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Forums - Nintendo - Fallout 3 dev says Wii is a toy (but Bethesda making medieval Wii games?)

sc94597 said:
Sharky54 said:
sc94597 said:
Sharky54 said:
What strengths does the Wii have? So many other games have you swing it as a sword etc etc. Aim it as a gun etc etc. Bethesda is all about huge games with lots of choices. They cant make huge wii games.

Because? They could make huge games just not huge games that look good by todays standards. They could definately make a game that looks better than Morrowind though with the same size(or bigger) of morrowind for the Wii.

 

 

Huge is a relative term. Sure you can say morrorwind was huge, But it was 1/20th of the size of oblivion it seems like. so even if you can make a large world on the wii, say twice the size of the sized of morrorwind, You wouldnt be able to say its huge compared to today's standards right?

1/20th? No more like 1/3rd. Also to get a scale of size morrowind was about .01% the size of Daggerfall(the exception is Daggerfall's terain was randomly generated). You could make the game as big as you want(as long as it fits on the DVD). That isn't the problem. As for draw distances that depends on how much stuff is on screen, and at what quality it is graphically. I don't see your point.

 

 

The Oblivion game world is far larger then 3 times the size of Morrorwind. And what I am saying is bethesda likes high quailty graphics mixed with huge worlds. Explain to me how the Wii can do both? Neither can compare to the more powerful platforms



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Sharky54 said:

What I am trying to say is. Bethesda is all about how the game looks, and having that huge draw distance. The Wii cant do both. That is why it is not suited to Bethesda's needs. See what I am saying?

 

If that was entirely true why did Bethesda even bother making a console version of Fallout 3 when the game could have (does) look so much better on the PC and can have such a better draw distance?

Now, making a large game for the Wii may not be on the horizon for Bethesda but I doubt it is because of some sort of ideological opposition to what the Wii offers or a technical limitation of the Wii ...



Sharky54 said:

Have you seen the draw distance on fallout3 and oblivion? The wii cannot handle that much stuff on screen at once. That is fact,

 

Viper1, the game engine means nothing. Most game engines can be dumbed down or pimped out to meet what it needs to do. But fallout3 and oblivion are meant to have huge open worlds. With vast draw distances. Have you played either of these? On my computer I cant do the full draw distance for Oblivion, when it cant draw from as far as is needed, it looks all weird and ugly.

 

The wii can be fun for other games. But It just wont work for this. Only 360/PS3/high End PCs can run fallout. My computer is pretty good(Oblivion at half settings) with no frame dropping. But the wii is like the PS2 + a few roids thrown in. That is pretty much it. I love my Wii for zelda(pretty big gameworld, just not as huge or detailed as oblivion or even close to fallout3.

 

I thought Daggerfall looked hawt on my way-sub-Wii PC, and it had a good draw distance.  I think Bethesda should "pimp it", as you say, to work on the Wii.  It had some racy characters too, so I bet that will help with the pimping.

 



 

HappySqurriel said:
Sharky54 said:

What I am trying to say is. Bethesda is all about how the game looks, and having that huge draw distance. The Wii cant do both. That is why it is not suited to Bethesda's needs. See what I am saying?

 

If that was entirely true why did Bethesda even bother making a console version of Fallout 3 when the game could have (does) look so much better on the PC and can have such a better draw distance?

Now, making a large game for the Wii may not be on the horizon for Bethesda but I doubt it is because of some sort of ideological opposition to what the Wii offers or a technical limitation of the Wii ...

 

 

Because the 360 and PS3 can offer an experience much closer to the PC. Doesn't have to be perfect.



 

 

Sharky54 said:
sc94597 said:
Sharky54 said:
sc94597 said:
Sharky54 said:
What strengths does the Wii have? So many other games have you swing it as a sword etc etc. Aim it as a gun etc etc. Bethesda is all about huge games with lots of choices. They cant make huge wii games.

Because? They could make huge games just not huge games that look good by todays standards. They could definately make a game that looks better than Morrowind though with the same size(or bigger) of morrowind for the Wii.

 

 

Huge is a relative term. Sure you can say morrorwind was huge, But it was 1/20th of the size of oblivion it seems like. so even if you can make a large world on the wii, say twice the size of the sized of morrorwind, You wouldnt be able to say its huge compared to today's standards right?

1/20th? No more like 1/3rd. Also to get a scale of size morrowind was about .01% the size of Daggerfall(the exception is Daggerfall's terain was randomly generated). You could make the game as big as you want(as long as it fits on the DVD). That isn't the problem. As for draw distances that depends on how much stuff is on screen, and at what quality it is graphically. I don't see your point.

 

 

The Oblivion game world is far larger then 3 times the size of Morrorwind. And what I am saying is bethesda likes high quailty graphics mixed with huge worlds. Explain to me how the Wii can do both? Neither can compare to the more powerful platforms

Morrowind was 15.5 sq km, Oblivion 41.1 square kilometers, and Daggerfall(elderscrolls II) 161,600sqkm. So yes Oblivion was a little less than 3 times the size of morrowind.

 



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HappySqurriel said:
Sharky54 said:

What I am trying to say is. Bethesda is all about how the game looks, and having that huge draw distance. The Wii cant do both. That is why it is not suited to Bethesda's needs. See what I am saying?

 

If that was entirely true why did Bethesda even bother making a console version of Fallout 3 when the game could have (does) look so much better on the PC and can have such a better draw distance?

Now, making a large game for the Wii may not be on the horizon for Bethesda but I doubt it is because of some sort of ideological opposition to what the Wii offers or a technical limitation of the Wii ...

 

Why would they call it a toy if they thought the hardware was up to par?



Sharky54 said:
HappySqurriel said:
Sharky54 said:

What I am trying to say is. Bethesda is all about how the game looks, and having that huge draw distance. The Wii cant do both. That is why it is not suited to Bethesda's needs. See what I am saying?

 

If that was entirely true why did Bethesda even bother making a console version of Fallout 3 when the game could have (does) look so much better on the PC and can have such a better draw distance?

Now, making a large game for the Wii may not be on the horizon for Bethesda but I doubt it is because of some sort of ideological opposition to what the Wii offers or a technical limitation of the Wii ...

 

Why would they call it a toy if they thought the hardware was up to par?

 

Your question doesn't make any sense ...

Calling something a toy is (essentially) stating that it is a device for a person's leisure. I know several people who call their motorcycle, sports car, or very expensive camera a "Toy" which is (certainly) not a comment on the devices capabilities.



The way they refer to the Wii, tells me they don't like it. Did you not get that also?



Sharky54 said:
The way they refer to the Wii, tells me they don't like it. Did you not get that also?

 

Well, there is no "They" in the article being that it is an interview with one man ... This man also happens to own a Wii and is enjoying playing World of Goo on it so I'm not sure if I would say he "doesn't like it"

From what I read, it sounded like an interview where he was asked leading questions, his answers were cherry-picked and taken out of context to create controversy where there really isn't any, and people (like you) are reading too much into this to support your own biases.



Liking a console for fun is different then liking a console to make games for. They can make whatever they want on whatever console they want. hell let them make their own console. I just doubt they will ever put an elder scolls or fallout game on the wii.