| mrstickball said: And exactly what will $700 USD buy you if you wanted a rig to play Crysis on reccomended settings? IMO, with the X360 out there, there is no need for PC gaming outside of RTSes, Sims and Strategy gaming. I switched to X360 near entirely because I got sick of always upgrading my rig. How is the PC Bioshock version better? 2 installs, no true widescreen support, and general backlash against T2 that the PC version didn't have the full support like the X360 version did? Either way, a 100% increase @ gamestop for the X360 is pretty good. If those numbers were true, that'd mean the X360 is actually selling somewhere in the area of 80,000-90,000 per week in the US and Canada (average of 45,750 per week last month according to NPD. Man, 90k a week for X360 right now would be ungodly. Expecially with the fact that the game lineup should be strong enough to keep those levels up atleast for awhile. At 90k/wk right now, can you imagine what H3 week will be like? It could be upto 200k or more for H3 week! Either way, I am shocked that GS's sales for the X360 are up 100%. For a pathetic $50 drop, that's pretty crazy - I wonder what the sales would be like if they dropped it $100? |
umm...i'm more willing to believe that VGChartz figures for the last 3 weeks are off by the same degree they were in July: roughly 25%...that'd make an average of 70k console in the last 2 weeks. After all VGChartz in the past has already missed sales data but has proved to be really accurate when it comes to measure the increase (in percentage) after a price drop (see PS3): no reason to doubt that the actual increse for X360 after price drop has been of about 50% and not 100%.
Having said that i do believe that we might see a further increase in sales in September following Bioshock's "long tide" and helped by the "back to school"-effect...and then there's Halo 3: the X360 momentum is definitely going to last.









