theRepublic on 06 March 2009
Squilliam said:
theRepublic said:
Squilliam said:
theRepublic said:
Squilliam said: You can't look at the visible projects in general and point to them as utter failures or not profitable aside from a few exceptions. If you know about something its generally because its been successful.
Think about the games which don't get released, or get released to such a low fanfare that no-one cares about them. Those are the games which lose the money for the publishers.
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Not true.
http://www.gamedaily.com/articles/news/only-four-percent-of-video-games-make-a-profit-ndash-eedar-/?biz=1
Only 20% of released video games make a profit. If you include cancelled projects, then only 4% of video games are profitable.
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Ok, name 20 low selling titles on the HD consoles and name 20 high selling titles. Without checking vgchartz.
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That doesn't matter either. Games that sell a lot of units can still lose money. Games that don't move that many units can still turn a profit.
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If you can't really name them, they are not visible to you. You don't care. 90% of the games people could name have made a profit, and if you ask a casual player it will be almost 100%. Its in the group that people are unfamiliar with that the unprofitable games live.
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I see a lot of unprofitable games high up on the "page hits" list on this website. If these games were that unknown, that wouldn't happen.
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