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Forums - Nintendo - The Conduit WILL outsell Call of Duty: World At War (Wii)

MontanaHatchet said:
shakarak said:

Please Sega has killer advertising in comparison to other game publishers. Do you guys remember the six flag sonic and the secret ring commercials. Sega knows that marketing a game is what sells it (just look at the mediocre Sonic and the Secret Rings sales).


This games going to bring down the stereotypical Wii cant have a strong first week kind of thinking. I expect first week sales worldwide over over 300k with legs to die for. This games going to be marketed, critically acclaimed, and it's entering a genre wii owners are starving for.


I honestly think this games sales will be in the realm of Metroid Prime 3's. That one was marketed, critically acclaimed, and launched on a smaller userbase.

Yup, The Conduit is really going to prove that a Wii game can have a big launch with first week sales of 300k. Nevermind the 2.7 million launch for Brawl (one of the highest this generation), the 1.6 million for Wii Fit, or the 1.1 million for Super Mario Galaxy. And we don't know yet if it will be critically acclaimed so will people stop acting like it's already been determined? Besides, if this game sells around the same as Metroid Prime 3, that would truly be a disappointment.

 

I should of specefied that I meant the third party launch week.  Also please explain how sales above 1.5 million worldwide could ever be a dissapointment based on the genre?  A fps on wii selling 1.5 million is a really great achievement.  It would turn a substantial profit for high voltage. 

As far as being critically acclaimed lets be serious.  Every single preview has been positive theres a slim chance it won't be.  I'm not going to say it's a shoe in, but history has told us most games well previewed by 90% of the media are at least decent games.

 



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amp316 said:
sc94597 said:
amp316 said:
Call Of Duty is the biggest FPS franchise that there is. I am skeptical about the Conduit outselling it. I really am.

WaW was also a game that spanned multiple platforms and sold less on the Wii than the others. The conduit is an exclusive.  The conduit also looks to be a better game compared to the Wii version of WaW. So if we gone by your logic CoD3(wii version) should have sold more than Red Steel, because it is a bigger series.

 

Not a fair comparison in my opinion.  CoD 3 didn't have multiplayer.  Red Steel did.  This is a huge selling point.  CoD: WaW has online multiplayer.  I just don't think that the Conduit is going to sell the super high amounts that some people think that it's going to.  FPS don't sell well on the Wii.  They just don't. 

Well to be honest CoD:WaW also seems to be at a multiplayer disadvantage. The addition of many more players and what seems to be many more modes in the conduit seems to put it in an edge. Also remember, WW2 shooters are much more present on the Wii compared to space shooters, giving the Conduit another advantage. So how about I list advantages for the conduit and advantages for CoD WaW.

The Conduit:

- Exclusive

- What looks to be a better campaign.

-Not WWII

-What potentially could be better multiplayer(there is a chance this might not work out, but with voice chat alone I will probably prefer the conduit).

- Massive hype behind it unlike the Wii version of CoD:WaW.

- Probably won't have supply issues like CoD:WaW(wii) did.

CoD:WaW

- Released before christmas

- Part of a much larger existing franchise.

- First decent FPS on the Wii in both campaign, and multiplayer.

Now let me just say that most people who bought CoD: WaW will buy the conduit because it they obviously seem to be interested in FPS' on the Wii. Not only will those people buy it, but those who bought CoD:WaW on other platforms instead because it was superior on those platforms(in their opinion) might buy it. Now not only will those some of those people buy it, but people who prefer Sci-Fi shooters to WWII(or warfare) ones might look into the Conduit as well. So the major thing imo that will allow the Conduit to surpass CoD:WaW is advertisement. Sega/HVS need to get all of the people who don't go to websites to find game info, but still play FPS' and bought CoD:WaW to know about this game. Now if the game turns out good, or even better than CoD:WaW(which is very likely) then the chances of the game selling more than CoD:WaW, with good advertisement seem to be increased. If Sega/HVS don't advertise the game at the level they need, then I don't think it will sell well. As to the part where you state FPS' don't sell well on the Wii, I want to ask what FPS on the Wii has deserved to sell more than it has or is selling.

