By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Dragonball Z: Budokai Tenkaichi 3 is the best anime-based video game

Soma said:
GhaudePhaede010 said:
Soma said:
GhaudePhaede010 said:
The Bleach DS fighters are far superior.

But the first thing I thought was, BT3 is not even the best in the series. That title belongs to BT2.

 

What?! No, in what way Tenkaichi 2 is better than 3? I cannot enjoy Tenkaichi 2 the same after playing 3.

 

 

Not in my opinion. BT3 took out pointer functionality. That was the biggest progression I had ever seen in fighting video games. Without them, the Wii remote controls are a clusterfuck of disorganization and scatter. I am a little bit disappointed to see people adore the regression the follow up provided.

BT3 was a simpler version of BT2 which just fails off the top in this case. Not that you guys probably know what I am saying anyway, you all probably use Classic or Gamecube pads. I simply cannot enjoy this game at all.

Still, Bleach Dark Souls pwns this game. I did not see anybody argue that one...

 

I have both of them, and Tenkaichi 3 is a lot better in my opinion, and yes, I only play them with the Wiimote-Nunchuck. The problem with the pointer is that ALL the time you must be pointing at the Tv, and that kinda sucks. Maybe the Supers were easier to execute, but I like more the way they are implemented in Tenkaichi 3. Also, did you defend pointing up? I used the down button only.

What I do like more in Tenkaichi 2 is the step in, shaking the nunchuck is easier and faster than pressing two times up in the stick. Other than that, Tenkaichi 3 is faster, more fluid, I like better to fly and go down just pressing buttons instead of moving the nunchuck up and down, and to move fast just with the stick instead of shaking the nunchuck. The supers are more diverse and more spectacular (too bad that the Destroy Planet animation is very hard to execute), and it just have a lot of new moves that make it more balanced defensively, like the Z counter animation (when the character dodges quickly and counters) or to use Ki to keep distance with your opponent.

Don't get me wrong, I liked Tenkaichi 2, but after playing 3 and getting USED to the controls, I cannot enjoy 2 in the same way.

ditto.  The pointer was pointless (ha pun) in Tenkaichi 2.  You had to have it on screen and then just moved it off one direction and back on to do MOST specials.  Make it so all characters were the same and didn't need to know anything.  And the pointer was annoying having that little aiming cursor thing on screen.  Plus had to be close enough and all that so it could read or notbe interfered with.

 

while tenkaichi 3, to do specials you have to do teh motion that mimics the special.  And since only 3 per person at each form you have to know what they ahve and not just move pointer in generic motion.  You know like pushing up and triangle for all super specials in PS2.  Made the game too damn easy and thus get bored of quickly and quit playing.  

 

The only gripe i had with T3 was that it was so much different than T2 in controls that it took quite a while to break my habits i had gotten.  But once you get good T3 is amazing.  

 



Around the Network

Well technically Valkyria Chronicle and Pokemon are both anime games so I have to disagree with you.



http://www.youtube.com/watch?v=F1gWECYYOSo

Please Watch/Share this video so it gets shown in Hollywood.

If your saying Dragon Ball Z wise//well I would say Dragon Ball Z: Burst Limit for the Xbox 360 and PS3 is the best!

The best anime game of all time would be Naruto: Rise of a Ninja for the Xbox 360!



Signalstar said:
Well technically Valkyria Chronicle and Pokemon are both anime games so I have to disagree with you.

Pokemon came from the video game (not the opposite) so they are not really considered anime-based game

if that was the case, Tales of Symphonia has became anime as well and could be included, DragonBall games are based on comics/anime

 



don't mind my username, that was more than 10 years ago, I'm a different person now, amazing how people change ^_^

Soma said:
GhaudePhaede010 said:
Soma said:
GhaudePhaede010 said:
The Bleach DS fighters are far superior.

But the first thing I thought was, BT3 is not even the best in the series. That title belongs to BT2.

 

What?! No, in what way Tenkaichi 2 is better than 3? I cannot enjoy Tenkaichi 2 the same after playing 3.

 

 

Not in my opinion. BT3 took out pointer functionality. That was the biggest progression I had ever seen in fighting video games. Without them, the Wii remote controls are a clusterfuck of disorganization and scatter. I am a little bit disappointed to see people adore the regression the follow up provided.

BT3 was a simpler version of BT2 which just fails off the top in this case. Not that you guys probably know what I am saying anyway, you all probably use Classic or Gamecube pads. I simply cannot enjoy this game at all.

Still, Bleach Dark Souls pwns this game. I did not see anybody argue that one...

