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Forums - Gaming - Will Microsoft cease to have 1st party games? Another internal studio closed.

they will do stuff like this and then turn around and go ahead and buy Epic games or something...just watch.



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I hope RARE isn't next..



Pixel Art can be fun.

gebx said:
Its a know fact that the PS3's biggest strength is its first party studio's.. so I really don't understand what MS's strategy is...

Outsource and save money (<~~ it's brilliant), and buy exclusives where necessary. I don't see how Sony is going to keep all their first parties with the big loss they just forecasted. Doesn't make sense to have all those people sitting on a payroll when they only pump out a game once every 1½ years.

Xbox is easy to develop for so it's not like MS needs a 1st party studio to fully utilize 360's capibilities. Sony on the other hand...




OMFG!

I LOVED THE FLIGHT SIM GAMES!!!!!!!



All hail the KING, Andrespetmonkey

The confusing thing is that microsoft is closing studios when they are MAKING PROFIT in their games division.

What must being going through sony's mind right now with their plethora of studios and huge financial losses?



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lack of first party don't mean the end of exclusives, microsoft has plenty of exclusives coming out this year and in the future.



Onyxmeth said:
ymeaga1n said:
deathgod33 said:
not in trouble right now, but if they lose more 1st parties then its a problem. 3rd parties arent going for exclusivity anymore.

Says who? 

 

He's thinking of independent third parties that keep taking their exclusives and making them multiplat. What he doesn't realize is we're talking about games like Resistance, Ratchet and Clank, Motorstorm, Heavenly Sword, and Lair that were created by studios Sony doesn't own but made IPs they can't bring elsewhere.

 

 

Small correction- Sony do own Evolution Studios, the Motorstorm devs.

As for the topic, I really don't understand why MS haven't tried to increase their amount of 1st party developers. What they're doing seems like such a poor strategy in the long run. But what do I know, I don't run any game divisions.



  

MS first party game production is already weak compared to Sony and Nindendo, and they're shrinking 1st party development - so it can only mean that 1st party studios cost too much money and don't bring any profit.

And that must mean that Sony is losing tons of money making all their big IPs now that they're just a 60 million consoles maker instead of a 120 million console maker (because a halved install base must be reflected in game sales).

I wonder how long Sony can keep his over-sized 1st party development at this size with so many big budget IPs they have.



Onyxmeth said:
ymeaga1n said:
deathgod33 said:
not in trouble right now, but if they lose more 1st parties then its a problem. 3rd parties arent going for exclusivity anymore.

Says who? 

 

He's thinking of independent third parties that keep taking their exclusives and making them multiplat. What he doesn't realize is we're talking about games like Resistance, Ratchet and Clank, Motorstorm, Heavenly Sword, and Lair that were created by studios Sony doesn't own but made IPs they can't bring elsewhere.

 

 

 Wait, doesn't Sony own the people who made Motorstorm?  I recently heard talk of Sony uniting the Wipeout and Motorstorm teams in the UK.....



The_God_of_War said:
Onyxmeth said:
ymeaga1n said:

Says who? 

 

He's thinking of independent third parties that keep taking their exclusives and making them multiplat. What he doesn't realize is we're talking about games like Resistance, Ratchet and Clank, Motorstorm, Heavenly Sword, and Lair that were created by studios Sony doesn't own but made IPs they can't bring elsewhere.

 

 

Small correction- Sony do own Evolution Studios, the Motorstorm devs.

As for the topic, I really don't understand why MS haven't tried to increase their amount of 1st party developers. What they're doing seems like such a poor strategy in the long run. But what do I know, I don't run any game divisions.

Highlight for me the benefits of why it's a good strategy to have 1st party developers instead of outsourcing exclusives to 3rd parties. I don't see any.