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Forums - Gaming - How Killzone 2 pwns Crysis and why I'm done with PC Gaming

just so everyone knows idiots like this DO NOT represent the majority of us PS3ers...


i just get drunk and yell at people occasionally ;)



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Sqrl said:
Final-Fan said:
Hugs and ice cream all around!
I was waiting for the "But aren't PC's kind of expensive for something that's going to melt and fall off the cone!?".... which of course leads to mental images of people licking their PCs and quickly gets stranger from there

Whoa now, remember that this is only a metaphor and we're really talking about Pine Cones.  They would hurt to lick. 



Tag (courtesy of fkusumot): "Please feel free -- nay, I encourage you -- to offer rebuttal."
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My advice to fanboys: Brag about stuff that's true, not about stuff that's false. Predict stuff that's likely, not stuff that's unlikely. You will be happier, and we will be happier.

"Everyone is entitled to his own opinion, but not his own facts." - Sen. Pat Moynihan
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I have the most epic death scene ever in VGChartz Mafia.  Thanks WordsofWisdom! 

Daddo Splat said:
crysis is rendering 10x the area in level design and way more textures also its a scalable game depending on your rig obviously the best rig will give ou the best looking crysis.

all ps3 will play killzone and it does look great still the in game cutscenes and the ingame models are 2 different things.

to think a ps3 or 360 gpu can outperform the current hardware is absurd get the natural mod for crysis then compare.

Iam running a amd 5600 9800 gtx 2 gigs of ram and the game looks great on high settings.

still your comparing aples to oranges wide open landscapes to small building and coridors.

Killzones desert looks blah. and to think they took all this time to finish this game????

Iam about to beat it the multiplayer is good too.

and I prefer console's over pc because of cost and game optimization and being able to trade games back in.

still no one has scene crysis's at its best yet once direct x 11 is out and the latest video cards get thier hands on it we will be blown away even more.

That's completely false.

Anyway, CPUs will finally overtake the Cell's performance in Fall 2009, according to Intel's CPU roadmap (Sandy Bridge).  GPU performance is far beyond that of the RSX (PS3's GPU) and Xenos (X360 GPU).  The difference being that PC developers don't know how to "truly" multi-thread their games.  Their is NO real performance difference (fps), in Crysis, between an Intel Core 2 Quad Core and a top Intel Core 2 Duo.

$1000 Intel Core i7 965XE's inter-core bandwidth = 40,003MB/s (basically 40GB/s)...TOTAL bandwidth (cache+memory+inter-core) = 106,176MB/s (basically 106GB/s)

$400 PS3's Cell inter-core (EiB) bandwidth = 197GB/s (proven)

Plus, don't compare GPU's to the actual graphical performance of the games for the PS3, because it doesn't work that way.  Hell, Killzone 2's graphical performance is up to 40% greater than RSX is capable of alone.  4 SPEs has the graphical performance of a Nvidia 7800GTX.  RSX is close to a Nvidia 7900/8600 GPU.  Plus, PC GPUs are SEVERELY underused when using DirectX.

The funny thing is that a lot of PC/3rd party console developers don't like creating games on the PS3, but that knowledge is the very thing that would allow them to "truly" multi-thread their games (for greater performance across 4+ cores).

Killzone 2 only uses 191.04MB of RAM out of a total of 512MB (minus 28MB for OS).  ;)

 

 

 



$1000 Intel Core i7 965XE's inter-core bandwidth = 40,003MB/s (basically 40GB/s)...TOTAL bandwidth (cache+memory+inter-core) = 106,176MB/s (basically 106GB/s)

$400 PS3's Cell inter-core (EiB) bandwidth = 197GB/s (proven)


If that is true, my friend will be pissed. He spent 2000+ dollars on an uber gaming rig. He thinks he will be able to play PS3 emulators as soon as they pop up in a few years lol.



