By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Why did the Gamecube fail???

The irony is, that if the haters are right and the Wii is two gamecubes stuck together, then the gamecube is going to go win the last gen, and this gen too.

Gamecube rocks!



 

http://www.shanepeters.com/

http://shanepeters.deviantart.com/

Achievement is its own reward, pride only obscures.

HATING OPHELIA- Coming soon from Markosia Comics!

Around the Network
senortaco said:
Mr Khan said:

Curious about popular opinion on this issue, i punched "Why the GameCube failed" into Google, and the first hit was, strangely enough, a fairly rational critique of what went wrong on the software and marketing sides of things. A blog post from January 2007

 

It's really a well-written article. Would that bloggers could write such well-founded articles about the Wii

 

thus; http://www.maunderlust.com/why-the-gamecube-failed/

From the blog...

"Bottom Line: The GameCube was a failure not because it failed to deliver revenue, or great games, but because it was a machine that didn’t know what it was. It struggled and stammered trying to find an identity for itself, because when you got right down to it, it didn’t have one. It was “safer” than the N64’s bold defiance of industry trends had been. In following the herd, Nintendo lost their way. And once they lost the vision, they tried to make up for it with cables and bongos.

I love the GameCube. But it failed to live up to what it could have been. And that’s as tragic as anything that could happen to a little purple lunchbox."

...Now replace the Gamecube with PS3 and Nintendo with Sony and the cables(connectivity) and bongos with Home and Sixaxis...You have what IS happening to Sony. It's just striking to think about.

I respectfully disagree with the blog's statement because I saw the PS2 being more diverse than the GC with DVD playback, EyeToy, SingStar, etc.  So I also respectfully disagree with your conclusion because I've come acroos more and more consumers that do not know of the PS3's versitilities. It's the perceived PS3 price tag that's hurting sales.  And Sixaxis should not be a valid factor with your logic since the Wiimote (both motion controlled) has taken off with casual and non-gamers.



Hackers are poor nerds who don't wash.

Jordahn said:

 

Alright, bud.  I take back that "credibility" statement.  Sorry I jumped the gun on that one.  And like I said earlier, SONY isn't innocent on this one as well.  It's just that no one was stopping developers from developing on the N64, and sadly it seem that that mentality carried over to the GC.  The GC is a more powerful system than the PS2, and I don't see why is didn't get similar support (maybe the mini-disc was a deterrent???)  But I cannot see SONY themselves being such a direct huge influence on the general populace when it comes to PS2 perception vs GC perception.  Maybe this is a stretch, but I remember seeing an N64 Toys R Us commercial advertising a small kid picking out a Pokemon N64.  Both the N64 and Pokemon, as you know, are Nintendo franchises.  This commercial had to have been approved by Nintendo.  If not, then you have Toys R Us to blame for part of this as well.

 

Its all good. Nah, I dont disagree with you, Sony really didnt play a part in the developers lack of interest in the GC, but it did influence older gamers that the GC was not for them, to an extent of course.

A lot of the older developers were still scorning Nintendo for their old, quasi-monopolistic stance on things. It kind of left a bitter taste in their mouths. Also, the PS2 was the trendy system of the gen, had the jump start in both availability and the library. Nintendo still had a very elitist attitude regarding who could develop on the GC for them at first, which changed when the heads at Nintendo changed over. Sony was inviting everyone and their mother to make games for the PS2, which is visible by a fairly impressive amount of shovelware. Another solid reason as you mentioned, could actually BE the mini-dvd, as it didn't store as much data. Devs could have been getting tired of using proprietary Nintendo storage where both Sony and MS were allowing standard DVDs with encryption. In the end, the GC held its own in a tide that was well turned against Nintendo. Hell, it game me my favorite game - Eternal Darkness. =)



Mr Khan said:

thus; http://www.maunderlust.com/why-the-gamecube-failed/

Good analysis.

lol @ first comment

"Wii is going to fail in exactly the same manner, exactly. Incase no one has told you, Wii is just a slightly upgraded Gamecube. The amount of games are the same, the type of games are the same… With one extra gimmick, the controller. Do you think a Wii controller could have saved the Gamecube? I don’t.

