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Forums - Sony - Killzone 2 framerate can drop as low as 20fps

NJ5 said:
Serious_frusting said:
Well the human eye can only detect 24fps so

BS. Are you saying all developers who made 60 fps games are retarded?

That's a myth which stems from the fact that movies used to be at 24 fps. However movies use motion blur and interlacing which makes them look fluid even at 24 fps only. Games are entirely different, in that they're interactive and usually don't use motion blur.

 

Actually the human eye only captures at about 10fps. The higher the fps on screeen the more likely your eye won't notice the transitions between frames. However the cinema rate of 24 is so smooth because it's consistent and the changes between the frames are smoothed by the filming technique.

 



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twesterm said:
  1. I never trust people when they say A study says... since it's pretty easy to make a study say whatever you want.
  2. I trust the study even less when you provide no source.
  3. You can't really compare two totally different games.
  4. Since you're on a TV, again, it doesn't matter if you're running at 60FPS because TV's cannot do 60FPS. 
  5. Processing 30FPS is hard enough but the higher FPS you go, the more strain it puts on the machine.  Some people can notice a difference but not nearly everybody and not nearly enough to justify the processing power it takes.  That power is much more wisely spent on other things.

If you can hook up your PC to your TV and your TV can do better than 30FPS, I can make you simple program, in which you can change fps and see it by yourself. Just tell me which OS you use. ;)



Just play the demo and come back to tell us that the lag prevented you to enjoy it.

Anything else is BS.



They will know Helgan belongs to Helghasts

Its true this game runs in 30FPS but that becouse they implemented a weather system not becouse of tecnical proplems.

its the other way around i cant beleive they made run in 30fps (ps3 is a beast)



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taxman said:
NJ5 said:
Serious_frusting said:
Well the human eye can only detect 24fps so

BS. Are you saying all developers who made 60 fps games are retarded?

That's a myth which stems from the fact that movies used to be at 24 fps. However movies use motion blur and interlacing which makes them look fluid even at 24 fps only. Games are entirely different, in that they're interactive and usually don't use motion blur.

 

Actually the human eye only captures at about 10fps. The higher the fps on screeen the more likely your eye won't notice the transitions between frames. However the cinema rate of 24 is so smooth because it's consistent and the changes between the frames are smoothed by the filming technique.

 

I don't mean to sound rude, but your information (eye capturing 10 fps) is either wrong or useless. Many people can see the difference between 30 and 60 fps games just fine.

Do you have a source for that claim?

 



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I would much rather have 30FPS, great physics, great animations, great graphics, great particle effects, great AI, etc... than to possibly tone down the animations, physics, particle effects, AI, etc... for a then pretty useless 60FPS.

I am pretty sure I am not the only one who thinks this way.

As for those comparing it to COD4. Does COD4 have the same level of AI, animation, particle effects, physics, etc. that Killzone 2 has? And if it did, do you think it would still run at 60FPS?



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So it drops to about what normal games run at. No biggie. I'd be more worried if it dropped to 15 or 10 FPS.



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Neptune said:
So it drops to about what normal games run at. No biggie. I'd be more worried if it dropped to 15 or 10 FPS.

This thread gets funnier and funnier. Since when do "normal games" (whatever that means) run at 20 fps?

I know that framerate standards got worse in this gen (for the PS3 and 360, not Wii), but even then 20 fps is never a normal framerate.

 



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Well i just played the demo again and had it running under 5FPS. Some guy died up against the wall with no head in the warehouse and i went over and slashed the shit out of his body. Blood was all over the place and the game was crawling.