Let's face it, fifth and sixth console generations have been boring since Sony consoles absolutely dominated the market. It was simply the console to own: if you have a Playstation, you don't need to have anything else.
On the fifth generation, Sony released their console very early - almost two years before Nintendo came with the N64. Gaining massive third party support, the cartridge-based N64 was no match for Sony's Playstation, despite being nearly two times more powerful. There was the Saturn also... but well, you know...
Again on sixth generation Sony released their console before their main competitors, Nintendo and Microsoft. Sega was absolutely crushed by the PS2's launch, and forced to retire. The Gamecube suffered with its "kiddy appeal" and Microsoft was still too early on the game to stand any challenge to PS2 domination.
Things, however, suddenly changed on the seventh generation. This time, Microsoft released their console earlier. The X360 came with many innovations (gamerscore, live arcade) besides a very good library at launch. "The first one to reach 10 millions wins" believed Microsoft back there. Considering the ever-increasing X360 library, it seemed MS was right.
But then came the Wii. Nintendo, standing against gloomy predictions, managed to take back the crown and not only manage to have the fastest-selling console ever but arguably also the biggest cash cow gaming market has ever seen, besides perhaps MMORPGs.
Finally the PS3, one of the most expensive consoles to launch since the early 90's, was released worldwide at a staggering price tag of 500-600 bucks. Facing a first year of absolutely no games, the console seemed doomed to an early and tragic death.
Than 2008 came. With a $100 pricecut, PS3 managed to consistently outsell X360 until the beginning of the economic crisis and the $200 Arcade SKU. In a matter of months, PS3 also got an amazing library of games: MGS4, LBP, Resistance 2, Valkyria Chronicles joined Uncharted, Heavenly Sword and Ninja Gaiden Sigma as must-haves for any gamer.
Priced at 400-500 bucks more than two years from launch, it is easy admit PS3 isn't selling too hot right now compared to its eternal rival, the X360. However, the tides can turn yet again later this year and give PS3 the advantage it needs to deserve its brand name:
The 45nm revision shall make the PS3 far cheaper to produce, managing to break even by a fair margin. Keeping the current price until just before the holidays, the console will bring profit perhaps for the first time. Then, a $100 pricecut just before the holidays will assure PS3 its best-selling year despite the slow start.
Not only the pricecut, but many of PS3 blockbuster titles are slated to relase this holidays or on the following months: Gran Turismo 5, Final Fantasy Versus XIII, God of War 3, Uncharted 2: Among Thieves, Heavy Rain, Infamous, The Agency and Trico. Gran Turismo 5 and Versus XIII shall be huge and bring a massive sales boost on Europe and Japan, respectively.
On the other hand, things have started to become rather delicate for the X360. Already selling at a mainstream pricetag, the console has far less titles on the upcoming holiday than the PS3: Lost Planet 2 (probably a timed exclusive) and... um, sorry I forgot. Of course there are upcoming titles like Gears 3, Forza 3 and perhaps Halo 4 but these are not even announced yet.
The X360 is already tracking below PS3 on an ever-increasing gap altough the one-year advantage keep MS with a tranquil advantage. But if things start to get bad for X360, could MS manage to turn the tides yet again once PS3 start outselling the X360 again? I don't think so. At this pont, even a Wii pricecut would cut deep into the Arcade SKU sales. Nintendo can, while MS cannot afford to lower the price forever. Or does MS investors want the X360 brand to forever be a cash eater?
Can X360 keep ahead of PS3 until the beginning of the eight gen? So far, is a definite possibility. Or maybe PS3's raisning appeal can close the gap?