And when the next nintendo consol is ready, the Nintendo fans will all be going “I hate to admit it… But the Wii was a failure… But the Wii2 will take this world by storm! Nintendo is back!”"

 



 “In the entertainment business, there are only heaven and hell, and nothing in between and as soon as our customers bore of our products, we will crash.”  Hiroshi Yamauchi

TAG:  Like a Yamauchi pimp slap delivered by Il Maelstrom; serving it up with style.

If you are the one that believes in conspiracies:

Last generation, every game could be made foa any of the systems or go multiplatform easily compared to this generation. So in order to secure exclusivity, money can be thrown to a developer or publisher to secure the rights of exclusivitu or to not release it on one particular platform.

Just a theory, since we're not into teh business we cannot say it's true or false



Around the Network

I love the Gamecube, but almost everything went wrong. It was everyone's fault.

- I remember when Sony announced the PS2 would do 66million polygons per second, and Nintendo said 12 millions for the Gamecube. History proved that PS2 numbers were impossible on a real gaming context (it was what the console could show without textures or shapes or special effects, and GC numbers were based on hardware power with all the textures and special effects and etc, simutaneously.

- Nintendo was very picky about third party games, refusing best sellers such as GTA.

- Let's face it. If the Wii was released as a purple console with a purple remote with green, red, purple and yellow buttons, would it sell as it is or would it be seen as a kiddie's videogame?

I think that these factors help to explain.



  Awesome trailer for the new Ganbare Goemon game, to be released in March, 2009 for... Well, it's a Pachinko machine with a display. Oh, God.

 *NEW SUPER MARIO BROS WII*:  Now it's gonna happen!!! Thank you so much Nintendo.

Mr Khan said:

Curious about popular opinion on this issue, i punched "Why the GameCube failed" into Google, and the first hit was, strangely enough, a fairly rational critique of what went wrong on the software and marketing sides of things. A blog post from January 2007

 

It's really a well-written article. Would that bloggers could write such well-founded articles about the Wii

 

thus; http://www.maunderlust.com/why-the-gamecube-failed/

 

 

I just had to laugh at the first comment on this blog. It reads:

"Wii is going to fail in exactly the same manner, exactly. Incase no one has told you, Wii is just a slightly upgraded Gamecube. The amount of games are the same, the type of games are the same… With one extra gimmick, the controller. Do you think a Wii controller could have saved the Gamecube? I don’t.

And when the next nintendo consol is ready, the Nintendo fans will all be going “I hate to admit it… But the Wii was a failure… But the Wii2 will take this world by storm! Nintendo is back!”"

 



  Awesome trailer for the new Ganbare Goemon game, to be released in March, 2009 for... Well, it's a Pachinko machine with a display. Oh, God.

 *NEW SUPER MARIO BROS WII*:  Now it's gonna happen!!! Thank you so much Nintendo.

In addition, there were no Goemon games for it, so that's the main reason. Ok, ok, just a silly joke.



  Awesome trailer for the new Ganbare Goemon game, to be released in March, 2009 for... Well, it's a Pachinko machine with a display. Oh, God.

 *NEW SUPER MARIO BROS WII*:  Now it's gonna happen!!! Thank you so much Nintendo.

Strategyking92 said:
No support for DVD, Bad third party support (especially later) and I think people just wanted to stick with ps2 at the time. Oh, and the controller was a fugly monstrosity.

I thought it was k though.

No, no, we're talking about the GAMECUBE, not the Xbox. 



Tag (courtesy of fkusumot): "Please feel free -- nay, I encourage you -- to offer rebuttal."
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
My advice to fanboys: Brag about stuff that's true, not about stuff that's false. Predict stuff that's likely, not stuff that's unlikely. You will be happier, and we will be happier.

"Everyone is entitled to his own opinion, but not his own facts." - Sen. Pat Moynihan
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
The old smileys: ; - ) : - ) : - ( : - P : - D : - # ( c ) ( k ) ( y ) If anyone knows the shortcut for , let me know!
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
I have the most epic death scene ever in VGChartz Mafia.  Thanks WordsofWisdom! 

Ganbare_Goemon said:
In addition, there were no Goemon games for it, so that's the main reason. Ok, ok, just a silly joke.

 

In speaking of, I wish they'd import Goemon 2-4 on the VC :(