| theshrike said: Ok, I know I have said this before but here it goes again. There will be a place for DD but I doubt we will ever see complete end to physical media with even the next few generations. The main reason being is that not everyone is in a city and even fewer of those people have access the broadband needed for DD. Even right now, Comcast caps you at 100 gigs. In this case that would be about 2 and half Blu-ray disks. So basically you would download 2 HD movies or games and then worry about being cut off for the rest of the month. It gets worse for people outside of cities. The only two options being 56k and Satellite. We all know how horrible 56k is so I will leave you to try and remember it. Satellite is almost as bad, they have decent rates of download but their caps are ridiculous. Hughesnet cap is somwhere around 500 megs a day, and wildblue is around 12 gigs a month. I am curious what you would really be able to do with something like that as far as a distribution method. A great deal has to change as far as infrastructure in order to go solely DD. It works for music because there is a smaller amount of data transfer, but there are still plenty of CD's out there in shops |
Bingo. The intransigence of the major telecommunications companies, making broadband either too expensive, too slow, too limited in availability, or often enough all three. This will prevent a pure digital-distrubution console from being viable for a long time to come, at least 10 years i want to say, though i don't know what mystery technologies are coming around the corner
It works for PCs, because through a PC (or Mac, i use PC more broadly than it means) you can directly reach those customers who have the capability to buy your product, and all you have to do is put up the servers and develop a reliable client, much cheaper than building hardware and distributing it. But to release a device dedicated to this concept would be impractical

Monster Hunter: pissing me off since 2010.









