exindguy said:
student said:
Lurker said: They need to be careful with the price of DSi. A high price can screw over a brand no matter how big it is. |
Hrmm adding new techie features not related to gaming, upping the costs... sounds like PS3 :).
|
I think this is an interesting point(s): would it have made more sense for Nintendo to have refreshed the hardware with newer screens and nixed all the other, ancillary, features (saving them for a DS2, instead)? Hindsight being 20/20 (in light of the economic downturn/strength of the yen), perhaps they would have.
|
I think in that context it would have been wisest to not release it at all, but it remains to be seen exactly how well it will change in Europe and North America, so we can't say destinctively whether it will be a mistake. Certainly upping a products price in this atmosphere makes no sense, but this industry has bucked all "conventional wisdom" before. Providing a whole new console would have made a mess for developers, and would simply have to have been even more expensive, divided the market, and stunted the DS's growth
And i think the "communication" issue with Wii Music isn't necessarily that they showed it to the wrong venue (though they most certainly did), but that they pitched it wrong. If they had pitched it as the successor to Mario Paint MIDI Maker, then the core would've loved it. If they had really pitched your ability to remix everything so completely, the expanded audience would've loved it. Instead they initially pitched it as what amounted to a fischer-price game. They hid the game's depth behind a childish facade, and it showed, time and again.