When is the last time we saw a game increase sales to #1? This should be good indicator of what Mario Galaxy will do. The Mario brand name cannot be underestimated. 1. (Wii, Nintendo) Mario Party 8 - 113,000 / 616,000 2. (DS, Bandai Namco) SD Gundam G Generation Crossdrive - 48,000 / 186,000 3. (DS, Nintendo) Donkey Kong Jungle Climber - 48,000 / 93,000 4. (Wii, Nintendo) Wii Sports - 35,000 / 2,035,000 5. (Wii, Nintendo) Wii Play - 33,000 1,639,000 6. (DS, Nintendo) My Household Diary - 33,000 / 122,000 7. (PS2, Konami) J League Winning Eleven 2007 Championship - 32,000 / 227,000 8. (DS, Nintendo) The Legend of Zelda: Phantom Hourglass - 32,000 / 756,000 9. (DS, Nintendo) New Super Mario Brothers - 30,000 / 4,729,000 10. (PS3, SCE) Minna no Golf 5 - 28,000 / 278,000 11. (DS, Nintendo) Flash Focus: Vision Training in Minutes a Day 12. (DS, Nintendo) Mario Kart DS 13. (DS, Nintendo) Brain Age 2: More Training in Minutes a Day 14. (PS2, Square Enix) Final Fantasy XII International Zodiac Job System 15. (DS, Square Enix) It's a Wonderful World 16. (PS2, Konami) Jikkyou Powerful Pro Baseball 14 17. (DS, Nintendo) Animal Crossing Wild World 18. (DS, Nintendo) Brain Age: Train Your Brain in Minutes a Day 19. (DS, Square Enix) Itadaki Street DS 20. (Wii, Square Enix) Dragon Quest Swords 21. (DS, Takara Tomy) Naruto: Shippuuden Saikyou Ninja Daikesshuu 5 22. (DS, Nintendo) More English Training 23. (DS, Pokemon) Pokemon Diamond 24. (DS, Nintendo) Face Training 25. (DS, Hudson) Zettai Onkan Otoda Master 26. (PSP, Capcom) Grand Theft Auto Liberty City Stories 27. (DS, Pokemon) Pokemon Pearl 28. (DS, Nintendo) English Training 29. (DS, Nintendo) Yoshi's Island DS 30. (Wii, Konami) Jikkyou Powerful Pro Baseball Wii








