Stop it anyway. It makes it embarrassing for people to just anticipate the game without posting screenshots and massive, bloated animated .gifs constantly.
Stop it anyway. It makes it embarrassing for people to just anticipate the game without posting screenshots and massive, bloated animated .gifs constantly.

@Tbone
well I don't have a credit vard n my parents refuse to import a japanese movie for just a demo :(

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-The ATB fills up in real time, similar to the systems in FF4 - 9.
-You can input commands as soon as an Action is full, meaning you don't have to wait for your ATB to completely fill up.
-Your character doesn't use commands as soon as you select them. Instead, you store them in the Input Slots and then press triangle (Execute) to use them all at once.
-Using more than one command at a time will create a combo. Every combo has a unique animation, meaning "Attack-Attack-Fire" will look different to "Attack-Fire-Attack".
-Your ATB will not fill up when you a Executing commands.
That's what we know for sure. If you have any questions, feel free to ask.
These are just theories, so don't take them as facts-
-There is a dodge move, completely seperate from the commands.
-You are in full control of your character's movement during battle.
-You will have a leader during battles (represented by the yellow flag).
-There may be some kind of AI system to control allies.
-Getting hit by an enemies attack may cause your combo to end prematurely.
-The Cure command is grey, I'm guessing that's significant. It would be a serious balance issue if you could use Cure whenever an Action was filled. Maybe you can only use it once per battle?
@Tbone
everything from ffxiii.net
All right that looks pretty damned cool.
Now I just hope they left out random battles.
@Tbone
I'm very excited by the gameplay mechanics....how different it will feel from FF12 and so on.
arghh! I wished I could get the demo....I atleast hope japanese people live stream it like they did WKC.
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