on the Wii.)
What potentially could be a better multiplayer. ( I think that you said it all right there. It could be potentially better. The CoD games have always been known to have a strong multiplayer. The Conduit is known for... )
Massive hype. ( This is not necessarily a positive. When a game gets a massive amount of hype and isn't an amazing game, people tend to rip it extremely hard. Look at Haze as an example. Not a good game by any stretch, but not a horrible game either. You'd swear that it was the worst game ever made after hearing some people's reactions because of something called hype. CoD doesn't need the hype. It's CoD.)
Probably won't have supply issue like CoD:WaW Wii. ( Probably speculation on your part, once again. You have no idea and neither do I. Also, I didn't realize that CoD had supply issues. It's already sold almost 1 million copies. So much for supply issues.)
Now CoD:
Released before Christmas. (Yes this does help.)
Part of a larger existing franchise. (Part of a super duper extra huge franchise.)
First decent FPS on the Wii in both campaign and in multiplayer. (I'd agree with that.)
My argument is that many of the people that bought CoD will not buy the Conduit. The Conduit is known to you and I, but not to many people outside of gaming forums. Most people that bought CoD on other platforms did so because that is their platform of choice. As far as Sega advertising it, I don't see that to be a problem. They have had several commercials for HoTD: Overkill. The difference is, people actually know what HoTD is. People are going to look at the Conduit and say that it looks like Halo but that the graphics aren't as good. That brings me to the biggest hype surrounding the Conduit. The graphics. Normally I could care less about graphics ,but High Voltage has brought this upon themselves. Since this game was in early development, they were bragging about how it would look like a 360 game. Sorry guys. It doesn't. Overall, the graphics look decent enough for a Wii game, but the bugs in it look like they're from Body Harvest or something. I wouldn't normally care, but I don't think that N64 looking bugs should be in a game that is bragging about how amazing looking it is. I have said it before and I'll say it again: I really do hope that the Conduit does well and opens the flood gates for more of this sort of thing on the Wii, but I'm not about to put all of my trust in a company that has such a limited track record. One of their best reviewed games is Go! Diego! Go!
What FPS on the Wii deserved better sales? MoH:H2- the multiplayer is awesome and the controls are the best on the Wii for a FPS. This brings up another point. No one has topped MoH's control scheme yet. This is where the Conduit has a chance to shine. Will it? I'm sure that you could speculate that it will have better controls than CoD, MoH, MP3 or any other game. Sure. You could speculate about that too like you did about several other things.
One final point: If shooting aliens was such a huge possible draw to Wii owners, than explain to me how MP3 has the sales that it does? That's a truly amazing game that involves shooting aliens with less than amazing sales.