Considering they have something like 3 Wii hardcore games, Yakuza, Empire TW, Alien game, Bayonetta and tons more in development it must have been reflected into those costs.
PROUD MEMBER OF THE PSP RPG FAN CLUB
Considering they have something like 3 Wii hardcore games, Yakuza, Empire TW, Alien game, Bayonetta and tons more in development it must have been reflected into those costs.
PROUD MEMBER OF THE PSP RPG FAN CLUB
| Rath said: Sega has thrown quite a lot of money into publishing for the Wii in 2009. Perhaps that is where some of the money has gone? |
The suggestion that the Wii has anything to do with Sega’s financial woes is very misleading. In fact Sega has supported all three consoles equally as well as the handhelds and if anyone has let them down it is certainly NOT the Wii or Nintendo.
XBox360 27 Games 1Plat.(may double) 4Gold
Best selling: Sega Superstar Tennis 1.8M
2nd best selling: Sonic the Hedgehog 960K
PS3 25 Games 0Plat. 4Gold
Best selling: Beijing 2008 570K
2nd best selling: Ironman 520K
Wii 26 Games 1 Megahit 1 Plat (may double) 6 Gold
Best Selling: Mario & Sonic 6.84M
2nd best selling Sonic & the Secret Rings 1.99M
DS 53 Games 1 Megahit 1 Double Plat. 2 Plat. 4 Gold
Best Selling: Mario & Sonic 4M
2nd best selling: Sonic Rush 2.48M
PSP 36 Games 3 Gold
Best selling: Sonic Rivals 890K
2nd best selling: Phantasy Star 680K
Looking at that result, which console are you going to cut back? The Wii, not f**king likely since its top selling game SOLD MORE COPIES ALONE than either HD console sold in all. Per game produced, the Wii far and away out performed everybody and the DS was second. If they start cutting support on any rational basis then the PS3 and the PSP are toast. In fact, given development cost and results, the case could easily be made that they should develop exclusively for the Wii and the DS.

SEGA's problem is all the games they put out for the HD consoles are garbage (or at least not as good as what most others are putting out), and so they all struggle to sell. Combine that with the fact that the Sonic franchise no longer sells to anyone but Wii owners (NOt sure why...) and SEGA are struggling.
Then you get the whole recession / strong Yen making it worse.
SEGA should be putting more into the Wii, they're not capable of making a PS360 game which can sell big numbers. Until they can do that they shouldn't bother with it.
I don't remember the last time I bought a SEGA game ....
| jammy2211 said: I don't remember the last time I bought a SEGA game .... |
You didn't but Mario & Sonic at the Olympics??!! Shame on you.
Biggest Pikmin Fan on VGChartz I was chosen by default due to voting irregularities
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| Grampy said:
The suggestion that the Wii has anything to do with Sega’s financial woes is very misleading. In fact Sega has supported all three consoles equally as well as the handhelds and if anyone has let them down it is certainly NOT the Wii or Nintendo. XBox360 27 Games 1Plat.(may double) 4Gold PS3 25 Games 0Plat. 4Gold Wii 26 Games 1 Megahit 1 Plat (may double) 6 Gold DS 53 Games 1 Megahit 1 Double Plat. 2 Plat. 4 Gold Looking at that result, which console are you going to cut back? The Wii, not f**king likely since its top selling game SOLD MORE COPIES ALONE than either HD console sold in all. Per game produced, the Wii far and away out performed everybody and the DS was second. If they start cutting support on any rational basis then the PS3 and the PSP are toast. In fact, given development cost and results, the case could easily be made that they should develop exclusively for the Wii and the DS. |
1. No one is suggesting that Wii may have cause this. However every Wii supporter on this site claims that companies supporting HD consoles only are the ones that are losing money. Howmany posts have you seen stating "Another casualty of HD gaming"? I want to show that this is simply not true.
Things to blame are:
-game quality
-economy
-company business parctices
etc
2. Sega financial year starts April 2008 - March 2009. Mario and sonic olympics sold more than half of its total in the previous financial year.
3. Sega is not associated with blockbusters these days. They don't spend 30 million dollars on games. Halo 3 was 30 million dollars. Gears of War 1 was 10 million!!! Sega is not in the same league these days. For them to lose 60 million they would have to make 5-6 HD games and see absolutely no return on them. And while yes, Golden axe and V. Chronicles did flop, they still sold 130K and 350K each. Rest of the HD games should have atleast made a return on their investment. When you add the games that performed well for them, there really isn't a reason that Sega should have lost that much money in 2008-9 fiscal year.
http://www.segasammy.co.jp/english/ir/settlement/segment_consumer.html
While that chart only goes up to last year, it shows that their R&D cost was going through the roof in 2008. This is before they picked up publishing rights to Madworld, Bayonetta, Conduit...
Im very interested in seeing how it will look this year if last year was so high.
disolitude said:
No one is suggesting that Wii may have cause this. However every Wii supporter on this site claims that companies supporting HD consoles only are the ones that are losing money. Howmany posts have you seen stating "Another casualty of HD gaming"? I want to show that this is simply not true. |
I think the point they make is that companies with too much of a focus on HD gaming are the ones losing money and not that a company that supports Wii can never lose money. Sega would have been 10 times worse off if they did not support Wii and possibly much better off if they did not support the HD consoles at all.
Biggest Pikmin Fan on VGChartz I was chosen by default due to voting irregularities
Super Smash Brawl Code 1762-4158-5677 Send me a message if you want to receive a beat down


tuoyo said:
I think the point they make is that companies with too much of a focus on HD gaming are the ones losing money and not that a company that supports Wii can never lose money. Sega would have been 10 times worse off if they did not support Wii and possibly much better off if they did not support the HD consoles at all. |
If you use the often quoted rule of thumb that 250K is breakeven for Wii and 500K for HD and Sega created the same number of games for each concole:
Wii = 12 games profitable XBox=4 PS3=4

Grampy said:
If you use the often quoted rule of thumb that 250K is breakeven for Wii and 500K for HD and Sega created the same number of games for each concole:
|
I've said it to you before but you're treating PS3 and 360 as seperate systems when in truth any SEGA multiplat is pretty much one project - 10% port costs is an often quoted figure (The UBisoft dude said it).
That puts stuff like Iron Man and Beijing 2008 as million sellers 0_o. Plus that Vikings of Asregard game at like 800k despite being absolute turd :/.
But yeah... stop being stupid.
Grampy said:
If you use the often quoted rule of thumb that 250K is breakeven for Wii and 500K for HD and Sega created the same number of games for each concole:
|
So 8 Vs 12...not bad for the Wii.
In any case, I think the main obstacle for Wii development is that a lot of devs just preffer developing for the HD console reguardless of the cost.
I think Sega is trying to find the balance of having their game developers happy while pulling in a profit.
Sega could just pull a nintendo and release last gen games with uptaded graphics and motion controls...infact they did that on a few occasions (House of dead 2/3, samba, ghost squad, Sega Bass Fishing) ...
Today they announced Alien VS Predator for PS360...which means they have 3 Alien games in development for HD consoles...which shows they are commited to HD platforms as well as the Wii.
This means that they are either:
1. stupid and like to lose money
2. think that the titles they publish for Wii/PS3/360 will pull in a profit as a whole
3. the stories of next gen titles cosing them profits are untrue and something else is to blame.