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Forums - Microsoft - Mass Effect in 2010?

mrstickball said:
It's amazing how often people use the 'Game X has already saturated the market! No one will buy because everyone bought it already'!

For the record, it didn't work with:

Halo 3
Gears of War 2

In both cases, Sony fans assumed that Halo 3 owners wouldn't buy the system, since they already did for Gears 1. Likewise, Gears 2 had the same argument, which didn't happen, since Gears 2 brought in tens of thousands of new X360 owners on launch week vs. typical sales numbers.

Furthermore, if you want to follow that logic, I fail to see how any game you listed, save Gran Turismo 5, will move any hardware for the PS3. Uncharted 1 already came out, so did Tomb Raider: Underworld. R&C is out, and so is LBP which is a platformer too. MAG couldn't bring in new gamers since KZ2 will have been out + the ever-popular Call of Duty series.

So you have to choose which side your on, either:

1) A sequel can move hardware, even if it's predecessor is on the same system if the IP is popular enough
2) A sequel cannot move hardware, unless it's predecessor was not on the same system.

So please pick your side. You seem to want to invalidate the possibility that Halo 3: ODST cannot pick up new fans, yet Uncharted can. I don't follow how that's very logcal, given that Halo 3 sold about 4-5 times as many units as Uncharted.

Furthermore, I don't understand the Forza 2 saturation question. F2 was the first of the series on the X360 - same way with Ratchet & Clank. If F2 saturated the 360's racer market, wouldn't the last 2 R&C games on the PS3 done the same?

Thanks for typing the above.  Some create their own realities, I suppose, with selective reasonings.

Anyway, I really hoped to see ME II this year.  Its still my favorite gaming experience this gen.  But if it gets pushed to Q1 next year, then it could be pushed to Q4 very easily (see release window of ME).  That makes me sadder.

Plus, Bioware hoped to get the trilogy finished during this gen.  In all honesty, it is what works best IMO, finishing a gaming trilogy during one gen.  With a tentative expectation for a new console during holiday 2012, that makes an ME III release coming when a new console is introduced.  That could hold back its sales appeal, as it could be perceived as "last gen" if new console fervor is high at the time.  Dunno ...

 



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Munkeh111 said:
@ mrstickball, firstly, did Gears 2 have a massive impact, wasn't there a price cut just a few weeks before, as well as the fact that it was released in November (though I am sure there are very similar comparisons with other PS3 games)
Secondly, people doubt Halo ODST because it is not a full game

Worldwide, the week Gears of War 2 came out, there was an increase of 60,000 consoles vs. the week prior. I would consider that rather notable, since it was the highest percentage and volume increase since the price drop.

60,000 isn't an ungodly number, but it is notable. The same week in 2007 saw a much smaller increase during the week (which was Guitar Hero 3 week, FYI), as the comparible week only saw an increase of 20,000 hardware units.

So we should be able to say that Gears of War 2 accounted for roughly 40,000 hardware units sold, plus some spillover into the next week (which also saw brisk increases, but did have World At War debut).

 



Back from the dead, I'm afraid.

mrstickball said:
It's amazing how often people use the 'Game X has already saturated the market! No one will buy because everyone bought it already'!

For the record, it didn't work with:

Halo 3
Gears of War 2

In both cases, Sony fans assumed that Halo 3 owners wouldn't buy the system, since they already did for Gears 1. Likewise, Gears 2 had the same argument, which didn't happen, since Gears 2 brought in tens of thousands of new X360 owners on launch week vs. typical sales numbers.

Furthermore, if you want to follow that logic, I fail to see how any game you listed, save Gran Turismo 5, will move any hardware for the PS3. Uncharted 1 already came out, so did Tomb Raider: Underworld. R&C is out, and so is LBP which is a platformer too. MAG couldn't bring in new gamers since KZ2 will have been out + the ever-popular Call of Duty series.

So you have to choose which side your on, either:

1) A sequel can move hardware, even if it's predecessor is on the same system if the IP is popular enough
2) A sequel cannot move hardware, unless it's predecessor was not on the same system.

So please pick your side. You seem to want to invalidate the possibility that Halo 3: ODST cannot pick up new fans, yet Uncharted can. I don't follow how that's very logcal, given that Halo 3 sold about 4-5 times as many units as Uncharted.

Furthermore, I don't understand the Forza 2 saturation question. F2 was the first of the series on the X360 - same way with Ratchet & Clank. If F2 saturated the 360's racer market, wouldn't the last 2 R&C games on the PS3 done the same?

 

 

For the record, it was't true with Halo 3 because Halo=/=Gears of War. There was never any grounds with which to say that it would. Furthermore, it WAS true with Gears of War 2. The week Gears 2 released, 360 sales increased about 50,000 units. That's almost nothing considering how many copies the game sold and a large portion of those sales could easily be attributed to the holiday season. It moved systems, but not a significant amount for scale of the game or the time of year it was released.

I'm not saying that market saturation won't affect Mass Effect 2, Uncharted 2 or Ratchet & Clank 2, but it won't affect them anywhere near as much at it did with Gears of War 2 or will with Halo 3: ODST or Forza 3.

