Grampy said:
If you use the often quoted rule of thumb that 250K is breakeven for Wii and 500K for HD and Sega created the same number of games for each concole:
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So 8 Vs 12...not bad for the Wii.
In any case, I think the main obstacle for Wii development is that a lot of devs just preffer developing for the HD console reguardless of the cost.
I think Sega is trying to find the balance of having their game developers happy while pulling in a profit.
Sega could just pull a nintendo and release last gen games with uptaded graphics and motion controls...infact they did that on a few occasions (House of dead 2/3, samba, ghost squad, Sega Bass Fishing) ...
Today they announced Alien VS Predator for PS360...which means they have 3 Alien games in development for HD consoles...which shows they are commited to HD platforms as well as the Wii.
This means that they are either:
1. stupid and like to lose money
2. think that the titles they publish for Wii/PS3/360 will pull in a profit as a whole
3. the stories of next gen titles cosing them profits are untrue and something else is to blame.







