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mrstickball said:
It's amazing how often people use the 'Game X has already saturated the market! No one will buy because everyone bought it already'!

For the record, it didn't work with:

Halo 3
Gears of War 2

In both cases, Sony fans assumed that Halo 3 owners wouldn't buy the system, since they already did for Gears 1. Likewise, Gears 2 had the same argument, which didn't happen, since Gears 2 brought in tens of thousands of new X360 owners on launch week vs. typical sales numbers.

Furthermore, if you want to follow that logic, I fail to see how any game you listed, save Gran Turismo 5, will move any hardware for the PS3. Uncharted 1 already came out, so did Tomb Raider: Underworld. R&C is out, and so is LBP which is a platformer too. MAG couldn't bring in new gamers since KZ2 will have been out + the ever-popular Call of Duty series.

So you have to choose which side your on, either:

1) A sequel can move hardware, even if it's predecessor is on the same system if the IP is popular enough
2) A sequel cannot move hardware, unless it's predecessor was not on the same system.

So please pick your side. You seem to want to invalidate the possibility that Halo 3: ODST cannot pick up new fans, yet Uncharted can. I don't follow how that's very logcal, given that Halo 3 sold about 4-5 times as many units as Uncharted.

Furthermore, I don't understand the Forza 2 saturation question. F2 was the first of the series on the X360 - same way with Ratchet & Clank. If F2 saturated the 360's racer market, wouldn't the last 2 R&C games on the PS3 done the same?

 

 

For the record, it was't true with Halo 3 because Halo=/=Gears of War. There was never any grounds with which to say that it would. Furthermore, it WAS true with Gears of War 2. The week Gears 2 released, 360 sales increased about 50,000 units. That's almost nothing considering how many copies the game sold and a large portion of those sales could easily be attributed to the holiday season. It moved systems, but not a significant amount for scale of the game or the time of year it was released.

I'm not saying that market saturation won't affect Mass Effect 2, Uncharted 2 or Ratchet & Clank 2, but it won't affect them anywhere near as much at it did with Gears of War 2 or will with Halo 3: ODST or Forza 3.

Using completely different franchises to argue market saturation is flawed logic. It was flawed in 2007, it's flawed now. However, when two games are part of the exact same series and go after the exact same market on the exact same system, you WILL see the affects of market saturation. The only question is how much, which is almost completely dependent on how big the previous game was, and how different the next game will be from it. We saw it with Gears 2, we will see it with Mass Effect 2, Uncharted 2, Forza Motorsport 3 and Ratchet & Clank Future 2. The only games we definitely won't see it with are games like Gran Turismo 5, Final Fantasy XIII, and God of War III, which are the main reasons why Sony's lineup over the next year potentially looks so much better than Microsoft's.