Using completely different franchises to argue market saturation is flawed logic. It was flawed in 2007, it's flawed now. However, when two games are part of the exact same series and go after the exact same market on the exact same system, you WILL see the affects of market saturation. The only question is how much, which is almost completely dependent on how big the previous game was, and how different the next game will be from it. We saw it with Gears 2, we will see it with Mass Effect 2, Uncharted 2, Forza Motorsport 3 and Ratchet & Clank Future 2. The only games we definitely won't see it with are games like Gran Turismo 5, Final Fantasy XIII, and God of War III, which are the main reasons why Sony's lineup over the next year potentially looks so much better than Microsoft's.



Darth Tigris said:

Thanks for typing the above.  Some create their own realities, I suppose, with selective reasonings.

Anyway, I really hoped to see ME II this year.  Its still my favorite gaming experience this gen.  But if it gets pushed to Q1 next year, then it could be pushed to Q4 very easily (see release window of ME).  That makes me sadder.

Plus, Bioware hoped to get the trilogy finished during this gen.  In all honesty, it is what works best IMO, finishing a gaming trilogy during one gen.  With a tentative expectation for a new console during holiday 2012, that makes an ME III release coming when a new console is introduced.  That could hold back its sales appeal, as it could be perceived as "last gen" if new console fervor is high at the time.  Dunno ...

I'll admit that if Mass Effect isn't a Q4 title in 2009, it deals Microsoft's 360 a big blow, as ME2 should easily be a 2m seller, if not more. Personally, it's my most-anticipated title in 2009/2010, and only a handful of titles are anywhere close to it.

However, we'll have to see what happens with the vague ME2 launch date. Although ME1 did experience delays (it was supposed to launch in March 2007, but got pushed to November), I don't think that ME2 would be as delayed since it's using the same engine, AFAIK, which should allow for an easier product to produce.

If it does come out in early 2010, producing the ME trilogy this gen is still do-able. That would put ME2's cycle being just at 26 months, or allowing ME3 to be the 360's last hurrah around mid to late 2012. I envision the idea that BioWare will seek to produce the title for the 360 as the last title, and put out a joint Xbox720/PS3 compilation of the Mass Effect series, with all 3 games on one BR-DVD. This way, it's win-win for EA: They support the last uber-game on the 360 with lower competition, but still get to rake in ME profits on the next-gen Xbox system + get PS3 owners into the fold with a true multi-plat, simultaneous launch of a Mass Effect Trilogy BR-DVD.

And yes, it's entirely selective reasoning and cherry picking when we talk about what will move hardware. Although it's agreeable there are diminishing returns on each new sequel on the same system, you can't negate the fact that a blockbuster series can move consoles. I'd imagine if GTAV launched on the PS3/360, it would move a decent number of consoles, given the pedigree of the title.

 



Back from the dead, I'm afraid.

mrstickball said:
Munkeh111 said:
@ mrstickball, firstly, did Gears 2 have a massive impact, wasn't there a price cut just a few weeks before, as well as the fact that it was released in November (though I am sure there are very similar comparisons with other PS3 games)
Secondly, people doubt Halo ODST because it is not a full game

Worldwide, the week Gears of War 2 came out, there was an increase of 60,000 consoles vs. the week prior. I would consider that rather notable, since it was the highest percentage and volume increase since the price drop.

60,000 isn't an ungodly number, but it is notable. The same week in 2007 saw a much smaller increase during the week (which was Guitar Hero 3 week, FYI), as the comparible week only saw an increase of 20,000 hardware units.

So we should be able to say that Gears of War 2 accounted for roughly 40,000 hardware units sold, plus some spillover into the next week (which also saw brisk increases, but did have World At War debut).

So it did move hardware, but at that time of year, you cannot fully account it to that one game, the big question is how much did it drop next week, because in a holiday season there are so many games launching, there are so many things that can cause a boost, so there is no real way to tell how much boost was actually caused by a game, but it is still not massive, certainly if you compare it to the boost from GTA IV or MGS 4



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Seihyouken said:

For the record, it was't true with Halo 3 because Halo=/=Gears of War. There was never any grounds with which to say that it would. Furthermore, it WAS true with Gears of War 2. The week Gears 2 released, 360 sales increased about 50,000 units. That's almost nothing considering how many copies the game sold and a large portion of those sales could easily be attributed to the holiday season. It moved systems, but not a significant amount for scale of the game or the time of year it was released.

I'm not saying that market saturation won't affect Mass Effect 2, Uncharted 2 or Ratchet & Clank 2, but it won't affect them anywhere near as much at it did with Gears of War 2 or will with Halo 3: ODST or Forza 3.

Using completely different franchises to argue market saturation is flawed logic. It was flawed in 2007, it's flawed now. However, when two games are part of the exact same series and go after the exact same market on the exact same system, you WILL see the affects of market saturation. The only question is how much, which is almost completely dependent on how big the previous game was, and how different the next game will be from it. We saw it with Gears 2, we will see it with Mass Effect 2, Uncharted 2, Forza Motorsport 3 and Ratchet & Clank Future 2. The only games we definitely won't see it with are games like Gran Turismo 5, Final Fantasy XIII, and God of War III, which are the main reasons why Sony's lineup over the next year potentially looks so much better than Microsoft's.

