Groucho said:
Games that have 12-18 month development cycles are called "shovelware", and yes, they are dirt cheap, since they are farmed to low-talent dev houses and don't take much effort to make. I thought you were suggesting that Wii games shouldn't be made as shovelware? You're comparing the cost of shovelware with the cost of quality. Not the cost of "Wii" against the cost of "HD". I have so many more... entertaining things to say to you, I think this has got to be my last post in this thread. You are obviously not interested in hearing from some "guy on the internet". I would hate to burst your bubble any more. If you sir, are a game developer, I can only hope we never cross paths -- I know I would not want to be on a project with someone of your clearly dizzying intellect.
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I think we have drastically different ideas on what shovelware is:
http://www.gamasutra.com/view/feature/2993/postmortem_factor_5s_star_wars_.php?page=4
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Rogue Leader Publisher: Lucas Arts Entertainment |
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Edit: One thing I wonder, is how someone who is a game developer could think that a 60 person team working for 18 months in production of a game would be shovelware ... after all, you're talking about a game that has a budget of around $10 Million and very few shovelware games sell more than 125,000 copies.











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