sc94597 said:
Sharky54 said:
sc94597 said:
Sharky54 said: What strengths does the Wii have? So many other games have you swing it as a sword etc etc. Aim it as a gun etc etc. Bethesda is all about huge games with lots of choices. They cant make huge wii games. |
Because? They could make huge games just not huge games that look good by todays standards. They could definately make a game that looks better than Morrowind though with the same size(or bigger) of morrowind for the Wii.
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Huge is a relative term. Sure you can say morrorwind was huge, But it was 1/20th of the size of oblivion it seems like. so even if you can make a large world on the wii, say twice the size of the sized of morrorwind, You wouldnt be able to say its huge compared to today's standards right?
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1/20th? No more like 1/3rd. Also to get a scale of size morrowind was about .01% the size of Daggerfall(the exception is Daggerfall's terain was randomly generated). You could make the game as big as you want(as long as it fits on the DVD). That isn't the problem. As for draw distances that depends on how much stuff is on screen, and at what quality it is graphically. I don't see your point.
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The Oblivion game world is far larger then 3 times the size of Morrorwind. And what I am saying is bethesda likes high quailty graphics mixed with huge worlds. Explain to me how the Wii can do both? Neither can compare to the more powerful platforms