 

I have both of them, and Tenkaichi 3 is a lot better in my opinion, and yes, I only play them with the Wiimote-Nunchuck. The problem with the pointer is that ALL the time you must be pointing at the Tv, and that kinda sucks. Maybe the Supers were easier to execute, but I like more the way they are implemented in Tenkaichi 3. Also, did you defend pointing up? I used the down button only.

What I do like more in Tenkaichi 2 is the step in, shaking the nunchuck is easier and faster than pressing two times up in the stick. Other than that, Tenkaichi 3 is faster, more fluid, I like better to fly and go down just pressing buttons instead of moving the nunchuck up and down, and to move fast just with the stick instead of shaking the nunchuck. The supers are more diverse and more spectacular (too bad that the Destroy Planet animation is very hard to execute), and it just have a lot of new moves that make it more balanced defensively, like the Z counter animation (when the character dodges quickly and counters) or to use Ki to keep distance with your opponent.

Don't get me wrong, I liked Tenkaichi 2, but after playing 3 and getting USED to the controls, I cannot enjoy 2 in the same way.

 

1) The pointer being pointed at the screen all the time was not a problem for me.

2) Supers, blocking, countering, and throws were all made easier thanks to pointer. Now, I also dislike other choices in the controls for BT3 but I will keep this solely based on how I think the pointer controls really did benefit the fighting engine.

3) I did defend pointing up. Using the down direction meant I could not reach thee up direction as fast as I wanted to. Plus it was a mind game to block pointing up off screen.

4) Supers, in my opinion were horribly implemented in BT3. It was one of my bigger disappointments. It created some of the cluster that I was so against.... I am trying not to trail off so bare with me. Thee idea that you can use the pointer for quick supers and gestures for bigger supers was a nice addition to BT2. It made me believe the developers were actually trying to make the fighting genre worthwhile with Wii remote and nunchuk. BT3 seems to take so much away and dumb down even simple movements that I could not help my disappointment. I trailed off...

5) Being so close to the screen was thee only serious problem I had with the game. But as we can all tell, that was a design choice and not a limitation of the controller. It could have been improved upon in BT3. What would have made me happy was an option to play BT3 using a lot of the basic controls of BT2 or to play the way they offer. That would ahve been a cool design choice. Give me thee option to play using the pointer. What would it have hurt?

6) I got used to BT3. I really enjoy the game. I know I kind of harp on it, but I am not trying to say the game is poor by any means. I am just saying that I believe BT2 is a superior product. I bought BT3 hoping to play online with a lot of you guys because locally, I was the best BT2 player (not that it means a lot but I won countless tournaments...) and I was looking for greater challenges, but even that is horribly underwhelming (to be nice about it).

7) It is my opinion, but I am glad I put down BT3 and went back to the far, far more innovative BT2. In my opinion, it is just a better game. A little primitive in comparison, but still a better game for my taste.



01000110 01101111 01110010 00100000 01001001 01111001 01101111 01101100 01100001 01101000 00100001 00100000 01000110 01101111 01110010 00100000 01000101 01110100 01100101 01110010 01101110 01101001 01110100 01111001 00100001 00100000

Around the Network
irstupid said:
Soma said:
GhaudePhaede010 said:
Soma said:
GhaudePhaede010 said:
The Bleach DS fighters are far superior.

But the first thing I thought was, BT3 is not even the best in the series. That title belongs to BT2.

 

What?! No, in what way Tenkaichi 2 is better than 3? I cannot enjoy Tenkaichi 2 the same after playing 3.

 

 

Not in my opinion. BT3 took out pointer functionality. That was the biggest progression I had ever seen in fighting video games. Without them, the Wii remote controls are a clusterfuck of disorganization and scatter. I am a little bit disappointed to see people adore the regression the follow up provided.

BT3 was a simpler version of BT2 which just fails off the top in this case. Not that you guys probably know what I am saying anyway, you all probably use Classic or Gamecube pads. I simply cannot enjoy this game at all.

Still, Bleach Dark Souls pwns this game. I did not see anybody argue that one...

 

I have both of them, and Tenkaichi 3 is a lot better in my opinion, and yes, I only play them with the Wiimote-Nunchuck. The problem with the pointer is that ALL the time you must be pointing at the Tv, and that kinda sucks. Maybe the Supers were easier to execute, but I like more the way they are implemented in Tenkaichi 3. Also, did you defend pointing up? I used the down button only.

What I do like more in Tenkaichi 2 is the step in, shaking the nunchuck is easier and faster than pressing two times up in the stick. Other than that, Tenkaichi 3 is faster, more fluid, I like better to fly and go down just pressing buttons instead of moving the nunchuck up and down, and to move fast just with the stick instead of shaking the nunchuck. The supers are more diverse and more spectacular (too bad that the Destroy Planet animation is very hard to execute), and it just have a lot of new moves that make it more balanced defensively, like the Z counter animation (when the character dodges quickly and counters) or to use Ki to keep distance with your opponent.