Here's the issue with your argument:

You are arguing that since Halo 3 and Gears of War are large franchises, then it means they are more saturated than a sequel for say, Mass Effect 2 or Uncharted 2. The problem is the opposite is true.

Although there's an inverse relationship to the size of an IP, and the effect that it'll have in hardware saturation on the sequel, you have to still take into account that the sequel will most likely sell very well, too.

This is why the ODST, GoW2, Uncharted, and R&C argument must be looked at:

Uncharted 2 and R&C 2 are both very puny franchises in terms of hardware moving abilities. Neither predicessor sold blockbuster amounts of software. Since this is the case, why do you think that they'll move more hardware than Gears of War 2 did, which sold more in it's first 7 days on market than either did their entire lives?

So we must strike out lower-selling games as being hardware movers by any significant degree. Why? Look at Resistance 2. It was Sony's most popular IP on the Playstation 3 that has had a sequel - even bigger than Uncharted 2 or Ratchet & Clank, yet provided minimal boosts to Playstation 3 hardware on it's release week.

If you want to continue on with that line of thinking that 'smaller sequels on the same system, like Uncharted 2, ME2, R&C 2 are going to move more hardware than Gears of War 2, or ODST', then lets continue that line of logic: The X360 will utterly crush the Playstation 3 this Christmas, by your own admission, since it has a very large stable of mid-level exclusive sequels that will release later this year (Lips 2, N3-2, Scene It 3, Naturo 3, DDRU4) since Sony seems to have less of those available.

Of course, if you reject this point of view, then your argument only turns (again) to cherrypicking a very specific subset of exclusives that can move hardware, only to fit your pro-Sony viewpoint, rather than a logical viewpoint that encompasses all systems which are effected by the market in the same way.

As for FFXIII, GT5, and God of War 2 making Sony's lineup look so much better over the next year, lets look at the following points:

1) We still don't know when any of the said 3 are launching

2) It's been rumored that FFXIII and GT5 will only launch in 1 region first, with worldwide releases afterwards.

If this is the case, then the effect of 2 of your 3 exclusives becomes weak. I agree that XIII and GT5 are big system-movers. However, since we don't know when any of the 3 are going to be released, it's hard to say that the PS3 does have a better lineup. Only the potential to be better. Of course, the X360 does too, given how many sequels haven't been announced that could come out within the next 12 months. '

Munkeh - I am not arguing that the hardware moving capabilities of a large sequel on the same system are eqivilent to that of a large sequel not on the same system. Any 'big' game that doesn't have a sequel on said system should move a large number of units - we've seen that with titles such as MGS4, GTAIV, and Halo 3.

If we were going to list what moves hardware, I'd put the list as follows:

  1. Evergreen Killer Apps (Wii Sports, Halo #1, Nintendogs) roughly anything that sells over 5m units for a new IP
  2. Major Sequels on a New System (Halo 3, MGS4, GTAIV, Final Fantasy XIII, Dragon Quest IX, X) - lesser if sequel is multi-plat, such as GTAIV
  3. Mid-level (2m-5m) exclusives
  4. Major Sequels on a Current System (Gears of War 2, H3: ODST)
  5. Minor Sequels on a New System (600k-2m)
  6. Mid-level Sequels on a Current System (Uncharted 2, Ratchet & Clank 2, Mass Effect 2)

And so on with the lower-level multiplats.

Now, when analyzing the PS3/X360 wars, we have to note the following:

  • The Playstation 3's price is still prohibitive. The X360's is not.
  • The X360 still has the larger library of games for consumers to buy (momentum, if you will)

So then we look at the 360 having a built-in advantage if we're talking abosolute factors when talking about hardware sales. Even if XIII, GT5 and GoW3 prove to be system-sellers, their effects may be reduced since adopters cannot afford the hardware at a mainstream price. This may change if Sony reduces the price, but it's still a potential, and not a confirmed thing we can say 'Ok. The PS3 will be $300 when GT5 launches'.

In the end, everything that's being argued by Shoruken is merely speculation. And I could do a lot of that too - arguing that games such as Alan Wake, Kingdom Under Fire 2, and other new IPs, plus a much bigger abundance of mid-level sequels could easily disrupt the Playstation 3's percieved advantage with XIII in Japan, and unknown release dates for GT5 and GoW3.



Back from the dead, I'm afraid.

@ mrstickball, just a quick point, we do know that Final Fantasy XIII is being release in Japan this year, and elsewhere next year, that is confirmed, GT 5 is not



Still no release date, which doesn't help us a whole lot

I mean, XIII will be a big hardware mover for the PS3. However, if it's too early (or just at the wrong time), it may miss out on a price drop, hurting the impact XIII could potentially have on the hardware-moving abilities it has.

But it's good news that XIII is near-confirmed for this year.



Back from the dead, I'm afraid.