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Forums - Gaming - I figured out why 3rd parties hesitate to put their best teams on Wii games

akuma587 said:
Bodhesatva said:

 

Ah ha ha ha, what an awesome conclusion. Out of curiosity, what possible outcome could lead to the Wii getting better games?

1) The Wii sells a lot of software: clearly this means that Wii owners love the terrible games they're being given. Why give them anything better?

2) The Wii does not sell software: clearly this means Wii owners do not buy games. You can bet that third parties would abandon the system entirely if this were to happen. Obviously if the games stop selling, support will dwindle.


Therefore, there is no possible outcome that could reasonably lead to the Wii getting better games, using your logic. The options are either 1) get more crap or 2) get nothing at all.

 

I think we are starting to see a clear shift towards more game development for the Wii (about two years after people said it was going to happen, so about damn time if you ask me), but what I say still holds true.

What games are selling buttloads on the Wii?  Not games like No More Heroes, or Zack and Wiki, or even Call of Duty 5.  Carnival Games has sold more than all three of those games combined.  Mario and Sonic at the Olympics has out done them by a much larger margin.  The only "traditional" games (barring some exceptions of course) that have sold phenomenally well on the Wii are made by Nintendo.

The third-party games that people are buying on Wii are not games like Gears of War, or Metal Gear Solid, or even your EA sports games for that matter.  The games people keep buying are not the kind that take the same level of development skill at least in terms of what is normally expected from a game like Gears of War, Metal Gear Solid, etc.  The end user expects something completely different than that. 

The Wii is a unique market unlike any other console before.  That is its strongest advantage and its ultimate curse.

 

Don't forget Resident Evil going 4x beyond its expected sales (along with Umbrella Chronicles). Let's examine the relentless progression of this sort of argument, shall we Akuma?

Early 2007: The Wii doesn't sell games.

Mid 2007: The Wii doesn't sell games except for Nintendo games.

Late 2007: The Wii doesn't sell games except for Nintendo games, and Resident Evil, and some casual games

Now: The Wii doesn't sell games except for Nintendo games, Resident Evil, Guitar Hero, and casual games. Oh and Call of Duty may be (on the way to) million seller, but that's only because it's such a huge franchise now.

 

The needle through which you thread this argument is getting progressively smaller. CoD5 is clearly going to be a million seller: I think it's very odd you'd include it in your argument, when it clearly supports the notion that these games can sell on Wii. No More Heroes is Suda's best selling game ever, on any system, including the PS2. There certainly are flops on the Wii -- just as there are on any system -- but the examples you've chosen were poor. I think a better example would have been Nights Into Dreams, or the recent Final Fantasy Crystal Chronicles game.

The response to your position, is as always: "How many companies have really put major efforts on the Wii?" Obviously there aren't huge successes under the circumstances we see when the games do not exist. Here's an example: I'd bet good money that Resident Evil 5 alone costs more money than Zack and Wiki, No More Heroes, Nights into Dreams and House of the Dead Overkill combined. Easily.

How much narrower does the definition have to get, Akuma? How long until we can just say, "Okay, the Wii sells games?"



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akuma587 said:
The games people keep buying are not the kind that take the same level type of development skill at least in terms of what is normally expected from a game like Gears of War, Metal Gear Solid, etc.

fixed



Tag (courtesy of fkusumot): "Please feel free -- nay, I encourage you -- to offer rebuttal."
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My advice to fanboys: Brag about stuff that's true, not about stuff that's false. Predict stuff that's likely, not stuff that's unlikely. You will be happier, and we will be happier.

"Everyone is entitled to his own opinion, but not his own facts." - Sen. Pat Moynihan
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I have the most epic death scene ever in VGChartz Mafia.  Thanks WordsofWisdom! 

theRepublic said:
Squilliam said:
You can't look at the visible projects in general and point to them as utter failures or not profitable aside from a few exceptions. If you know about something its generally because its been successful.

Think about the games which don't get released, or get released to such a low fanfare that no-one cares about them. Those are the games which lose the money for the publishers.

Not true.

http://www.gamedaily.com/articles/news/only-four-percent-of-video-games-make-a-profit-ndash-eedar-/?biz=1

Only 20% of released video games make a profit.  If you include cancelled projects, then only 4% of video games are profitable.