 

 



Eh, good luck with that. I don't expect it to beat an established IP.

Conduit 2 maybe.

 



sc94597 said:
amp316 said:
sc94597 said:
amp316 said:
Call Of Duty is the biggest FPS franchise that there is. I am skeptical about the Conduit outselling it. I really am.

WaW was also a game that spanned multiple platforms and sold less on the Wii than the others. The conduit is an exclusive.  The conduit also looks to be a better game compared to the Wii version of WaW. So if we gone by your logic CoD3(wii version) should have sold more than Red Steel, because it is a bigger series.

 

Not a fair comparison in my opinion.  CoD 3 didn't have multiplayer.  Red Steel did.  This is a huge selling point.  CoD: WaW has online multiplayer.  I just don't think that the Conduit is going to sell the super high amounts that some people think that it's going to.  FPS don't sell well on the Wii.  They just don't. 

Well to be honest CoD:WaW also seems to be at a multiplayer disadvantage. The addition of many more players and what seems to be many more modes in the conduit seems to put it in an edge. Also remember, WW2 shooters are much more present on the Wii compared to space shooters, giving the Conduit another advantage. So how about I list advantages for the conduit and advantages for CoD WaW.

The Conduit:

- Exclusive

- What looks to be a better campaign.

-Not WWII

-What potentially could be better multiplayer(there is a chance this might not work out, but with voice chat alone I will probably prefer the conduit).

- Massive hype behind it unlike the Wii version of CoD:WaW.

- Probably won't have supply issues like CoD:WaW(wii) did.

CoD:WaW

- Released before christmas

- Part of a much larger existing franchise.

- First decent FPS on the Wii in both campaign, and multiplayer.

Now let me just say that most people who bought CoD: WaW will buy the conduit because it they obviously seem to be interested in FPS' on the Wii. Not only will those people buy it, but those who bought CoD:WaW on other platforms instead because it was superior on those platforms(in their opinion) might buy it. Now not only will those some of those people buy it, but people who prefer Sci-Fi shooters to WWII(or warfare) ones might look into the Conduit as well. So the major thing imo that will allow the Conduit to surpass CoD:WaW is advertisement. Sega/HVS need to get all of the people who don't go to websites to find game info, but still play FPS' and bought CoD:WaW to know about this game. Now if the game turns out good, or even better than CoD:WaW(which is very likely) then the chances of the game selling more than CoD:WaW, with good advertisement seem to be increased. If Sega/HVS don't advertise the game at the level they need, then I don't think it will sell well. As to the part where you state FPS' don't sell well on the Wii, I want to ask what FPS on the Wii has deserved to sell more than it has or is selling.

 

 

How does CoD:WaW seem to be at a multiplayer disadvantage?  The advantage of many more players?  16 in the Conduit as opposed to 8 in CoD?  Going by that argument, the Conduit is at a similar disadvantage to MOH:H2.  You can have 32 player death matches in that.  Many more modes?  What are they?  The only that I've heard of in it that isn't in CoD is capture the flag.  Is there leveling up, weapon unlocking, perks, and a prestige mode like CoD? 

I will now look at the advantages that you have listed:

The Conduit:

Exclusive. (This doesn't really matter that much when your user base is as large as the Wii's.)

What looks to be a better campaign. (Pure specualtion on your part.  The campaign in CoD is pretty good and I don't know how you can say that the campaign in the Conduit looks to be better.)

Not WWII. (I'm sorry.  It will sell better because it's aliens instead of nazis?  It's not like shooting aliens is an original concept either.  There are several zombie shooters and those seem to do well on the Wii.)

What potentially could be a better multiplayer.  ( I think that you said it all right there.  It could be potentially better.  The CoD games have always been known to have a strong multiplayer.  The Conduit is known for... )

Massive hype. ( This is not necessarily a positive.  When a game gets a massive amount of hype and isn't an amazing game, people tend to rip it extremely hard.  Look at Haze as an example.  Not a good game by any stretch, but not a horrible game either.  You'd swear that it was the worst game ever made after hearing some people's reactions because of something called hype.  CoD doesn't need the hype.  It's CoD.)

