NJ5 said:
BS. Are you saying all developers who made 60 fps games are retarded? That's a myth which stems from the fact that movies used to be at 24 fps. However movies use motion blur and interlacing which makes them look fluid even at 24 fps only. Games are entirely different, in that they're interactive and usually don't use motion blur.
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Actually the human eye only captures at about 10fps. The higher the fps on screeen the more likely your eye won't notice the transitions between frames. However the cinema rate of 24 is so smooth because it's consistent and the changes between the frames are smoothed by the filming technique.
PSN ID: T_Gears
End of 2009 ltd sales:
Wii = 67-68m
X360 = 38-39m
PS3 = 34-35m
Prediction: The PS3 will surpass the 360 on weekly sales after it drops to $299 on all regular weeks (no big releases).








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