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Forums - Gaming - Why I want Final Fantasy XIII to bomb

Everbody sould buy Xenogears, best game Square ever made and best rpg of all time



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Kasz216 said:
Soriku said:
Pick IX up! It's really great! And it's nothing like VII and VIII. It's like the older ones...with all that fantasy that we love.

It's not the loss of fantasy that makes me dislike VII and VIII.

I just think the story and gameplay both took a step back... and honestly even the graphics.  I'd take good looking 2D over bad looking 3D.

Honestly there wasn't anything I liked better in 7 and 8 then 4-6.  Heck there was stuff i liked better in 1 and 3 then 7 and 8.

 

I mean... Front Mission 3 is one of my favorite games of all time... and it's made by square and there is zero "fantasy" in it.  Your just running around shooting and smashing into mechs with your own mechs.

what? this is blasphemy jejeje. 7 and 8 are the best¡¡¡¡. well i havent play 4,5 and 6 so i dont know but i liked 7 and 8 they were really amazing in my opinion.

 



Kasz216 said:
Rei said:
Kasz216 said:
Here's the problem Twesterm.

Ignoring all arguments to the contrary... even if you are right.

All the magic makers are gone. They've all been run out of SE by Wada. Even Matsuno who was only apart of games you hated. (Depending on your opinion of Final Fantasy Tactics.)

They weren't willing to go with Squares "Care only about the money" philosophy.

Even Matsuno who admitted that games like FF Tactics and Vagrant Story were attempts by him to dumb down and simplfy the stories of his previous games so more gamers would like and buy them.

The magic makers are gone. Even if they decided now to go back to creativity and good story first.... who would make it?

No offense dude, but you have no clue.

   Yoshinori Kitase, Hiroyuki Itou, Kazushige Nojima, Tetsuya Nomura, Yoshitaka Amano, Shinji Hashimoto, Akitoshi Kawazu, Toshiro Tsuchida, Masashi Hamauzu.

   Are just to name a few. Although I guess ironically these names dont tell you anything.

The names tell me plenty.  None of them were the visionaries behind the NES-SNES games.  The versions of the games Twesterm see's as good.  The ones that did work on them had mostly minor roles.

The only one you could really make an argument about is Kitase... and even so only with Chrono Trigger where his role is more minor then it seems since CT was produced differently.

Believe me I was a Square Fanboy from NES through PS1 era.  Though after FF7 sucked I stopped buying their Final Fantasy games... the rest of the games SE made on the PS1 were pretty good.

Well aside from Chrono Cross too.

So yeah.... you don't know what your talking about.

Uh oh. No, I do.

   Kitase is the one behind FFVI's scenario, and also is its director. Saying that his role in its development was minor perfectly shows how much you know. Takashi Tokita, the man behind FFIV and Parasite Eve games, also still works at SE. And surprisingly, FFIV and FFVI are considered the best entires in the series on a Nintendo platforms.

   You can dig deeper and find out that pretty much everyone from FFIV-VI development team other than Sakaguchi and Uematsu, are still working at SE. Including those who actually wrote the storylines for those games.

  

  

 



Darc Requiem said:
The Ghost of RubangB said:
I can't believe you just said that the Final Fantasy series has gone from mediocre to shit for 10 years. I just looked at my calendar, and I'd say that's been the case for 12 years and counting.

There that's better. 1997 was the year Square started trekking down the path fo mediocrity. I hope FFXIII is good but I have zero confidence in Square.  Of course why should I after XII and X-2.  I did enjoy IX and X, but VII and VIII blech. I won't even get into the suddenly blonde Schala from Chrono Cross...

 

Not that I'm trying to nitpick here, but as I recall, that idea was actually introduced in Chrono Trigger, where, in the Japanese version, it is said that the Zeal royal faimily dye their hair blue by tradition. In this and many other cases Chrono Cross makes a lot more sense than people give it credit for, though I admit it's writing is still far from good.

Anyway, as for FF XIII, I'm keeping my eye on it since it was announced for the 360, although that trailer made it look more like a bad anime and less like something I would actually be interested in. Still, if it's good, it might be my first FF since the dissapointment that was FF VII.