Don't get me wrong, I liked Tenkaichi 2, but after playing 3 and getting USED to the controls, I cannot enjoy 2 in the same way.

ditto.  The pointer was pointless (ha pun) in Tenkaichi 2.  You had to have it on screen and then just moved it off one direction and back on to do MOST specials.  Make it so all characters were the same and didn't need to know anything.  And the pointer was annoying having that little aiming cursor thing on screen.  Plus had to be close enough and all that so it could read or notbe interfered with.

 

while tenkaichi 3, to do specials you have to do teh motion that mimics the special.  And since only 3 per person at each form you have to know what they ahve and not just move pointer in generic motion.  You know like pushing up and triangle for all super specials in PS2.  Made the game too damn easy and thus get bored of quickly and quit playing.  

 

The only gripe i had with T3 was that it was so much different than T2 in controls that it took quite a while to break my habits i had gotten.  But once you get good T3 is amazing.  

 

Sorry I missed this post. Pointer was pointless? I could not disagree more. Also, what you are saying about the supers makes me believe you limited your play time. Some supers were motion based, others required many movements, some required simple pointer usage. I did not feel like the game promoted a, "same ole, same ole" feel any more than BT3 did. But what do you expect with so many characters to play from?

Your point about being close is well noted. That was a poor design decision by the developers as I have stated. I absolutely agree with you there. I never played the PS2 or Gamecube games. I have a couple of them, but I started playing at the Wii games.

Yes the controls are drastically different, but that would not have been a problem for me at all if I thought they were more cohesive. Which I do not believe they are at all.



01000110 01101111 01110010 00100000 01001001 01111001 01101111 01101100 01100001 01101000 00100001 00100000 01000110 01101111 01110010 00100000 01000101 01110100 01100101 01110010 01101110 01101001 01110100 01111001 00100001 00100000

Yea, I just got DBZ: BT3 for the Wii, it's really fun, especially if you're a an of the series.




Nintendo still doomed?
Feel free to add me on 3DS or Switch! (PM me if you do ^-^)
Nintendo ID: Mako91                  3DS code: 4167-4543-6089

GhaudePhaede010 said:

Sorry I missed this post. Pointer was pointless? I could not disagree more. Also, what you are saying about the supers makes me believe you limited your play time. Some supers were motion based, others required many movements, some required simple pointer usage. I did not feel like the game promoted a, "same ole, same ole" feel any more than BT3 did. But what do you expect with so many characters to play from?

Your point about being close is well noted. That was a poor design decision by the developers as I have stated. I absolutely agree with you there. I never played the PS2 or Gamecube games. I have a couple of them, but I started playing at the Wii games.

Yes the controls are drastically different, but that would not have been a problem for me at all if I thought they were more cohesive. Which I do not believe they are at all.

 

well i did find it pointless. I hated having that pointer on the screen, took away the cool look and feel of the anime.  It isn't a shooter, it should have some pointer there.

 

And I know it had some motions for T2, like kamehameha wave was motion and the rush moves were motion.  maybe a couple more.  But other than that it was pretty genereic that you could just guess and get it right.  Like if you have full ki to the max so you can do ANY of the characters moves.  If you have never played the person before you can just do the rush motion, kamehameha move, or else move pointer off left back on, up off screen back on, or to the right back on, ect.  I can't remember if down was one or not.  (haven't played it in a while)  

 

that vs T3 where you have the same fighting of each character has 3 specials but you have to know the move to do it.  you can't just throw it off to side quick and the move is done.  YOu have to do 1 of the 20 different motions there are that are similar to the move.  Like if your a fan of DB/Z/GT you know the characters enough to be able to do the moves.  Like picollo you know he has the special beam cannon, and him and gohan (younger) have the Masenko.  So you do the motion for that move.   The only drawback is you have to hold the d-pad direction in the right way to do that move. I wish it was just hold down on dpad and then whatever motion you do does that move.  But the way they did it is kind of like a hint system because it shows a tiny animation in corner of the way to execute the move.  

 

I still never understood why when they moved to the Wii they didn't have it so the characters had more than 3 moves.  Since it isn't limited to just buttons and instead motions they could do a shit ton more.  



GhaudePhaede010 said:
Soma said:
GhaudePhaede010 said:
Soma said:
GhaudePhaede010 said:
The Bleach DS fighters are far superior.

But the first thing I thought was, BT3 is not even the best in the series. That title belongs to BT2.

