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Forums - Gaming - One of Spores developers says "Wii is a piece of..."

jman8 said: fooflexible said: First off Sony and Microsoft don't call their system art either, sure they like pretty graphics, but calling a game art really doesn't sell it. nonetheless I think saying nintendo only cares about fun is a silly thing to assume too, I really think he's annoyed that Nintendo didn't push graphics harder. Because art direction in Twilight Princess was praised by every review I read. If you check out Super Paper Mario videos that have popped up from GDC the game is beautiful, it is a testment to just how much an artform the old platform titles were. So you can't really knock Nintendo on this notion. In fact Nintendo is the only company that actually attempt to turn their console into an art medium, ala Mario Paint. But of course he's not really talking about art, he's talking about graphics. But of course saying "art" just makes you sound more sophisticated. In my mind, art doesn't necessarily have to do with visuals, which is the way you have emphasized it in your response. Art has far more to do with emotional engagement, which most Nintendo games have severely lacked and has rarely been a point of emphasis. The only possible exception is certain Zelda games, but they tend to follow the same fairy tale archetype all the time. I want gaming experiences that can rival other media, such as literature or cinema. Gaming has rarely been able to achieve the emotional engagement that you get from reading a great novel like Slaughterhouse-5, Catcher in the Rye, or To Kill a Mockingbird. Gaming hasn't achieved what films like Citizen Kane, The Godfather, or even something as hokey The Last Samurai have (it may be rather unrealistic, but an amazing movie nonetheless). Games like Metal Gear Solid, Shadow of the Colossus, and Shenmue are the only ones I can think of that seem to be approaching this lofty level I'd like to see. Don't get me wrong, I don't want every game to aspire to be like this (we all love a great Will Ferrel comedy, right?). Again, I fear that Nintendo dominance would lead this industry toward more simple titles that mainly aim to be fun, rather than aspire to a higher level of emotion. With Nintendo aiming videogames at a more casual audience (aka the lowest common denominator), I worry that this industry will follow Nintendo's lead and current longtime gamers looking for something more will be mostly left in the dust.
Are you trying to say that Will Ferrel's work is not a form of art? Do all pieces of art have to be Mona Lisas? I think there have been games that have reached that level achieved in Cinema. Tetris has no story, no characters, no 3D graphics, but is considered to be a masterpiece by many. I don't have to be emotionally involved to enjoy any piece of art. All I all really have to do is be open minded and try it out. There's more to art than just movies, paintings, books, music and videogames.



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fooflexible said: I agree guys, I love big amazing worlds, look at my response in the fanboy thread, i love games that have immersive worlds, specifically like Shenmue(I would pay 200 bucks for a third installment) as yourbrought up jman8.
Hell, I'd buy a Dreamcast 2 for Shenmue 3



My Top 5:

Shadow of the Colossus, Metal Gear Solid 3, Shenmue, Skies of Arcadia, Chrono Trigger

My 2 nex-gen systems: PS3 and Wii

Prediction Aug '08: We see the PSP2 released fall '09. Graphically, it's basically the same as the current system. UMD drive ditched and replaced by 4-8gb on board flash memory. Other upgrades: 2nd analog nub, touchscreen, blutooth, motion sensor. Design: Flip-style or slider. Size: Think Iphone. Cost: $199. Will be profitable on day 1.

I like games to create a world. A world that you could possibly live in. A good brand that trys for this in a very OPEN game is. Elder Scrolls.



PSN ID: Kwaad


I fly this flag in victory!

I'd say the industry expanding goes hand in hand with casual titles. Both are the result of one another, casual titles expand the market and a larger market demands more casual titles and I really see no way around it. But I am certain that this will not end the "hardcore" market since that will still be a sizable and very dedicated branch of the industry. If anything these "hardcore" titles may be distilled to the point where they'll only appeal to the hardcore. I'd just like to reiterate that I think this sort of development is inevitable lest the industry begins to shrink and Nintendo's quest to capture the casuals will likely be a good thing long term. If anything the burgeon popularity of gaming will ensure that it's artist merit will be recognized by the mainstream as well as a validation from the more established art clique. If this happens than a flood of new talent interested in games as a valid artist medium should spring forth and from this we may see the first "Citizen Kane" of gaming. Although I still think the "games as art" has yet to find a foothold let alone a concrete definition. People said the same thing about gaming during the rise of PS1 and 3d gaming. They claimed no place would be left for the hardcore and graphics would trump game play, fortunately they were wrong.

Are you trying to say that Will Ferrel's work is not a form of art? Do all pieces of art have to be Mona Lisas?
Entertainment and art are two very different things.



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away" 

sieanr said: Entertainment and art are two very different things.
They are one in the same. Both encompass each other. Tom Cruise is an artist His medium is movies His genre is action, drama, crazy Scientology guy Will Ferrell is an artist His medium is movies and television His genre is comedy Michelangelo is an artist He's dead His medium was stone, oils, architecture, etc His genre was mostly religion What do you think people did for entertainment back when Michelangelo was alive? Watch TV? No, they looked at paintings and sculptures.



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This is nothing more than some no name developer trying to make a name for himself and get out of Will Wright's shadow for 5 minutes. At least for his sake he better hope it is. It's not a good idea to be at odds with the game director himself (Will Wright has praised Nintendo several times).



mancandy said:What do you think people did for entertainment back when Michelangelo was alive? Watch TV? No, they looked at paintings and sculptures.
Not really. During Michelangelo's time most paintings/sculpture was either religious or private commissions that would never be seen by the public. People entertained themselves with plays, drinking, music and other things people still do today, "art" was something most people didn't care about. Average people would only see art in a religious context, in which case it was meant to inspire and direct people in their everyday life - not entertainment. Those who did commission art, like the Medici family, did so for private churches, status symbols and occasionally entertainment(but there was allot more to it than that) Ferrel or Cruise are not artist but entertainers, just like playwrights of the past or pulp writers of the 50's. There is allot more, and I mean allot, that goes into creating art than just some piece of entertainment and you fail to recognize the difference.



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away" 

mancandy said: They are one in the same. Both encompass each other. Tom Cruise is an artist His medium is movies His genre is action, drama, crazy Scientology guy Will Ferrell is an artist His medium is movies and television His genre is comedy Michelangelo is an artist He's dead His medium was stone, oils, architecture, etc His genre was mostly religion What do you think people did for entertainment back when Michelangelo was alive? Watch TV? No, they looked at paintings and sculptures.
Another thing to consider ... are the actors the artist or is the director? Personally, I think the director is the artist, film is the medium and the actors are the directors tools ... Although I do agree with Sieanr, entertainment and art are two very seperate things; as I see it art has an important message to deliver. In my opinion, it is possible to skillfully paint a still life and for it not to be art ... at the same time a Will Farell movie could be art ...



Kwaad said: jman8 - That is exatly what I meant. I want to see the most complex detailed worlds possible. Worlds that have *life* worlds that you INTERACT with. Not just follow the story.
Hey why not go outside? videogames should be about escapism, not realism...........



Art is completely subjective and for him to say Nintendo doesn't support video games as a medium of art is as narrow minded as it can get. It would seem to me that his 'definition' of art refers to the 'definition' of the screen resolution. This also means his minds is in a constant flux over what makes a video game a piece of art. The mediums change, the tools change but the subjectiveness of art never changes. When each art movement back int eh day changed, such the changes to cubism, realism, abstract, etc....were the artist that continued to pain in the old style not considered artists anymore simply because they weren't with the times? Again, I find this nothing more than an attention whore trying to make some noise. Get his name in the papers.