senortaco said:
From the blog... "Bottom Line: The GameCube was a failure not because it failed to deliver revenue, or great games, but because it was a machine that didn’t know what it was. It struggled and stammered trying to find an identity for itself, because when you got right down to it, it didn’t have one. It was “safer” than the N64’s bold defiance of industry trends had been. In following the herd, Nintendo lost their way. And once they lost the vision, they tried to make up for it with cables and bongos. I love the GameCube. But it failed to live up to what it could have been. And that’s as tragic as anything that could happen to a little purple lunchbox." ...Now replace the Gamecube with PS3 and Nintendo with Sony and the cables(connectivity) and bongos with Home and Sixaxis...You have what IS happening to Sony. It's just striking to think about. |
I respectfully disagree with the blog's statement because I saw the PS2 being more diverse than the GC with DVD playback, EyeToy, SingStar, etc. So I also respectfully disagree with your conclusion because I've come acroos more and more consumers that do not know of the PS3's versitilities. It's the perceived PS3 price tag that's hurting sales. And Sixaxis should not be a valid factor with your logic since the Wiimote (both motion controlled) has taken off with casual and non-gamers.
Hackers are poor nerds who don't wash.