Sharky54 said:
$1000 Intel Core i7 965XE's inter-core bandwidth = 40,003MB/s (basically 40GB/s)...TOTAL bandwidth (cache+memory+inter-core) = 106,176MB/s (basically 106GB/s)

$400 PS3's Cell inter-core (EiB) bandwidth = 197GB/s (proven)


If that is true, my friend will be pissed. He spent 2000+ dollars on an uber gaming rig. He thinks he will be able to play PS3 emulators as soon as they pop up in a few years lol.

 

The Cell is a good processor.

However, the console is bottlenecked by every other component.

Duh.(couldn't help it)



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.

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Daddo Splat said:
crysis is rendering 10x the area in level design and way more textures also its a scalable game depending on your rig obviously the best rig will give ou the best looking crysis.

all ps3 will play killzone and it does look great still the in game cutscenes and the ingame models are 2 different things.

to think a ps3 or 360 gpu can outperform the current hardware is absurd get the natural mod for crysis then compare.

Iam running a amd 5600 9800 gtx 2 gigs of ram and the game looks great on high settings.

still your comparing aples to oranges wide open landscapes to small building and coridors.

Killzones desert looks blah. and to think they took all this time to finish this game????

Iam about to beat it the multiplayer is good too.

and I prefer console's over pc because of cost and game optimization and being able to trade games back in.

still no one has scene crysis's at its best yet once direct x 11 is out and the latest video cards get thier hands on it we will be blown away even more.

 

This is the only thing that impresses me with Crysis from any standpoint; the quality of the visuals in relevance to the size of the envrionments.



Sharky54 said:
$1000 Intel Core i7 965XE's inter-core bandwidth = 40,003MB/s (basically 40GB/s)...TOTAL bandwidth (cache+memory+inter-core) = 106,176MB/s (basically 106GB/s)

$400 PS3's Cell inter-core (EiB) bandwidth = 197GB/s (proven)


If that is true, my friend will be pissed. He spent 2000+ dollars on an uber gaming rig. He thinks he will be able to play PS3 emulators as soon as they pop up in a few years lol.

It is.  I provided the link.  The 2nd thing is that the Cell is an asynchronous processor (each core can perform completely separate tasks that are walled off from the rest of the processor).  The Intel Core i7 is not asynchronous.  That would complicate PS3 emulation, on a PC, even further.

 



ZenfoldorVGI said:
Sharky54 said:
$1000 Intel Core i7 965XE's inter-core bandwidth = 40,003MB/s (basically 40GB/s)...TOTAL bandwidth (cache+memory+inter-core) = 106,176MB/s (basically 106GB/s)

$400 PS3's Cell inter-core (EiB) bandwidth = 197GB/s (proven)


If that is true, my friend will be pissed. He spent 2000+ dollars on an uber gaming rig. He thinks he will be able to play PS3 emulators as soon as they pop up in a few years lol.

 

The Cell is a good processor.

However, the console is bottlenecked by every other component.

Duh.(couldn't help it)

LOL!  That was the popular saying in the past, wasn't it?!  The REAL bottleneck is the programmers.

 



You make a valid point Steroid....your not suffering from roid rage are you?



Ascended_Saiyan3 said:
Sharky54 said:
$1000 Intel Core i7 965XE's inter-core bandwidth = 40,003MB/s (basically 40GB/s)...TOTAL bandwidth (cache+memory+inter-core) = 106,176MB/s (basically 106GB/s)

$400 PS3's Cell inter-core (EiB) bandwidth = 197GB/s (proven)


If that is true, my friend will be pissed. He spent 2000+ dollars on an uber gaming rig. He thinks he will be able to play PS3 emulators as soon as they pop up in a few years lol.

It is.  I provided the link.  The 2nd thing is that the Cell is an asynchronous processor (each core can perform completely separate tasks that are walled off from the rest of the processor).  The Intel Core i7 is not asynchronous.  That would complicate PS3 emulation, on a PC, even further.

 

How about you mention something on the cell that produces real world performance and doesn't top a graph you've seen over at SDF.  The PS3 couldn't produce Crysis, nuff said.