FFXII was great. FFX was great. FFX was great. I didn't play it, but apparently FFVIII was great. FFVII was great. That's 5 great games in 5 years. All great, except FFXI. I have high hopes for FFXIII.



 

 

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Translation of OP : I don't like the latest FF, therefore noone else should like them either and SE should make something else to catter to my own personal tastes...

Sorry, some of us actually enjoyed the latest FF....



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

Words Of Wisdom said:
Hey Kasz, what elements did you enjoy in the Final Fantasy games you liked?

It really depends on the game...   The earlier final fanasy games seemed brilliant in different respects... the ones that came after seeemed to tried to play the middle and it didn't ever seem to work.

In order that i've played i think...

Final Fantasy 1 - The first RPG like that i'd played with a party... the closest before was Ultima Exodus.  Which was a lot of fun but the classes were unbalanced.  The FF1 classes were unbalanced somewhat... but they all had a purpose... except the theif or so it seemed at the time.  Never figured out what was good about him.

The soundtrack was amazing, a soundtrack that rivaled the Megaman games.  Despite having little to no story it wasn't hard to get lost... you always knew what you had to do next.

Final Fantasy 4 - Really great storytelling, looked great with it's distinct art style, used it's artstyle to interject humor, The class system was a little rigid... but that was saved by each character actually being very different from each other.  My only complaints came when i found out we got a gimped version and plenty was taken out of the game...  It was the first game i played where a character died permanently who was well founded on your team.  Instead of someone just dieing in the prologue or someone who fought with you for one battle or something.  The main characters were truley well developed.  The battle vs Cecil's Dark Self was brilliant.  Better music

Final Fantasy 6 - Even better storytelling then 4 in my opinion... you couldn't choose a "main character."  I love games where everyone is important...  rather then everyone waiting for the main character to come in and save the day.  The 2nd and 3rd rate characters often got more development then main characters in previous games.  The subtleness of some characters like Shadow who's depth might be missed because things may be given away in optional events and in subtle facts like what relic he could equip.  Even better music... the peak of the music in my opinion.   The Branching paths... few RPGS use this because there is always "one main character".   The stages where you control multiple parties... another rare inovation.  Having to recollect everyone because your party falls apart... how many games does that happen in?   Having actually failed, and bad things happen because of it.

Final Fantasy Tactics - It's a tactics game.  I love those.  The class system was smart in that it didn't penalize you allowing you to feel smart for coming up with combos.  Like giving the Knights break abilties to someone with a gun.  Rather then forcing you to use the normal range for it.  The story was... pretty good.  Though not up to Matsuno's usual work since he decided to go more "mainstream" with it and tone down the complexity... and it bothered me somewhat that the whole thing was a jab at the catholic church.  Granted the Catholic Church during the crusades but... still some of the stuff they implied could be unsettling.

Final Fantasy V -  The Job Class sytem was a lot of fun... and in letting you change your job system... the story really wasn't anything special and was a step backwords... but after playing FF7 I appreciated that it was more like the NES games and the the story stayed out of your way at least... and the story wasn't as bad as much as it was underdeveloped. 

Final Fantasy 3 - Was the progenitor of the jobclass sytem.  I'd of liked it had i played it on my NES (had it come out then.)  I can respect it for being new.... and it's still kinda fun.  Just what 5 added in letting you mix classes is what put it over the top.

Final Fantsy 2 - Ok.  I don't like 2... but i can respect the direction... had it been sligtly better implemented it would of been great!  I mean i think there is a lot of merit to have a system that improves stats by how you use your abilties... in a turnbased RPG.

Final Fantasy 12 - I found the gameplay... fun.  Sure you can auto-play... but if you decide not too and leave  character under your control it's like playing an MMORPG but with competant allies.  I like turnbased better... but it was fun... and the liscense gird was a good shot at customization.

  I actually wish Shin Megami Tensei Online had the Gambit system.  It'd make my dang monsters get involved more!

The story i found greatly lacking... I'm guessing because Matsuno left in the middle of the project.



Rei said:
Kasz216 said:
Rei said:
Kasz216 said:
Here's the problem Twesterm.

Ignoring all arguments to the contrary... even if you are right.

All the magic makers are gone. They've all been run out of SE by Wada. Even Matsuno who was only apart of games you hated. (Depending on your opinion of Final Fantasy Tactics.)

