I fit into the "meh" catagory, and I explained my position in some detail in a topic a while back. But I will re-iterate in short here.
In essence it's because it's a PC game from 2003. Looking at "rival" FPS games like Fear 2 and Killzone 2 the game template has moved on considerably. Short life meters, Regenerating health, advanced AI, heavily scripted cinematic stages, epic cinematic boss encouneters, and large deep online team oriented and easy to jump in and play multiplayer.
The Conduit plays like the old template of FPS games that got tired and evolved. Every clip has showed the main character running into a room guns blazing, and then walking side to side while shooting enemies that just stand there and wait to be killed. In the latest "Developer walkthrough" they said the enemies had advanced AI routines like...ducking...and rolling out of the way...Basically, Golden Eye level AI. The boss battle that's been shown off a few times is more like Turok than Resistance. A big monster comes into a wide open area and you strafe and shoot until he's dead. Compare that to fighting the Leviathan in Resistance 2.
It's big selling points involve being able to change you hud...and aiming sensitivity....wow. That and it's on wii. When asked in interviews about "why should gamers be excited for this game if they have something other than a wii" they have never come up with an answer other than "we want to put a good shooter on wii". And that's it's selling point.
The FPS genre has evolved. The conduit looks like Quake on wii. That doesn't mean it will be a bad game. Quake 4 was a fun romp if not a bit simplistic. It just means that it's going to be "meh" to anybody that has any other gaming system other than a wii. I may still get it at some point, but I'm not even remotely excited for it.

You can find me on facebook as Markus Van Rijn, if you friend me just mention you're from VGchartz and who you are here.