Ok, name 20 low selling titles on the HD consoles and name 20 high selling titles. Without checking vgchartz.

 



Tease.

Squilliam said:
theRepublic said:
Squilliam said:
You can't look at the visible projects in general and point to them as utter failures or not profitable aside from a few exceptions. If you know about something its generally because its been successful.

Think about the games which don't get released, or get released to such a low fanfare that no-one cares about them. Those are the games which lose the money for the publishers.

Not true.

http://www.gamedaily.com/articles/news/only-four-percent-of-video-games-make-a-profit-ndash-eedar-/?biz=1

Only 20% of released video games make a profit.  If you include cancelled projects, then only 4% of video games are profitable.

Ok, name 20 low selling titles on the HD consoles and name 20 high selling titles. Without checking vgchartz.

 

That doesn't matter either.  Games that sell a lot of units can still lose money.  Games that don't move that many units can still turn a profit.



Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic

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theRepublic said:
Squilliam said:
theRepublic said:
Squilliam said:
You can't look at the visible projects in general and point to them as utter failures or not profitable aside from a few exceptions. If you know about something its generally because its been successful.

Think about the games which don't get released, or get released to such a low fanfare that no-one cares about them. Those are the games which lose the money for the publishers.

Not true.

http://www.gamedaily.com/articles/news/only-four-percent-of-video-games-make-a-profit-ndash-eedar-/?biz=1

Only 20% of released video games make a profit.  If you include cancelled projects, then only 4% of video games are profitable.

Ok, name 20 low selling titles on the HD consoles and name 20 high selling titles. Without checking vgchartz.

 

That doesn't matter either.  Games that sell a lot of units can still lose money.  Games that don't move that many units can still turn a profit.

If you can't really name them, they are not visible to you. You don't care. 90% of the games people could name have made a profit, and if you ask a casual player it will be almost 100%. Its in the group that people are unfamiliar with that the unprofitable games live.

 



Tease.

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Squilliam said:
theRepublic said:
Squilliam said:
theRepublic said:
Squilliam said:
You can't look at the visible projects in general and point to them as utter failures or not profitable aside from a few exceptions. If you know about something its generally because its been successful.

Think about the games which don't get released, or get released to such a low fanfare that no-one cares about them. Those are the games which lose the money for the publishers.

Not true.

http://www.gamedaily.com/articles/news/only-four-percent-of-video-games-make-a-profit-ndash-eedar-/?biz=1

Only 20% of released video games make a profit.  If you include cancelled projects, then only 4% of video games are profitable.

Ok, name 20 low selling titles on the HD consoles and name 20 high selling titles. Without checking vgchartz.

 

That doesn't matter either.  Games that sell a lot of units can still lose money.  Games that don't move that many units can still turn a profit.

If you can't really name them, they are not visible to you. You don't care. 90% of the games people could name have made a profit, and if you ask a casual player it will be almost 100%. Its in the group that people are unfamiliar with that the unprofitable games live.

 

I see a lot of unprofitable games high up on the "page hits" list on this website.  If these games were that unknown, that wouldn't happen.



Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic

Now Playing
Switch - Super Mario Maker 2 (2019)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
Mobile - Yugioh Duel Links (2017)
Mobile - Super Mario Run (2017)
PC - Borderlands 2 (2012)
PC - Deep Rock Galactic (2020)

I'm guessing Lair didn't turn a profit. That game was highly visible. No one will know about it in a few years, but that's only the natural progression of most games, whether they profit or not. Occasionally a game will be both unprofitable and a very good game, in which case it gets remembered -- just by fewer people.

But games that aren't profitable are probably forgotten more quickly since fewer people bought them. It only makes sense. In fact -- as a certain someone might say -- it makes perfect sense.



Tag (courtesy of fkusumot): "Please feel free -- nay, I encourage you -- to offer rebuttal."
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
My advice to fanboys: Brag about stuff that's true, not about stuff that's false. Predict stuff that's likely, not stuff that's unlikely. You will be happier, and we will be happier.

"Everyone is entitled to his own opinion, but not his own facts." - Sen. Pat Moynihan
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
The old smileys: ; - ) : - ) : - ( : - P : - D : - # ( c ) ( k ) ( y ) If anyone knows the shortcut for , let me know!
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
I have the most epic death scene ever in VGChartz Mafia.  Thanks WordsofWisdom!