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Squilliam said:
theRepublic said:
Squilliam said:
You can't look at the visible projects in general and point to them as utter failures or not profitable aside from a few exceptions. If you know about something its generally because its been successful.

Think about the games which don't get released, or get released to such a low fanfare that no-one cares about them. Those are the games which lose the money for the publishers.

Not true.

http://www.gamedaily.com/articles/news/only-four-percent-of-video-games-make-a-profit-ndash-eedar-/?biz=1

Only 20% of released video games make a profit.  If you include cancelled projects, then only 4% of video games are profitable.

Ok, name 20 low selling titles on the HD consoles and name 20 high selling titles. Without checking vgchartz.

 

That doesn't matter either.  Games that sell a lot of units can still lose money.  Games that don't move that many units can still turn a profit.



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