Probably won't have supply issue like CoD:WaW Wii. ( Probably speculation on your part, once again.  You have no idea and neither do I.  Also, I didn't realize that CoD had supply issues.  It's already sold almost 1 million copies.  So much for supply issues.) 

Now CoD:

Released before Christmas.  (Yes this does help.)

Part of a larger existing franchise.  (Part of a super duper extra huge franchise.)

First decent FPS on the Wii in both campaign and in multiplayer.  (I'd agree with that.)

My argument is that many of the people that bought CoD will not buy the Conduit.  The Conduit is known to you and I, but not to many people outside of gaming forums.  Most people that bought CoD on other platforms did so because that is their platform of choice.  As far as Sega advertising it, I don't see that to be a problem.  They have had several commercials for HoTD: Overkill.  The difference is, people actually know what HoTD is.  People are going to look at the Conduit and say that it looks like Halo but that the graphics aren't as good.  That brings me to the biggest hype surrounding the Conduit.  The graphics.  Normally I could care less about graphics ,but High Voltage has brought this upon themselves.  Since this game was in early development, they were bragging about how it would look like a 360 game.  Sorry guys.  It doesn't.  Overall, the graphics look decent enough for a Wii game, but the bugs in it look like they're from Body Harvest or something.  I wouldn't normally care, but I don't think that N64 looking bugs should be in a game that is bragging about how amazing looking it is.  I have said it before and I'll say it again:  I really do hope that the Conduit does well and opens the flood gates for more of this sort of thing on the Wii, but I'm not about to put all of my trust in a company that has such a limited track record.  One of their best reviewed games is Go! Diego! Go! 

What FPS on the Wii deserved better sales?  MoH:H2- the multiplayer is awesome and the controls are the best on the Wii for a FPS.  This brings up another point.  No one has topped MoH's control scheme yet.  This is where the Conduit has a chance to shine.  Will it?  I'm sure that you could speculate that it will have better controls than CoD, MoH, MP3 or any other game.  Sure.  You could speculate about that too like you did about several other things.  

One final point: If shooting aliens was such a huge possible draw to Wii owners, than explain to me how MP3 has the sales that it does?  That's a truly amazing game that involves shooting aliens with less than amazing sales.       

 

 

 



Proud member of the SONIC SUPPORT SQUAD

Tag "Sorry man. Someone pissed in my Wheaties."

"There are like ten games a year that sell over a million units."  High Voltage CEO -  Eric Nofsinger

Amp, do you just hate The Conduit or something? You're doing everything you can to negate any positive factor going for the game in an attempt to suggest it will sell poorly.



The rEVOLution is not being televised

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Viper1 said:
Amp, do you just hate The Conduit or something? You're doing everything you can to negate any positive factor going for the game in an attempt to suggest it will sell poorly.

 

No. I do not hate the Conduit.  I have stated before that I hope that the game does well.  I just think that a lot of people need a reality check about how great this game is going to be, or how well it is going to sell. 



Proud member of the SONIC SUPPORT SQUAD

Tag "Sorry man. Someone pissed in my Wheaties."

"There are like ten games a year that sell over a million units."  High Voltage CEO -  Eric Nofsinger

Should sell decent numbers, in terms of Wii games geared towards serious gamers. Possibly hit one million.



It's all about the game.

COD Wii is at about the mil mark now, last I saw. If the word gets out to the public core fans with Wiis, it'll sell to at LEAST those who bought COD Waw for the Wii, possibly more.



COD is not a franchise thats huge on Wii. I highly doubt many people (PSWII, Wii60) bought the Wii game over the HD copy. It being an exclusive matters, but not by much. Its being hyped by the 'starved' HARDCOREZ wii owners, but i think it will need great reviews to reach the mainstream gamer. At this point we honestly cant tell, but based on recent previews and SEGAs desicion to publish, ill remain optimist.




The way this game sells a lot is if it has good word of mouth. Word of mouth is the most powerful form of advertising and is why call of duty got as big as it did. If the Conduit gets good word of mouth from gamers and they tell other gamers, than we could have a big hit on our hands.