They weren't willing to go with Squares "Care only about the money" philosophy.

Even Matsuno who admitted that games like FF Tactics and Vagrant Story were attempts by him to dumb down and simplfy the stories of his previous games so more gamers would like and buy them.

The magic makers are gone. Even if they decided now to go back to creativity and good story first.... who would make it?

No offense dude, but you have no clue.

   Yoshinori Kitase, Hiroyuki Itou, Kazushige Nojima, Tetsuya Nomura, Yoshitaka Amano, Shinji Hashimoto, Akitoshi Kawazu, Toshiro Tsuchida, Masashi Hamauzu.

   Are just to name a few. Although I guess ironically these names dont tell you anything.

The names tell me plenty.  None of them were the visionaries behind the NES-SNES games.  The versions of the games Twesterm see's as good.  The ones that did work on them had mostly minor roles.

The only one you could really make an argument about is Kitase... and even so only with Chrono Trigger where his role is more minor then it seems since CT was produced differently.

Believe me I was a Square Fanboy from NES through PS1 era.  Though after FF7 sucked I stopped buying their Final Fantasy games... the rest of the games SE made on the PS1 were pretty good.

Well aside from Chrono Cross too.

So yeah.... you don't know what your talking about.

Uh oh. No, I do.

   Kitase is the one behind FFVI's scenario, and also is its director. Saying that his role in its development was minor perfectly shows how much you know. Takashi Tokita, the man behind FFIV and Parasite Eve games, also still works at SE. And surprisingly, FFIV and FFVI are considered the best entires in the series on a Nintendo platforms.

   You can dig deeper and find out that pretty much everyone from FFIV-VI development team other than Sakaguchi and Uematsu, are still working at SE. Including those who actually wrote the storylines for those games.

Kitsase didn't write the actual storyline.  He was given the storyline and worked around it.

You may have me on Tokita though.



Twesterm, you must know that I vastly disagree with you, and while the hip crowd may think it's cool, I have a hard time deciding between my favorite final Fantasy game of all time. VIII, VII, X, or XII.

It's not that you have better tastes than me, or I you. It's simply that I enjoy shit you hate, and that pits us against each other.

That said, you are a spiteful bastard, and thus, should also be taken down a peg, however I won't be the one to do it. Your rant was fine, but I don't buy it.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.

twesterm said:

No, I don't want FFXIII to bomb because SE betrayed Sony and went to the 360 or because I have everything Playstation, I want FFXIII to bomb because I want SE to get taken down a peg.

It's no secret that I'm not excited about FFXIII and I already think it's going to be nothing specia but that isn't what this mini rant is about.  I'm sick of SE and people thinking they can only crap gold.  I say only crap gold because that's what SE seems to like to release these days and people eat. it. up.

Why?

I saw a thread on the front page asking if Final Fantasy XIII could be the last AAA RPG on consoles if it bombs and that just enrages.  People just assume the game is good because it's an RPG and ignore other great games because they aren't Final Fantasy yet the Final Fantasy franchise has ranged from miserably mediocre to utter shit for more than 10 years.

I hope FFXIII bombs hard so SE is forced to make good Final Fantasy games.  I want them to stop relying on cut scenes to mask the shitty story and characters.  I don't want another Cloud throne, boring predictable copied story, and terrible main villain.  I want the games to go back to being about story and character development which none of the recent FF games have had.

Maybe, just maybe, if FFXIII bombs they will realize they should actually start trying again and stop worring so much about 10 years of spinoffs. 

After all, we got the original Final Fantasy because Squaresoft was in danger of going under and that was to be their last hurrah.

 

 

You know what, I agree with this guy.  SquareEnix once got me back into console gaming since Final Fantasy VII (Squaresoft then).  During last gen, they were barely on the radar for me.  Now, they could almost drop dead for all I care.  Now, I do believe that games and companies do evolve over time. But in the case of SquareEnix, they have lost so much of what they used to be that the core that catered to their fanbase is practically gone.  If there are any JRPG companies that continues to improve while retaining the core and essence of what they are and to their fanbase has to be Atlus and NIS.  SquareEnix (mainly the Square part) needs to go back to their roots



Hackers are poor nerds who don't wash.