 

What?! No, in what way Tenkaichi 2 is better than 3? I cannot enjoy Tenkaichi 2 the same after playing 3.

 

 

Not in my opinion. BT3 took out pointer functionality. That was the biggest progression I had ever seen in fighting video games. Without them, the Wii remote controls are a clusterfuck of disorganization and scatter. I am a little bit disappointed to see people adore the regression the follow up provided.

BT3 was a simpler version of BT2 which just fails off the top in this case. Not that you guys probably know what I am saying anyway, you all probably use Classic or Gamecube pads. I simply cannot enjoy this game at all.

Still, Bleach Dark Souls pwns this game. I did not see anybody argue that one...

 

I have both of them, and Tenkaichi 3 is a lot better in my opinion, and yes, I only play them with the Wiimote-Nunchuck. The problem with the pointer is that ALL the time you must be pointing at the Tv, and that kinda sucks. Maybe the Supers were easier to execute, but I like more the way they are implemented in Tenkaichi 3. Also, did you defend pointing up? I used the down button only.

What I do like more in Tenkaichi 2 is the step in, shaking the nunchuck is easier and faster than pressing two times up in the stick. Other than that, Tenkaichi 3 is faster, more fluid, I like better to fly and go down just pressing buttons instead of moving the nunchuck up and down, and to move fast just with the stick instead of shaking the nunchuck. The supers are more diverse and more spectacular (too bad that the Destroy Planet animation is very hard to execute), and it just have a lot of new moves that make it more balanced defensively, like the Z counter animation (when the character dodges quickly and counters) or to use Ki to keep distance with your opponent.

Don't get me wrong, I liked Tenkaichi 2, but after playing 3 and getting USED to the controls, I cannot enjoy 2 in the same way.

 

1) The pointer being pointed at the screen all the time was not a problem for me.

2) Supers, blocking, countering, and throws were all made easier thanks to pointer. Now, I also dislike other choices in the controls for BT3 but I will keep this solely based on how I think the pointer controls really did benefit the fighting engine.

3) I did defend pointing up. Using the down direction meant I could not reach thee up direction as fast as I wanted to. Plus it was a mind game to block pointing up off screen.

4) Supers, in my opinion were horribly implemented in BT3. It was one of my bigger disappointments. It created some of the cluster that I was so against.... I am trying not to trail off so bare with me. Thee idea that you can use the pointer for quick supers and gestures for bigger supers was a nice addition to BT2. It made me believe the developers were actually trying to make the fighting genre worthwhile with Wii remote and nunchuk. BT3 seems to take so much away and dumb down even simple movements that I could not help my disappointment. I trailed off...

5) Being so close to the screen was thee only serious problem I had with the game. But as we can all tell, that was a design choice and not a limitation of the controller. It could have been improved upon in BT3. What would have made me happy was an option to play BT3 using a lot of the basic controls of BT2 or to play the way they offer. That would ahve been a cool design choice. Give me thee option to play using the pointer. What would it have hurt?

6) I got used to BT3. I really enjoy the game. I know I kind of harp on it, but I am not trying to say the game is poor by any means. I am just saying that I believe BT2 is a superior product. I bought BT3 hoping to play online with a lot of you guys because locally, I was the best BT2 player (not that it means a lot but I won countless tournaments...) and I was looking for greater challenges, but even that is horribly underwhelming (to be nice about it).

7) It is my opinion, but I am glad I put down BT3 and went back to the far, far more innovative BT2. In my opinion, it is just a better game. A little primitive in comparison, but still a better game for my taste.

 

Maybe it was not a problem for you, but I had a friend with a small Tv, and in a high place, so he had problems playing it and often got tired. He liked the game though. I do think the pointer was a great idea, but pointing all the time don't. Maybe if the Supers just required to point to the screen and move from there would had been better. Still, like irstupid said, I liked more how they were done in Tenkaichi 3.

If you liked Tenkaichi 2 more that's fine. Personally I'd go with Tenkaichi 3. I just think it "feels" more a Dragon Ball game than any other DB game out there.

 

Oh, and how were throws easier thanks the pointer? You don't need the pointer for that.... do you?



Castlevania Judgment FC:     1161 - 3389 - 1512

3DS Friend Code:   3480-2746-6289


Wii Friend Code: 4268-9719-1932-3069

Khuutra said:
NinjaKido said:
You obviously haven't played Ultimate Ninja Storm.

Quite. Lay some footage on me, would you?

Eh... it's not quite as "Narutoish" as that game is "Dragoball Zish" if you ask me.

There was a good Yu Yu Hakusho game that seemed to play the part on SNES.

Though i'm not sure if it's anime like enough.  I just like it was completly different.